Renewal
.:Renewal Item Database:.
Weapon - Two-handed Spear

Halberd [0]   [Two Handed]   Item ID# 1465 (Halberd__)
Type
Weapon
Class
Two-handed Spear
Buy
54000z
Sell
27000z
Weight
250
Attack
165
Required Lvl
33
Weapon Lvl
3
Slot
0
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
A spear with a steel spike and axe-blade which enable both piercing and hacking.
Item Script
{},{},{}
Dropped By No Result

Halberd [1]   [Two Handed]   Item ID# 1463 (Halberd)
Type
Weapon
Class
Two-handed Spear
Buy
54000z
Sell
27000z
Weight
250
Attack
165
Required Lvl
33
Weapon Lvl
3
Slot
1
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
A spear with a steel spike and axe-blade which enable both piercing and hacking.
Item Script
{},{},{}
Dropped By
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Halberd [2]   [Two Handed]   Item ID# 1464 (Halberd_)
Type
Weapon
Class
Two-handed Spear
Buy
54000z
Sell
27000z
Weight
250
Attack
165
Required Lvl
33
Weapon Lvl
3
Slot
2
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
A spear with a steel spike and axe-blade which enable both piercing and hacking.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Hellfire [0]   [Two Handed]   Item ID# 1471 (Hell_Fire)
Type
Weapon
Class
Two-handed Spear
Buy
20z
Sell
10z
Weight
350
Attack
200
Required Lvl
48
Weapon Lvl
4
Slot
0
Range
3
Property
Fire
Applicable Jobs
Swordman
Knight
Crusader
Description
A spear imbued with the Fire property and enchanted with the power to summon flame.
STR +3
Add a 10% chance of auto casting level 5 Fire Ball when attacking.
Item Script
{ bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",5,100; bonus bStr,3; },{},{}
Dropped By

Hellfire [3]   [Two Handed]   Item ID# 1497 (Hell_Fire_S)
Type
Weapon
Class
Two-handed Spear
Buy
20z
Sell
10z
Weight
350
Attack
200
Required Lvl
48
Weapon Lvl
4
Slot
3
Range
3
Property
Fire
Applicable Jobs
Swordman
Knight
Crusader
Description
A spear imbued with the Fire element and enchanted with the power to summon flame.
STR +3
Adds a chance of autocasting Level 5 Fire Ball when dealing physical attacks.
Item Script
{ bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",5,100; bonus bStr,3; },{},{}
Dropped By No Result

Heroria Lance [0]   [Two Handed]   Item ID# 630020 (Hs_Kn_Lance)
Herosria Lance
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
300
Attack
200
Required Lvl
200
Weapon Lvl
5
Slot
0
Range
3
Applicable Jobs
Knight
Description
A two-handed spear of Blacksmiths that can also be used in Herosria.

Increases ranged physical damage by 15%.
Decreases critical damage by 7%.
HIT +50
Increases variable cast time by 7%.
Item Script
{ bonus bCritAtkRate,7; bonus bLongAtkRate,15; bonus bVariableCastrate,7; bonus bHit,50; },{},{}
Dropped By No Result

Hundred Breath Booster Spear [0]   [Two Handed]   Item ID# 630008 (HB_B_T_Spear)
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
0
Attack
250
Required Lvl
100
Weapon Lvl
4
Slot
0
Range
3
Applicable Jobs
Rune Knight
Description
A Two-Handed Spear designed to help adventurers grow.

Cannot be refined normally.

ATK +2%

For each Refine Level:
MaxHP +250
MaxSP +20

For each 15 Base Level:
ATK +1% (Applies up to Base Level 195)

Refine Level +7:
For each Level of Dragon Training:
Decreases after skill cast delay by 3%.

Refine Level +9:
Decreases variable cast time by 10%.
Increases damage of Dragon Breath, Dragon Breath - Water and Hundred Spear by 25%.

Refine Level +11:
Decreases Hundred Spear skill cooldown by 2 seconds.
Increases ranged physical damage by 15%.

Refine Level +13:
Increases damage of Dragon Breath, Dragon Breath - Water and Hundred Spear by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,2+(min(BaseLevel,195)/15); bonus bMaxHP,250*.@r; bonus bMaxSP,20*.@r; if (.@r>=7) { bonus bDelayrate,-3*getskilllv("RK_DRAGONTRAINING"); } if (.@r>=9) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",25; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25; bonus2 bSkillAtk,"RK_DRAGONBREATH",25; } if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-2000; } if (.@r>=13) { bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15; bonus2 bSkillAtk,"RK_DRAGONBREATH",15; } },{},{}
Dropped By No Result

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