.:Renewal Item Database:.
Weapon - Mace
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
600 Attack
350 Required Lvl 95 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A facsimile of the mighty hammer wielded by Thor, god of thunder. ASPD +10%, DEX +50, STR +20. Add a low chance to autocast Level 10 Thunderstorm when dealing physical attack. Add a low chance for 10 second that melee physical attack create a splash damage. Unrefineable Indestructible |
Item Script | { bonus bAtkEle,Ele_Wind; bonus bDex,50; bonus bStr,20; bonus bAspdRate,10; bonus3 bAutoSpell,"MG_THUNDERSTORM",10,100; autobonus "{ bonus bSplashRange,1; }",50,10000; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
0 Attack
250 Required Lvl 95 Weapon Lvl 4 Slot 0 Property Wind Refineable No | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A facsimile of the mighty hammer wielded by Thor, god of thunder. Increases Attack Speed. DEX + 40, STR + 15 Impossible to refine this item. Indestructible. |
Item Script | { bonus bAtkEle,Ele_Wind; bonus bStr,15; bonus bDex,40; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
41000z
Sell
20500z
Weight
150 Attack
110 Required Lvl 27 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
---|---|
Description | A metal club topped with a solid steel ball that's covered in spikes. |
Item Script | {},{},{} |
Dropped By | No Result |
Buyable At | Click here for a list of venders |
Obtainable From | Blacksmith Job Quest Old Blue Box |
Required For | Blacksmith Job Quest |
Type
Weapon
Class
Mace
Buy
41000z
Sell
20500z
Weight
150 Attack
110 Required Lvl 27 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
---|---|
Description | A metal club topped with a solid steel ball that's covered in spikes. |
Item Script | {},{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Mace
Buy
41000z
Sell
20500z
Weight
150 Attack
110 Required Lvl 27 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
---|---|
Description | A metal club topped with a solid steel ball that's covered in spikes. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150 Attack
220 Required Lvl 250 Weapon Lvl 5 Slot 2 | |
Description | An cross created by combining holy relics and magical powers. Indestructible in battle ATK +5% Increases damage of Mega Sonic Blow by 10%. Refine Level +7: Increases melee physical damage by 10%. Refine Level +9: Increases damage of Mega Sonic Blow by additional 10%. Refine Level +11: Increases damage of Mega Sonic Blow by additional 10%. [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. [Grade C]: Physical Damage against enemies of Medium size +15%. [Grade B]: Physical Damage against enemies of Large size +15%. [Grade A]: P.ATK +5 |
---|---|
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus2 bSkillAtk,"HN_MEGA_SONIC_BLOW",10; if (.@r>=7) { bonus bShortAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"HN_MEGA_SONIC_BLOW",10; if (.@r>=11) { bonus2 bSkillAtk,"HN_MEGA_SONIC_BLOW",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
120 Attack
220 Required Lvl 250 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Biolo |
---|---|
Description | An scepter created by combining holy relics and magical powers. Indestructible in battle ATK +5% Increases damage of Explosive Powder by 10%. Refine Level +7: Increases melee physical damage by 10%. Refine Level +9: Increases damage of Explosive Powder by additional 10%. Refine Level +11: Increases damage of Explosive Powder by additional 10%. [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. [Grade C]: Physical Damage against enemies of Medium size +15%. [Grade B]: Physical Damage against enemies of Large size +15%. [Grade A]: P.ATK +5 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",10; if (.@r>=7) { bonus bShortAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",10; if (.@r>=11) { bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{} |
Dropped By | No Result |