Renewal
.:Renewal Item Database:.
Weapon - One-handed Spear

Harvest [1]   [One Hand]   Item ID# 32029 (Harve_J)
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
180
Attack
150 / MATK 110
Required Lvl
100
Weapon Lvl
4
Slot
1
Range
3
Applicable Jobs
Royal Guard
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus2 bSkillAtk,"PA_SHIELDCHAIN",30; },{},{}
Dropped By No Result

Heroria Spear [0]   [One Hand]   Item ID# 530036 (Hs_Cr_Spear)
Herosria Spear
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
150
Attack
130
Required Lvl
200
Weapon Lvl
5
Slot
0
Range
3
Applicable Jobs
Crusader
Description
A spear of Crusaders that can also be used in Herosria.

Increases ranged physical damage by 10%.
Decreases critical damage by 5%.
HIT +30
Decreases attack speed (Increases after attack delay by 5%).
Item Script
{ bonus bCritAtkRate,5; bonus bLongAtkRate,10; bonus bAspdRate,5; bonus bHit,30; },{},{}
Dropped By No Result

Holy Light Spear [2]   [One Hand]   Item ID# 530045 (Holy_Raise_Spear)
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
200
Attack
210
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
3
Applicable Jobs
Imperial Guard
Description
A one-handed spear whose divine power has increased by defeating demons for a long time.

ATK +5%, POW +2
Increases damage of Overslash by 5%.

Refine Level +5:
Increases damage of Overslash by additional 10%.

Refine Level +7:
Increases melee physical damage by 5%.

Refine Level +9:
Increases damage of Overslash by additional 10%.

Refine Level +10:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +11:
Increases damage of Overslash by additional 5%.
Increases melee physical damage by additional 15%.

[Bonus by Grade]
[Grade D]: melee physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"IG_OVERSLASH",5; if (.@r>=5) { bonus2 bSkillAtk,"IG_OVERSLASH",10; if (.@r>=7) { bonus bShortAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"IG_OVERSLASH",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus bShortAtkRate,15; bonus2 bSkillAtk,"IG_OVERSLASH",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Hunting Spear [1]   [One Hand]   Item ID# 1422 (Hunting_Spear)
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
420
Attack
180
Required Lvl
60
Weapon Lvl
4
Slot
1
Range
3
Property
Neutral
Applicable Jobs
High Swordman
Lord Knight
Paladin
Description
A spear designed specifically to hunt. The end tip looks like a leaf. This spear focused on using its weight to bring damage rather than to piercing the enemy.

Ignores physical defsense of Brute monsters.
When killing a Brute monster, small chance to receive Meat.
Has a 5% chance to autocast Level 3 Joint Beat on the enemy when dealing physical attack.

More Information on Combo:
Item Script
{ bonus bIgnoreDefRace,RC_Brute; bonus bIgnoreDefRace,RC_Player_Doram; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,100; },{},{}
Dropped By

Hunting Spear [1]   [One Hand]   Item ID# 1429 (Hunting_Spear_M)
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
420
Attack
180
Required Lvl
60
Weapon Lvl
4
Slot
1
Range
3
Property
Neutral
Applicable Jobs
High Swordman
Lord Knight
Paladin
Description
A spear designed specifically to hunt. The end tip looks like a leaf. This spear focused on using its weight to bring damage rather than to piercing the enemy.

Ignores physical defense of Brute monsters.
Every time a Brute monster is killed, small chance to drop Meat.
Add a 5% chance of auto casting Level 3 Joint Beat on the enemy when dealing physical attack.
Item Script
{ bonus bIgnoreDefRace,RC_Brute; bonus bIgnoreDefRace,RC_Player_Doram; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,100; },{},{}
Dropped By No Result

Illusion Gelerdria [2]   [One Hand]   Item ID# 530015 (Gelerdria_IL)
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
200
Attack
170
Required Lvl
120
Weapon Lvl
4
Slot
2
Range
3
Applicable Jobs
Royal Guard
Description
It is said that metabolic activity is activated when worn as a large one-handed spear that contains the energy of the earth.

MaxHP +10%
Critical +15

For each 3 Refine Levels:
ATK +20
ASPD +2% (Decreases after attack delay by 2%).

Refine Level +7:
Increases damage of Cannon Spear by 15%.
Increases critical damage by 30%.

Refine Level +9:
Increases damage of Banishing Point by 25%.
Increases ranged physical damage by 15%.

Refine Level +11:
Increases damage of Cannon Spear and Banishing Point by additional 15%.

When equipped with Illusion Hot-Blooded Headband:
When using Shield skills:
Increases damage of Cannon Spear and Banishing Point by 25% for 60 seconds.

Refine Level of Illusion Gelerdria and Illusion Hot-Blooded Headband is +7 or higher:
Increases ranged physical damage by 15%.

