Renewal
.:Renewal Item Database:.
Weapon - Two-handed Axe

Neev Buster [1]   [Two Handed]   Item ID# 28122 (Neev_Buster)
Type
Weapon
Class
Two-handed Axe
Buy
100000z
Sell
50000z
Weight
350
Attack
180 / MATK 110
Required Lvl
170
Weapon Lvl
4
Slot
1
Applicable Jobs
Genetic
Description
A buster with the strength to hold the power of Neve.

MATK +110.
Base Level is at least 175: ATK +5%, MATK +5%.

When equipped with Neev Barrette:
For each 10 base STR: ATK +1%.
For each 10 base AGI: ASPD +1%.
For each 10 base VIT: MaxHP +1%.
For each 10 base INT: MATK +20.
For each 10 base DEX: Variable cast time -1%.
For each 10 base LUK: Critical +1.

For each refine level of Neev Guillotine:
ATK +20, MATK +20.
Item Script
{ if (BaseLevel>=175) { bonus bAtkRate,5; bonus bMatkRate,5; } },{},{}
Dropped By No Result

Neev Guillotine [1]   [Two Handed]   Item ID# 28121 (Neev_Guillotine)
Type
Weapon
Class
Two-handed Axe
Buy
100000z
Sell
50000z
Weight
400
Attack
180 / MATK 110
Required Lvl
170
Weapon Lvl
4
Slot
1
Applicable Jobs
Mechanic
Description
A guillotine with the strength to hold the power of Neve.

MATK +110.
Base Level is at least 175: ATK +5%, MATK +5%.

When equipped with Neev Barrette:
For each 10 base STR: ATK +1%.
For each 10 base AGI: ASPD +1%.
For each 10 base VIT: MaxHP +1%
For each 10 base INT: MATK +20.
For each 10 base DEX: Variable cast time -1%.
For each 10 base LUK: Critical +1.

For each refine level of Neev Guillotine:
ATK +20, MATK +20.
Item Script
{ if (BaseLevel>=175) { bonus bAtkRate,5; bonus bMatkRate,5; } },{},{}
Dropped By No Result

Novice Battle Axe [3]   [Two Handed]   Item ID# 1381 (N_Battle_Axe)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
0
Attack
100
Required Lvl
3
Weapon Lvl
1
Slot
3
Refineable
No
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A sturdy, two-handed axe created for fighting multiple enemies at once.
Impossible to refine this item.
Item Script
{},{},{}
Dropped By No Result

Paradise Blacksmith Two-Handed Axe [0]   [Two Handed]   Item ID# 620011 (2Para_T_Axe_BS)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
45
Weapon Lvl
3
Slot
0
Refineable
No
Applicable Jobs
Blacksmith
Crusader
Description
A two-handed axe made by the Paradise Group.

Indestructible in battle

Critical +10

Base Level at least 60:
HIT +15

Base Level at least 75:
Increases critical damage by 5%.

Base Level at least 90:
Increases critical damage by additional 5%.
Item Script
{ bonus bCritical,10; if (BaseLevel>=60) bonus bShortAtkRate,10; if (BaseLevel>=75) bonus bCritAtkRate,5; if (BaseLevel>=90) bonus bCritAtkRate,10; },{},{}
Dropped By No Result

Paradise Mechanic Two-Handed Axe [0]   [Two Handed]   Item ID# 620012 (3Para_T_Axe_NC)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
0
Attack
250
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Mechanic
Description
A high-quality two-handed axe made by the Paradise Group.

ATK +5%

For each Level of Weapon Research:
Increases melee physical damage by 1%.

Base Level at least 105:
Decreases Axe Tornado skill cooldown by 1 second.
Increases damage of Axe Tornado and Power Swing by 25%.

Base Level at least 110:
Decreases after skill cast delay by additional 10%.
Increases physical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Axe Tornado and Power Swing by additional 15%.
Item Script
expand to view script
{ .@a = getskilllv("BS_WEAPONRESEARCH"); bonus bAtkRate,5; bonus bShortAtkRate,1*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillAtk,"NC_AXETORNADO",25; bonus2 bSkillAtk,"NC_POWERSWING",25; if (BaseLevel>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"NC_AXETORNADO",15; bonus2 bSkillAtk,"NC_POWERSWING",15; } } } },{},{}
Dropped By No Result

Patent Avenger [2]   [Two Handed]   Item ID# 620004 (Up_Avenger)
Awakened Avenger
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
700
Attack
290
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
A Two-Handed Axe created by top class blacksmith whose had revenge desire.
Seeing the sharp ax blade, he began to show his natural ability.
It resonates with Great Hero's Boots.

Indestructible in battle

For each 2 refine levels: ATK +15.

For each 3 refine levels:
Increases damage of Axe Tornado by 10%.

Refine Level +7:
Increases damage of Axe Boomerang by 40%.
Decreases Cross Slash skill cooldown by 1 sec.

Refine Level +9:
Increases physical damage against all size monsters by 15%.

Refine Level +11:
Decreases physical and magical damage from all elemental enemies by 5%.

