Renewal
.:Renewal Item Database:.
Weapon - Fuuma Shuriken

Flower Huuma Shuriken [2]   [Two Handed]   Item ID# 13313 (Huuma_Swirling_Petal)
Huuma Swirling Petal
Type
Weapon
Class
Fuuma Shuriken
Buy
100000z
Sell
50000z
Weight
150
Attack
150 / MATK 50
Required Lvl
110
Weapon Lvl
3
Slot
2
Applicable Jobs
Ninja
Kagerou / Oboro
Description
Shuriken named after fluttering petals. They say it feels like you are surrounded by a cloud of petals when using this weapon.
MATK +50.
Increases Swirling Petal damage by 20%.
Item Script
{ bonus2 bSkillAtk,"KO_HUUMARANKA",20; },{},{}
Dropped By

Flush Grinder Huuma Shuriken [2]   [Two Handed]   Item ID# 650029 (F_Ein_BHHuuma)
Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
180
Attack
300
Required Lvl
250
Weapon Lvl
5
Slot
2
Applicable Jobs
Kagerou / Oboro
Description
A Grinder Huuma Shuriken enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.

Indestructible in battle

ATK +10%
Increases damage of Swirling Petal and Huuma Shuriken - Construct by 20%.

Refine Level +7:
ATK +90
Decreases variable cast time by 15%.

Refine Level +9:
Increases damage of Swirling Petal by additional 20%.
Increases damage of Huuma Shuriken - Construct by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Swirling Petal and Huuma Shuriken - Construct by 25.

Refine Level +11:
Decreases after skill cast delay by 15%.
Decreases Swirling Petal skill cooldown by 1 second.
Increases damage of Huuma Shuriken - Construct by additional 10%.
Increases SP Consumption of Swirling Petal and Huuma Shuriken - Construct by additional 25.

[Bonus by Grade]
[Grade D]: P.ATK +10
[Grade C]: Damage of Swirling Petal and Huuma Shuriken - Construct +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of Swirling Petal and Huuma Shuriken - Construct +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,15; bonus bUnbreakableWeapon; bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",20; bonus2 bSkillAtk,"KO_HUUMARANKA",20; if (.@r>=7) { bonus bVariableCastrate,-15; bonus bBaseAtk,90; if (.@r>=9) { bonus2 bAddSize,Size_All,20; bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",10; bonus2 bSkillAtk,"KO_HUUMARANKA",20; bonus2 bSkillUseSP,"SS_FUUMAKOUCHIKU",-25; bonus2 bSkillUseSP,"KO_HUUMARANKA",-25; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",10; bonus2 bSkillAtk,"KO_HUUMARANKA",10; bonus2 bSkillUseSP,"SS_FUUMAKOUCHIKU",-25; bonus2 bSkillUseSP,"KO_HUUMARANKA",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",10; bonus2 bSkillAtk,"KO_HUUMARANKA",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",10; bonus2 bSkillAtk,"KO_HUUMARANKA",10; } } } } },{},{}
Dropped By No Result

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