Renewal
.:Renewal Item Database:.
Weapon - Two-handed Axe

Bradium Stone Hammer [2]   [Two Handed]   Item ID# 1397 (Bradium_Stonehammer_)
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
270
Attack
210
Required Lvl
75
Weapon Lvl
4
Slot
2
Applicable Jobs
Whitesmith
Description
A stone hammer made out of Bradium.
Increases Stun rate by 5% when using Hammer Fall.
Stun rate increases by 2% for every 1 refine level.
Item Script
{ bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine()); },{},{}
Dropped By No Result

Brave Insane Battle Axe [0]   [Two Handed]   Item ID# 1380 (BF_Two_Handed_Axe2)
Brave Battle Axe
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
0
Attack
200
Required Lvl
80
Weapon Lvl
3
Slot
0
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A terrifying two-handed axe that is said to stimulate the nerves in order to kill DemiHumans, once it's in the wearer's hands.

STR + 3
Increases physical damage on DemiHuman monsters by 55%.
When dealing physical attack, has a chance to destroy target's bodygear for 3 seconds.

Indestructible.
Item Script
{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{}
Dropped By No Result
Obtainable FromBattleground

Buster [0]   [Two Handed]   Item ID# 1359 (Buster__)
Type
Weapon
Class
Two-handed Axe
Buy
34000z
Sell
17000z
Weight
220
Attack
155
Required Lvl
30
Weapon Lvl
3
Slot
0
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A powerful axe that lives up to its mighty appearance.
Item Script
{},{},{}
Dropped By No Result

Buster [1]   [Two Handed]   Item ID# 1357 (Buster)
Type
Weapon
Class
Two-handed Axe
Buy
34000z
Sell
17000z
Weight
220
Attack
155
Required Lvl
30
Weapon Lvl
3
Slot
1
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A powerful axe that lives up to its mighty appearance.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Buster [2]   [Two Handed]   Item ID# 1358 (Buster_)
Type
Weapon
Class
Two-handed Axe
Buy
34000z
Sell
17000z
Weight
220
Attack
155
Required Lvl
30
Weapon Lvl
3
Slot
2
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A powerful axe that lives up to its mighty appearance.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Celestial Axe [0]   [Two Handed]   Item ID# 1383 (Holy_Celestial_Axe)
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
150
Attack
200
Required Lvl
60
Weapon Lvl
4
Slot
0
Applicable Jobs
Merchant
Blacksmith
Alchemist
Description
Increases physical damage against Undead monster by 10%.
Has a chance to autocast Level 5 Blessing on the user when dealing physical attack.
Item Script
{ bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,"AL_BLESSING",5,5; },{},{}
Dropped By No Result

Crimson Two-Handed Axe [2]   [Two Handed]   Item ID# 28106 (Scarlet_Twohand_Axe)
Crimson Twohand Axe
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
200
Attack
200
Required Lvl
70
Weapon Lvl
3
Slot
2
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
Two-handed axe with red light radiance.
ATK increases by (Refine Level * Refine Level), up to +15.
Base Level 70 or higher: ATK +5 for every 10 Base Levels.
Indestructible.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon; },{},{}
Dropped By

Dim Glacier Mechanic Axe [1]   [Two Handed]   Item ID# 620019 (D_Glacier_T_Axe)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
700
Attack
350 / MATK 180
Required Lvl
230
Weapon Lvl
5
Slot
1
Applicable Jobs
Mechanic
Description
A two-handed axe that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

Indestructible in battle

MATK +180
Item Script
{ bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Diva Twohand Axe [1]   [Two Handed]   Item ID# 28117 (Diva_Twohand_Axe)
Diva Two-Handed Axe
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
400
Attack
320 / MATK 200
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Rune Knight
Mechanic
Royal Guard
Genetic
Description
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made of, and the same weapons have different performances.

MATK +200.

Refine Level +7: ATK +30, HIT +5.
Refine Level +9: ATK +30, HIT +5.

When compounded with Labyrinth Baphomet Card:
Increases physical damage by 10%.
Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Divine Buster [2]   [Two Handed]   Item ID# 620022 (Divine_Buster)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
660
Attack
330
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Meister
Description
A two-handed axe with holy power used by the leader of the Holy Knights.

Indestructible in battle

ATK +5%, POW +2.
Increases damage of Mighty Smash by 5%.

Refine Level +5:
Increases damage of Mighty Smash by additional 10%.

Refine Level +7:
Increases melee physical damage by 5%.

Refine Level +9:
Increases damage of Mighty Smash by additional 10%.

Refine Level +10:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +11:
Increases damage of Mighty Smash by additional 5%.
Increases damage of Axe Stomp by 15%.

[Bonus by Grade]
[Grade D]: melee physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"MT_MIGHTY_SMASH",5; if (.@r>=5) { bonus2 bSkillAtk,"MT_MIGHTY_SMASH",10; if (.@r>=7) { bonus bShortAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"MT_MIGHTY_SMASH",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus2 bSkillAtk,"MT_AXE_STOMP",15; bonus2 bSkillAtk,"MT_MIGHTY_SMASH",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Doom Slayer [0]   [Two Handed]   Item ID# 1370 (Doom_Slayer)
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
600
Attack
10
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A gigantic and ridiculously heavy axe that requires great strength to use it properly.

ASPD -40%. Doubles SP consumption of all skills.

If base STR is 95 or greater:
ATK +340.
Has a 30% chance of inflicting Stun status and 5% chance of destroying the enemy's armor with each physical attack.
Item Script
{ bonus bAspdRate,-40; bonus bUseSPrate,100; if (readparam(bStr)>=95) { bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; } },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Doom Slayer [0]   [Two Handed]   Item ID# 1386 (Doom_Slayer_I)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
0
Attack
20
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A gigantic and ridiculously heavy axe that requires great strength to use it properly.

Increases after attack delay by 25% (ASPD -25%).
Increases SP Consumption of all skills by 100%.

Base STR is at least 95:
ATK +400.
Random chance to inflict Stun status on target when dealing physical damage.
Random chance to break target's armor when dealing physical damage.
Item Script
{ bonus bAspdRate,-25; bonus bUseSPrate,100; if (readparam(bStr)>=95) { bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; } },{},{}
Dropped By No Result

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