When equipped with Great Hero's Boots:
STR +10, ATK +7%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"NC_AXETORNADO",10*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",40; bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-1000; } if (.@r>=9) { bonus2 bAddSize,Size_All,15; } if (.@r>=11) { bonus2 bSubEle,Ele_All,20; } },{},{}
Dropped By No Result

Poenitentia Ascia [2]   [Two Handed]   Item ID# 620006 (Poenitentia_Ascia)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
320
Attack
325
Required Lvl
230
Weapon Lvl
5
Slot
2
Applicable Jobs
Meister
Description
A huge axe containing the pain of bereavement.

Indestructible in battle

ATK +10%

Increases damage of Axe Stomp by 10%.

For each 2 Refine Levels:
Increases damage of Axe Tornado by 3%.

Refine Level +7:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +9:
Increases damage of Axe Tornado by additional 25%.

Refine Level +11:
Increases physical damage against enemies of every size by 15%.

[Bonus by Grade]
[Grade D]: Damage of Axe Stomp +5%.
[Grade C]: Damage of Axe Stomp +8%, P.ATK +1.
[Grade B]: Damage of Axe Stomp +12%, POW +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,10; bonus2 bSkillAtk,"MT_AXE_STOMP",10; bonus2 bSkillAtk,"NC_AXETORNADO",3*(.@r/2); if (.@r>=7) { bonus bAspdRate,10; if (.@r>=9) { bonus2 bSkillAtk,"NC_AXETORNADO",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"MT_AXE_STOMP",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"MT_AXE_STOMP",8; if (.@g >= ENCHANTGRADE_B) { bonus bPow,2; bonus2 bSkillAtk,"MT_AXE_STOMP",12; } } } },{},{}
Dropped By No Result

Power Swing Booster Axe [0]   [Two Handed]   Item ID# 620003 (PT_B_Axe)
Power Tornado Booster Axe
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
0
Attack
300
Required Lvl
100
Weapon Lvl
4
Slot
0
Applicable Jobs
Mechanic
Description
A Two-Handed Axe designed to help adventurers grow.

Cannot be refined normally.

Indestructible in battle

ATK +2%

For each Refine Level:
ATK +3

For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Weaponry Research:
Increases melee physical damage by 1%.

Refine Level +9:
Decreases Axe Tornado skill cooldown by 1 second.
Increases damage of Axe Tornado and Power Swing by 25%.

Refine Level +11:
Decreases after skill cast delay by 10%.
Increases physical damage against enemies of every size by 20%.

Refine Level +13:
Increases damage of Axe Tornado and Power Swing by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,2; bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bShortAtkRate,getskilllv("BS_WEAPONRESEARCH"); } if (.@r>=9) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillAtk,"NC_AXETORNADO",25; bonus2 bSkillAtk,"NC_POWERSWING",25; } if (.@r>=11) { bonus2 bAddSize,Size_All,20; bonus bDelayrate,-10; } if (.@r>=13) { bonus2 bSkillAtk,"NC_AXETORNADO",15; bonus2 bSkillAtk,"NC_POWERSWING",15; } },{},{}
Dropped By No Result

Refined Bloody Axe [0]   [Two Handed]   Item ID# 1373 (Brood_Axe_C)
Type
Weapon
Class
Two-handed Axe
Buy
2z
Sell
1z
Weight
0
Attack
205
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
Rental Items
A terrifying axe that is said to fill the entire battlefield with blood once it cuts flesh.

STR +20, ASPD +5%.
Increases movement speed.
Impossible to refine this item.
Item Script
{ bonus bStr,20; bonus bMatkRate,20; bonus bAspdRate,5; },{},{}
Dropped By No Result

Refined Great Axe [0]   [Two Handed]   Item ID# 1378 (Great_Axe_C)
Type
Weapon
Class
Two-handed Axe
Buy
1z
Sell
0z
Weight
0
Attack
215
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
Rental Items
A humongous, double bladed axe.
STR + 5, HIT + 20.
Has a 20% chance to inflict Stun status on target when dealing physical attack.
Mammonite damage increased by 20%.
Impossible to refine this item.
Item Script
{ bonus bStr,5; bonus bHit,20; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bAddEff,Eff_Stun,2000; },{},{}
Dropped By No Result

Relapse Axe [2]   [Two Handed]   Item ID# 620005 (Fourth_Bh_Axe)
Relapse Katar
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
300
Attack
280
Required Lvl
200
Weapon Lvl
5
Slot
2
Applicable Jobs
Meister
Description
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.

For each 2 refine levels: Damage of Axe Stomp +5%.

For each 4 refine levels: ATK +2%.
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"MT_AXE_STOMP",5*(.@r/2); bonus bShortAtkRate,2*(.@r/4); },{},{}
Dropped By No Result

Rental Tomahawk [0]   [Two Handed]   Item ID# 1314 (F_Tomahawk_C)
Type
Weapon
Class
Two-handed Axe
Buy
2z
Sell
1z
Weight
0
Attack
200
Weapon Lvl
4
Slot
0
Property
Wind
Refineable
No
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
Rental Item
A light axe imbued with the Wind property which can be hurled at enemies.
Enables use of Tomahawk Throwing.
Item Script
{ bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1; },{},{}
Dropped By No Result

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