Total Refine Level of entire set at least +18:
Increases physical damage against monsters of every race by 15%.

Total Refine Level of entire set at least +22:
Increases damage of Cannon Spear and Banishing Point by additional % by twice the sum of refine level.
Item Script
expand to view script
{ .@r = getrefine(); bonus bCritical,15; bonus bMaxHPrate,10; bonus bAspdRate,2*(.@r/3); bonus bBaseAtk,20*(.@r/3); if (.@r>=7) { bonus bCritAtkRate,30; bonus2 bSkillAtk,"LG_CANNONSPEAR",25; if (.@r>=9) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"LG_BANISHINGPOINT",25; if (.@r>=11) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; bonus2 bSkillAtk,"LG_CANNONSPEAR",20; } } } },{},{}
Dropped By No Result

Illusion Pole Axe [2]   [One Hand]   Item ID# 32005 (Pole_Axe_IL)
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
150
Attack
190
Required Lvl
120
Weapon Lvl
4
Slot
2
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
An axe head mounted on a long pole, this weapon was especially made to break through thick armored plates.

STR +3, INT +2, DEX +2.

Refine Level +9, reduces cooldown time of Hundred Spears by 1 sec.
Refine Level +13, reduces cooldown time of Hundred Spears by 1 sec.

When equipped with Illusion Shoes:
ATK +40
If refine level of Illusion Pole Axe and Illusion Shoes each is +7 or higher:
Increases Hundred Spear damage by 20%.

If total refine level of entire set is +18 or higher:
ATK +10%

If total rRefine level of entire set +22 or higher:
Increases Hundred Spear damage by 20%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bStr,3; bonus bInt,2; bonus bDex,2; if (.@r >= 13) { .@val = -2000; } else if (.@r >= 9) { .@val = -1000; } bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",.@val; },{},{}
Dropped By No Result

Imperial Spear [1]   [One Hand]   Item ID# 1433 (Imperial_Spear)
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
180
Attack
180 / MATK 40
Required Lvl
102
Weapon Lvl
3
Slot
1
Range
3
Applicable Jobs
Royal Guard
Description
A beautiful spear with the Rune Kingdom Insignia engraved on it.

MATK +40
Increases damage of Cannon Spear and Vanishing Point by 20%. Every 2 refine increases the damage by an additional 3%.

[+ Imperial Guard]
Increases damage of Grand Cross and Ray of Genesis by 10%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",20+(.@r/2*3); bonus2 bSkillAtk,"LG_BANISHINGPOINT",20+(.@r/2*3); },{},{}
Dropped By

Intermediate Guild Member's Pike [1]   [One Hand]   Item ID# 530001 (Woe_Onehand_Spear2_Z)
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
90
Attack
130
Required Lvl
70
Weapon Lvl
3
Slot
1
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); .@a = getskilllv("KN_SPEARMASTERY"); bonus2 bAddRace,RC_Player_Human,20+.@r; bonus2 bAddRace,RC_Player_Doram,20+.@r; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,5; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,5; } if (.@r>=9) { bonus2 bAddRace,RC_Player_Human,15; bonus2 bAddRace,RC_Player_Doram,15; } if (.@r>=10) { autobonus3 "{ bonus2 bSkillAtk,\"KN_PIERCE\",20+" + .@a + "; }",1000,10000,"SM_PROVOKE"; bonus3 bAddEffOnSkill,"KN_PIERCE",Eff_Stun,1000+(.@a*200); bonus3 bAddEffOnSkill,"KN_PIERCE",Eff_Blind,1000+(.@a*200); } },{},{}
Dropped By No Result

Javelin [0]   [One Hand]   Item ID# 1403 (Javelin__)
Type
Weapon
Class
One-handed Spear
Buy
150z
Sell
75z
Weight
70
Attack
28
Required Lvl
4
Weapon Lvl
1
Slot
0
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
A light spear that can be thrown in an attack. It'll probably be safer to keep holding on to it, though.
Item Script
{},{},{}
Dropped By No Result

Javelin [3]   [One Hand]   Item ID# 1401 (Javelin)
Type
Weapon
Class
One-handed Spear
Buy
150z
Sell
75z
Weight
70
Attack
28
Required Lvl
4
Weapon Lvl
1
Slot
3
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
A light spear that can be thrown in an attack. It'll probably be safer to keep holding on to it, though.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Javelin [4]   [One Hand]   Item ID# 1402 (Javelin_)
Type
Weapon
Class
One-handed Spear
Buy
150z
Sell
75z
Weight
70
Attack
28
Required Lvl
4
Weapon Lvl
1
Slot
4
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
A light spear that can be thrown in an attack. It'll probably be safer to keep holding on to it, though.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

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