Renewal
.:Renewal Item Database:.
Weapon - Two-handed Sword

Death Guidance [2]   [Two Handed]   Item ID# 1186 (Death_Guidance)
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
200
Attack
200
Required Lvl
70
Weapon Lvl
4
Slot
2
Applicable Jobs
High Swordman
Lord Knight
Paladin
Description
It is a cursed weapon exists only for the destruction of all living being. The curse of this sword event affects the owner that it leads the person to misery.

STR +5, AGI +2, Perfect Dodge +20.
Has a chance of inflicting Hell Power on the user or target when dealing phsyical attack.
Has a chance of giving 100% damage to all monsters within the area of 11x11 cells around the user and recovers 100% of HP.

When refined to +9 or higher:
It exerts the power to monsters within 15x15 cells and gives 200% damage while it recovers HP.
Item Script
{ bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",(getrefine()>8?2:1),20; },{},{}
Dropped By

Dim Glacier Two-handed Sword [1]   [Two Handed]   Item ID# 600030 (D_Glacier_T_Sword)
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
400
Attack
300 / MATK 270
Required Lvl
230
Weapon Lvl
5
Slot
1
Applicable Jobs
Knight
Description
A two-handed sword that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

MATK +270
Item Script
{},{},{}
Dropped By No Result

Diva Claymore [1]   [Two Handed]   Item ID# 21026 (Diva_Claymore)
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
340
Attack
280 / MATK 230
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Rune Knight
Royal Guard
Description
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made from, and even similar weapons have different performance.

MATK +230.

Refine Level +7: ATK +30, HIT +5.
Refine Level +9: ATK +30, HIT +5.

When equipped with Labyrinth Baphomet Card:
ATK +10%.
Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Dragon Slayer [0]   [Two Handed]   Item ID# 1166 (Dragon_Slayer)
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
130
Attack
150
Required Lvl
48
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Knight
Crusader
Description
A giant sword, rumored to be made from a dragon's tooth, that can easily cut through dragon scales.
Pierces physical defense of Dragon monsters.
Increase physical damage against Dragon monster by 15%.

More Information on Combo:
Item Script
{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{}
Dropped By
EnchantmentSocket Enchantable

Dragon Slayer [2]   [Two Handed]   Item ID# 1180 (Dragon_Slayer_)
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
130
Attack
150
Required Lvl
48
Weapon Lvl
4
Slot
2
Applicable Jobs
Swordman
Knight
Crusader
Description
A giant sword, rumored to be made from a dragon's tooth, that can easily cut through dragon scales.
Increases damage inflicted on Dragon monster by 15%.
Pierces physical defense of Dragon monster.
[Dragon Slayer & Dragon's Breath Equip Set]

More Information on Combo:
Item Script
{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{}
Dropped By No Result
EnchantmentGenerated by Socket Enchanting

Dragonic Slayer [2]   [Two Handed]   Item ID# 600004 (Dragonic_Slayer)
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
100
Attack
180
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Rune Knight
Description
A great sword that is said to have been used by a dragon slayer in the past.
It resonates with Ancient Hero's Boots.

For each 2 refine levels:
MaxHP +3%, MaxSP +3%.

For each 3 refine levels:
Increase Dragon Breath and Dragon Breath - Water damage by 5%.

Refine Level +9:
Reduces after skill delay by 10%.

Refine Level +11:
Increase long ranged physical damage by 10%.

When equipped with Ancient Hero's Boots:
Random chance to gain VIT + 20 and increase long ranged physical damage by 10% for 7 seconds when dealing physical damage.
Item Script
expand to view script
{ .@r = getrefine(); if (.@r>=2) { bonus bMaxHPrate,.@r/2*3; bonus bMaxSPrate,.@r/2*3; } if (.@r>=3) { bonus2 bSkillAtk,"RK_DRAGONBREATH",.@r/3*5; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@r/3*5; } if (.@r>=9) { bonus bDelayrate,-10; } if (.@r>=11) { bonus bLongAtkRate,10; } },{},{}
Dropped By No Result

Dragonic Slayer-LT [2]   [Two Handed]   Item ID# 600024 (Dragonic_Slayer_LT)
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
200
Attack
200
Required Lvl
190
Weapon Lvl
5
Slot
2
Applicable Jobs
Rune Knight
Description
An improved version of the great sword said to have been used by a certain Dragon Slayer in the past.
Resonates with Hero's Boots-LT.

MaxHP +5%

Base Level at least 210:
MaxHP/MaxSP +5%.

For each 2 Refine Levels:
MaxHP/MaxSP +5%

For each 3 Refine Levels:
Increases damage of Dragon Breath and Dragon Breath - Water by 7%.

Refine Level +7:
Decreases after skill cast delay by 10%.
Decreases variable cast time by 10%.

Refine Level +9:
Increases ranged physical damage by 15%.
Decreases damage taken from enemies of every size by 15%.

Refine Level +11:
Decreases after skill cast delay by additional 7%.
MaxSP +5%

When equipped with Hero's Boots-LT:
MaxHP +10%, MaxSP +5%.

[Bonus by Grade]
[Grade D]: MaxHP/MaxSP +3%
[Grade C]: ranged physical damage +15%. RES +30, MRES +30
[Grade B]: Damage taken from enemies of every element -15%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMaxHPrate,5; if (BaseLevel>=210) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; } if (.@r>=7) { bonus bDelayrate,-10; bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bSubSize,Size_All,15; bonus bLongAtkRate,15; if (.@r>=11) { bonus bDelayrate,-7; bonus bMaxSPrate,5; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMaxHPrate,3; bonus bMaxSPrate,3; if (.@g >= ENCHANTGRADE_C) { bonus bLongAtkRate,15; bonus bMres,30; bonus bRes,30; if (.@g >= ENCHANTGRADE_B) { bonus2 bSubEle,Ele_All,15; } } } bonus bMaxHPrate,5*(.@r/2); bonus bMaxSPrate,5*(.@r/2); bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",7*(.@r/3); bonus2 bSkillAtk,"RK_DRAGONBREATH",7*(.@r/3); },{},{}
Dropped By No Result

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