Renewal
.:Renewal Item Database:.
Weapon - Two-handed Axe

Sabbath [0]   [Two Handed]   Item ID# 1365 (Sabbath)
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
230
Attack
120
Required Lvl
44
Weapon Lvl
4
Slot
0
Property
Darkness / Shadow
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
An axe which is said to eradicate the darkness in mislead hearts and guide them to the afterlife.

Increases critical attack on Undead monster by 50%.
Causes Coma effect on Demon monster by a low chance.
Item Script
{ bonus bAtkEle,Ele_Dark; bonus2 bComaRace,RC_Demon,50; bonus2 bCriticalAddRace,RC_Undead,50; },{},{}
Dropped By

Saw Axe [2]   [Two Handed]   Item ID# 28140 (Ein_BHAXE)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
500
Attack
350
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
This saw, originally used for cutting metal, improved as a weapon for combat purposes.
Every time you swing, the sound of the engine will crush your enemies.

ATK + 10%.
Increases damage of Arm Cannon by 10%.
Indestructible in battle

Refine Level +7:
ATK +60. Decreases variable cast time by 10%.

Refine Level +9:
Increases long ranged physical damage by 10%.
Physical attacks have a chance to increases physical damage against all size enemies by 15% for 5 seconds.

Refine Level +11:
Decreases after skill cast delay of all skills by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,10; bonus bUnbreakableWeapon; bonus2 bSkillAtk,"NC_ARMSCANNON",10; if (.@r>=7) { bonus bVariableCastrate,-10; bonus bBaseAtk,60; } if (.@r>=9) { bonus bLongAtkRate,10; autobonus "{ bonus2 bAddSize,Size_All,15; }",1,5000,BF_WEAPON; } if (.@r>=11) { bonus bDelayrate,-20; } },{},{}
Dropped By No Result

Sealed Avenger [2]   [Two Handed]   Item ID# 28137 (Evt_Avenger)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
0
Attack
270
Required Lvl
99
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
A Two-Handed Axe that is said to have been ground for a vengeance by a master blacksmith.
It is said that even the ability has changed due to excessive sealing.

Indestructible in battle

For each 2 refine levels: ATK +10.

For each 3 refine levels:
Increases damage of Power Swing by 10%.

Refine Level +7:
Decreases Axe Tornado skill cooldown by 1 second.

Refine Level +9:
Increases physical damage against all size enemies by 15%.
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,10*(.@r/2); bonus2 bSkillAtk,"NC_POWERSWING",10*(.@r/3); if (.@r>=7) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; } if (.@r>=9) { bonus2 bAddSize,Size_All,15; } },{},{}
Dropped By No Result

Slaughter [0]   [Two Handed]   Item ID# 1367 (Slaughter)
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
250
Attack
120
Required Lvl
44
Weapon Lvl
4
Slot
0
Property
Earth
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
An axe used for the mass slaughter of enemy forces.

Pierces physical defense of Brute monster.
When dealing physical attack, low chance to cause Coma effect on Brute monster.
Item Script
{ bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bComaRace,RC_Brute,40; bonus bIgnoreDefRace,RC_Player_Doram; bonus2 bComaRace,RC_Player_Doram,40; },{},{}
Dropped By No Result

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