.:Renewal Item Database:.
Weapon - Revolver
Revolver of Vicious Mind [1] [Two Handed] Item ID# 13128 (Sinister_Revolver) Vicious Mind Revolver | |
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
150 Attack
150 Required Lvl 160 Weapon Lvl 4 Slot 1 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | Pistol imbued with evil spirit. Increase ATK by (Refine Level * Refine Level), effect applies up to +15. |
Item Script | { bonus bBaseAtk,pow(min(getrefine(),15),2); },{},{} |
Dropped By |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
70 Attack
150 Required Lvl 170 Weapon Lvl 4 Slot 2 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | This gun was smuggled into the Glastheim Castle. It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez. Increases long range physical damage by 15%. For each refine level: ATK +4. Refine Level +9: Increases damage of Fire Dance by 20%. Refine Level +11: Decreases Heat Barrel skill cooldown by 5 second. Increases physical damage against Undead and Angel race monsters by 20%. When equipped with King Schmidt's Suit and King Schmidt's Manteau: ATK +30. Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds. If total refine level of entire set at least +30: Increases physical damage against Holy and Undead elemental enemies by 20%. |
Item Script | { .@r = getrefine(); bonus bLongAtkRate,15; bonus bBaseAtk,4*.@r; if (.@r>=9) { bonus2 bSkillAtk,"RL_FIREDANCE",20; } if (.@r>=11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; bonus2 bSkillCooldown,"RL_HEAT_BARREL",-5000; } },{},{} |
Dropped By | No Result |