.:Renewal Item Database:.
Weapon - One-handed Sword
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
60 Attack
100 Required Lvl 40 Weapon Lvl 4 Slot 0 Property Water | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Crusader Rogue Alchemist |
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Description | An one-handed, formal dress sword imbued with the Water Property. Enables use of Level 3 Cold Bolt. Has a 1% chance of auto casting Level 3 Cold Bolt on the enemy when dealing physical attack. Has a 5% chance to Freeze enemies when dealing physical attack. Has a 0.1% chance to Freeze its user by 0.1% chance when dealing physical attack. |
Item Script | { bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; bonus2 bAddEff2,Eff_Freeze,10; skill "MG_COLDBOLT",3; bonus3 bAutoSpell,"MG_COLDBOLT",3,100; },{},{} |
Dropped By |
Ice Falchion [3] [One Hand] Item ID# 13436 (Ice_Falchon_) | |
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
60 Attack
100 / MATK 108 Required Lvl 40 Weapon Lvl 4 Slot 3 Property Water | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Crusader Rogue Alchemist |
---|---|
Description | A one-handed, formal dress sword imbued with the Water property. MATK +108 Enables use of Level 3 Cold Bolt. Has a chance to autocast Level 3 Cold Bolt when dealing physical attack. |
Item Script | { bonus bAtkEle,Ele_Water; skill "MG_COLDBOLT",3; bonus3 bAutoSpell,"MG_COLDBOLT",3,100; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
1 Attack
100 Weapon Lvl 1 Slot 1 | |
Applicable Jobs | Novice Swordman Merchant Knight Blacksmith Assassin Supernovice Crusader Alchemist |
---|---|
Description | Physical attacks have a random chance to autocast Level 1 Cold Bolt. |
Item Script | { bonus3 bAutoSpell,"MG_COLDBOLT",1,1; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
100 Attack
120 / MATK 180 Required Lvl 120 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Royal Guard |
---|---|
Description | A sword known to have been stuck in a rock in a far western country. It has divine powers over its own master. MATK +180 MATK +5% Decreases after skill cast delay by 5%. Refine Level +7: Increases damage of Genesis Ray by 15%. Refine Level +9: Increases magical damage with Neutral and Holy element by 15%. Decreases variable cast time by 10%. Refine Level +11: Increases damage of Genesis Ray by additional 25%. When equipped with Illusion Herald of God: MATK +50 Decreases variable cast time of all skills 10%. Refine Level of Illusion Excalibur and Illusion Herald of God is +7 or higher: Increases damage of Genesis Ray by additional 10%. Total Refine Level of entire set at least +18: Increases magical damage against monsters of every race by 20%. Total Refine Level of entire set at least +22: Decreases Genesis Ray skill cooldown by 1 second. Decreases after skill cast delay by additional 5%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bDelayrate,-5; bonus bMatkRate,5; if (.@r>=7) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Holy,15; bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",25; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
90 Attack
180 Required Lvl 120 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Crusader Rogue Alchemist |
---|---|
Description | A sword with an intangible blade that appears to be formless. Attack and collapse the subject's mind. Drains 1 SP on each physical attack. When dealing physical attack, has a 8% chance to drain 30% SP from enemy. For each refine level: Increases the chance to drain the SP of enemies by 2%. Refine Level +12: Increases SP drain from enemy by 20%. When equipped with Illusion Cape of Ancient Lord: MATK +100 If refine level of Illusion Immaterial Sword and Illusion Cape of Ancient Lord each is +7 or higher: MATK +50 If total refine level of entire set is +18 or higher: When dealing physical and specific attacks, has a chance to deal extra damage on bolt skills. If total refine level of entire set is +22 or higher: When dealing physical attacks, has a chance to increase damage of Storm Gust, Meteor Storm, Lord of Vermillion and Heaven's Drive by 30% for 10 seconds. Indestructible in battle More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bSPDrainValue,-1; bonus bUnbreakableWeapon; if (.@r >= 12) { .@val = 20; } bonus2 bSPVanishRate,(80+(20*.@r)),(30+.@val); bonus bAtkEle,Ele_Ghost; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
90 Attack
140 Required Lvl 40 Weapon Lvl 4 Slot 0 Property Sense / Ghost | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Crusader Rogue Alchemist |
---|---|
Description | An one-handed, formless sword imbued with the Ghost Property that can derange the enemy's mind. Drains 30% of target's SP by a low chance when dealing physical attack. Drain 1 SP from its owner on each attack. Indestructible (except in upgrade attempts). |
Item Script | { bonus bAtkEle,Ele_Ghost; bonus3 bSPVanishRate,3,30,BF_WEAPON; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon; },{},{} |
Dropped By |
Intermediate Guild Member's Flamberge [1] [One Hand] Item ID# 500006 (Woe_Onehand_Sword2_Z) | |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
70 Attack
130 Required Lvl 70 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Crusader |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bAddRace,RC_Player_Human,20+.@r; bonus2 bAddRace,RC_Player_Doram,20+.@r; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,5; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,5; } if (.@r>=9) { bonus2 bAddRace,RC_Player_Human,15; bonus2 bAddRace,RC_Player_Doram,15; } if (.@r>=10) autobonus3 "{ .@r = getrefine(); bonus bMaxHP,1000+((.@r-10)*50); }",1000,30000,"CR_DEVOTION"; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
180 Attack
210 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Genetic |
---|---|
Description | Scientific instrument that was kept in the Barmund Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. Increases damage of Cart Tornado by 10%. For each 3 refine levels: ATK +12. Refine Level +7: Increases damage of Cart Tornado by additional 15%. Refine Level +9: ASPD +10% (After attack delay -10%). Refine Level +11: Increases damage of Cart Tornado by additional 25%. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"GN_CART_TORNADO",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"GN_CART_TORNADO",15; } if (.@r>=9) { bonus bAspdRate,10; } if (.@r>=11) { bonus2 bSkillAtk,"GN_CART_TORNADO",25; } },{},{} |
Dropped By |