Renewal
.:Renewal Item Database:.
Weapon - Fuuma Shuriken

Crimson Huuma Shuriken [2]   [Two Handed]   Item ID# 13327 (Scarlet_Huuma)
Type
Weapon
Class
Fuuma Shuriken
Buy
20z
Sell
10z
Weight
100
Attack
100
Required Lvl
70
Weapon Lvl
3
Slot
2
Applicable Jobs
Ninja
Kagerou / Oboro
Description
Huuma shuriken with red light radiance blade.

ATK increased by (Refine*Refine), up to +15 refine.
MATK increased by (Refine*Refine)/2, up to +15 refine.

At level 70 or higher, ATK +5 for every 10 Base Level.

Indestructible.
Item Script
{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); if (BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{}
Dropped By

Cross Petal Booster Huuma Shuriken [0]   [Two Handed]   Item ID# 650018 (SN_B_Huuma)
Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
0
Attack
250
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Kagerou / Oboro
Description
A Huuma Shuriken designed to help adventurers grow.

Cannot be refined normally.

Indestructible in battle

ATK +2%

For each Refine Level:
ATK +3

For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Throwing Mastery:
Increases ranged physical damage by 1%.

Refine Level +9:
Decreases Cross Slash skill cooldown by 2 seconds.
Increases ranged physical damage by additional 10%.
Increases damage of Cross Slash and Swirling Petal by 25%.

Refine Level +11:
Decreases Swirling Petal skill cooldown by 2 seconds.
Increases physical damage against enemies of every size by 15%.

Refine Level +13:
Increases damage of Cross Slash and Swirling Petal by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,2; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bLongAtkRate,getskilllv("NJ_TOBIDOUGU"); if (.@r>=9) { bonus bLongAtkRate,10; bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000; bonus2 bSkillAtk,"KO_HUUMARANKA",25; bonus2 bSkillAtk,"KO_JYUMONJIKIRI",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus2 bSkillCooldown,"KO_HUUMARANKA",-2000; if (.@r>=13) { bonus2 bSkillAtk,"KO_HUUMARANKA",15; bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15; } } } } },{},{}
Dropped By No Result

back to top