.:Renewal Item Database:.
Weapon - One-handed Sword
Cutlus [0] [One Hand] Item ID# 13426 (F_Cutlas_C) Rental Cutlas | |
Type
Weapon
Class
One-handed Sword
Buy
2z
Sell
1z
Weight
0 Attack
185 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Crusader Rogue Alchemist |
---|---|
Description | Rental Item A one-handed sword popularized by its use by sea adventurers. Enables use of Level 5 Bash. STR + 2 DEF + 1 This item cannot be dropped or traded. |
Item Script | { skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{} |
Dropped By | No Result |
Cutlus [0] [One Hand] Item ID# 13429 (E_Cutlas_C) | |
Type
Weapon
Class
One-handed Sword
Buy
2z
Sell
1z
Weight
0 Attack
185 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Crusader Rogue Alchemist |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
90 Attack
150 Required Lvl 40 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Crusader Rogue Alchemist |
---|---|
Description | An one-handed sword popularized by its use by sea adventurers. Enables use of Level 5 Bash. STR + 2 DEF + 1 |
Item Script | { skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{} |
Dropped By | No Result |
Enchantment | Generated by Socket Enchanting |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
120 Attack
110 / MATK 220 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Description | A one-handed sword specialized in magic attacks because of the devil's curse. MATK +220 MATK +5%, SPL +2 Increases damage of Napalm Vulcan Strike by 5%. Refine Level +5: Increases damage of Napalm Vulcan Strike by additional 10%. Refine Level +7: Increases Magical Damage with Ghost and Neutral element by 5%. Refine Level +9: Increases damage of Napalm Vulcan Strike by additional 10%. Refine Level +10: Decreases after skill cast delay by 10%. Refine Level +11: Increases damage of Napalm Vulcan Strike by additional 5%. Increases damage of Ground Gravitation by 15%. [Bonus by Grade] [Grade D]: Magical Damage with Ghost and Neutral element +10%. [Grade C]: Magical Damage against enemies of every size +10%. [Grade B]: Magical Damage against enemies of every race +10%. [Grade A]: Magical Damage against enemies of every element +10%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",5; if (.@r>=5) { bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Neutral,5; bonus2 bMagicAtkEle,Ele_Ghost,5; if (.@r>=9) { bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"HN_GROUND_GRAVITATION",15; bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Ghost,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
180 Attack
100 / MATK 220 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Imperial Guard |
---|---|
Description | A one-handed sword used by the gatekeeper who guards the gates of hell. MATK +220 MATK +5%, SPL +2 Increases damage of Cross Rain by 5%. Refine Level +5: Increases damage of Cross Rain by additional 10%. Refine Level +7: Increases Magical Damage with Holy element by 5%. Refine Level +9: Increases damage of Cross Rain by additional 10%. Refine Level +10: Decreases variable cast time by 10%. Refine Level +11: Increases damage of Cross Rain by additional 5%. Increases Magical Damage with Holy element by additional 15%. [Bonus by Grade] [Grade D]: Magical Damage with Holy element +10%. [Grade C]: Magical Damage against enemies of every size +10%. [Grade B]: Magical Damage against enemies of every race +10%. [Grade A]: Magical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"IG_CROSS_RAIN",5; if (.@r>=5) { bonus2 bSkillAtk,"IG_CROSS_RAIN",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,5; if (.@r>=9) { bonus2 bSkillAtk,"IG_CROSS_RAIN",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Holy,15; bonus2 bSkillAtk,"IG_CROSS_RAIN",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Holy,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
140 Attack
220 / MATK 210 Required Lvl 230 Weapon Lvl 5 Slot 1 | |
Applicable Jobs | Novice Supernovice |
---|---|
Description | A one-handed sword that lost its light due to poisonous magic. It seems to have to be handled in a different way from the existing Glacier weapons. MATK +210 |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
160 Attack
220 / MATK 210 Required Lvl 230 Weapon Lvl 5 Slot 1 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A one-handed sword that lost its light due to poisonous magic. It seems to have to be handled in a different way from the existing Glacier weapons. MATK +210 |
Item Script | {},{},{} |
Dropped By | No Result |
Diva Blade [1] [One Hand] Item ID# 13466 (Diva_Blade) | |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
120 Attack
150 / MATK 130 Required Lvl 150 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Rune Knight Mechanic Royal Guard Genetic |
---|---|
Description | A weapon of unknown origin that contains the magic of the labyrinth. It is unclear what kind of material it is made of, and it is said that even similar weapons have different performances. MATK +130 Refine Level +7: ATK +30, HIT +5. Refine Level +9: ATK +30, HIT +5. When compounded with Labyrinth Baphomet Card: ATK +10%. Normal attacks inflicts splash damage. |
Item Script | { .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0 Attack
185 Required Lvl 60 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Crusader Rogue Alchemist |
---|---|
Description | A one-handed sword that is made by the Paradise Group. It's suitable for an experienced sword handler. Cannot be upgraded. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0 Attack
147 Required Lvl 26 Weapon Lvl 2 Slot 0 Refineable No | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Crusader Rogue Alchemist |
---|---|
Description | A one handed sword created by the Paradise Group. Its simple enough that anyone could use it. Impossible to refine this item. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0 Attack
170 Required Lvl 40 Weapon Lvl 2 Slot 0 Refineable No | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Crusader Rogue Alchemist |
---|---|
Description | A one handed sword created by the Paradise Group. It's suitable for intermediate users. Impossible to refine this item. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
70 Attack
115 Required Lvl 40 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Crusader Rogue Alchemist |
---|---|
Description | A one-handed sword with an extremely sharp blade that can cause the Coma effect by low chance. Chance to curse its target by 0.3%. |
Item Script | { bonus2 bAddEff,Eff_Curse,30; bonus2 bComaClass,Class_All,10; },{},{} |
Dropped By |