Renewal
.:Renewal Item Database:.
 

Weapon - Mace
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Iron Driver [0]   [One Hand]   Item ID# 1529 (Iron_Driver)
Type Weapon Class Mace Buy 20z Sell 10z Weight 300
Attack 155Required Lvl 78Weapon Lvl 3Slot 0Range 2
Applicable Jobs
Priest Monk
Description A heavy, round headed mace intended for use in athletic competitions, but has proven to be effective in battle.
Weapon Range + 1
Item Script
{},{},{}
Dropped By
Treasure Chest
(0.38%)
Turtle General
(0.08%)
Turtle General
(0.08%)
Lord of Death / Lord of the Dead
(0.02%)
Lord of Death / Lord of the Dead
(0.02%)

Liquor Bottle [3]   [One Hand]   Item ID# 16060 (Liquor_Bottle)
Flask
Type Weapon Class Mace Buy n/a Sell n/a Weight 70
Attack 120Required Lvl 100Weapon Lvl 3Slot 3
Applicable Jobs
Novice (& Supernovice) Swordman Acolyte Merchant Knight Priest
Blacksmith Crusader Monk Alchemist
Description A flask of alcohol, quite strong to be a weapon.
Every refine level increases chance of inflicting Stun status by 3%.
Indestructible
Item Script
{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Stun,(300*getrefine()); },{},{}
Dropped ByNo Result

Long Mace [0]   [One Hand]   Item ID# 1525 (Long_Mace)
Type Weapon Class Mace Buy 20z Sell 10z Weight 80
Attack 135Required Lvl 40Weapon Lvl 4Slot 0Range 3
Applicable Jobs
Acolyte Priest Monk
Description A long, thin mace built like a spear.
Add a 10% resistance against Long Range attacks.
Capable of damaging enemies up to 3 cells away from its owner.

More Information on Combo:
Item Script
{ bonus bLongAtkDef,10; },{},{}
Dropped By
Moonlight Flower
(1.5%)

Lunakaligo [3]   [One Hand]   Item ID# 1544 (Lunakaligo)
Type Weapon Class Mace Buy 20z Sell 10z Weight 70
Attack 110Required Lvl 50Weapon Lvl 3Slot 3
Applicable Jobs
High Acolyte High Priest Champion
Description A big dark fry pan that looks like its met its age.
[Base Strength >= 77]
ASPD + 4%
Has a 15% chance to Stun the target when dealing physical attack.
When a Brute, Plant or Fish type monster is killed, there is a 5% chance to drop a food item.
Item Script
{ if(readparam(bStr)>=77) { bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAddMonsterDropItem,12065,RC_Plant,500; bonus3 bAddMonsterDropItem,12043,RC_Brute,500; bonus3 bAddMonsterDropItem,12069,RC_Fish,500; } },{},{}
Dropped By
Tatacho
(0.2%)
Solid Tatacho
(0.2%)

Mace [0]   [One Hand]   Item ID# 1506 (Mace__)
Type Weapon Class Mace Buy 1600z Sell 800z Weight 80
Attack 37Required Lvl 2Weapon Lvl 1Slot 0
Applicable Jobs
Novice (& Supernovice) Swordman Acolyte Merchant Knight Priest
Blacksmith Crusader Monk Alchemist
Description A flanged, solid club that is effective for simple smashing.
Item Script
{},{},{}
Dropped ByNo Result

Mace [3]   [One Hand]   Item ID# 1504 (Mace)
Type Weapon Class Mace Buy 1600z Sell 800z Weight 80
Attack 37Required Lvl 2Weapon Lvl 1Slot 3
Applicable Jobs
Novice (& Supernovice) Swordman Acolyte Merchant Knight Priest
Blacksmith Crusader Monk Alchemist
Description A flanged, solid club that is effective for simple smashing.
Item Script
{},{},{}
Dropped ByNo Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Mace [4]   [One Hand]   Item ID# 1505 (Mace_)
Type Weapon Class Mace Buy 1600z Sell 800z Weight 80
Attack 37Required Lvl 2Weapon Lvl 1Slot 4
Applicable Jobs
Novice (& Supernovice) Swordman Acolyte Merchant Knight Priest
Blacksmith Crusader Monk Alchemist
Description A flanged, solid club that is effective for simple smashing.
Item Script
{},{},{}
Dropped By
Curupira
(1%)
Skeleton
(0.8%)
Weak Skeleton Ringleader
(0.4%)
Weak Skeleton
(0.4%)
Obtainable FromOld Blue Box, Old Violet Box

Mace Of Judgement [2]   [One Hand]   Item ID# 16013 (Mace_Of_Judgement)
Type Weapon Class Mace Buy 20z Sell 10z Weight 120
Attack 140 / MATK 180Required Lvl 100Weapon Lvl 3Slot 2
Property Holy
Applicable Jobs
Arch Bishop
Description A mace that strikes like the Judges gavel in deciding the fate of evil.
MATK +180, STR +1, INT +1.
Physical and Magical Attacks have a chance to increase damage by 20% to Demon monsters for 7 seconds.

[Judgement set]
Shoes of Judgement
Shawl of Judgement
Robe of Judgement
Mace of Judgement
Increase physical and magical damage against Undead monsters by 15%.
Increase damage of Adoramus by 200%, and increase SP cost of Adoramus by 30.

More Information on Combo:
Item Script
{ bonus bAtkEle,Ele_Holy; bonus bStr,1; bonus bInt,1; autobonus "{ bonus2 bMagicAddRace,RC_Demon,20; }",30,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; autobonus "{ bonus2 bAddRace,RC_Demon,20; }",5,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
Dropped ByNo Result

Mace Of Madness [0]   [One Hand]   Item ID# 1547 (Mace_Of_Madness)
Type Weapon Class Mace Buy 20z Sell 10z Weight 0
Attack 150Required Lvl NoneWeapon Lvl 3Slot 0
Refineable No
Applicable Jobs
Swordman Acolyte Merchant Knight Priest Blacksmith
Crusader Monk Alchemist
Description Rental Item
Mace of Insanity.
Increases 25% damage with Cart Revolution skill.
STR + 2.
Item Script
{ bonus2 bSkillAtk,"MC_CARTREVOLUTION",25; bonus bStr,2; },{},{}
Dropped ByNo Result

Mace of Vicious Mind [1]   [One Hand]   Item ID# 16041 (Mace_of_Vicious_Mind)
Mace of Evil Spirit
Type Weapon Class Mace Buy 20z Sell 10z Weight 130
Attack 130Required Lvl 160Weapon Lvl 4Slot 1
Applicable Jobs
Novice (& Supernovice) Swordman Acolyte Merchant Knight Priest
Blacksmith Crusader Monk Alchemist
Description Mace imbued with evil spirit.
Increase ATK by (Refine Level * Refine Level), up to +15.
Indestructible.
Item Script
{ bonus bAtk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon; },{},{}
Dropped ByNo Result

Metal Mace [1]   [One Hand]   Item ID# 16023 (Metal_Mace)
Type Weapon Class Mace Buy 20z Sell 10z Weight 0
Attack 80Required Lvl NoneWeapon Lvl 3Slot 1
Applicable Jobs
Novice (& Supernovice) Swordman Acolyte Merchant Knight Priest
Blacksmith Crusader Monk Alchemist
Description A metal mace that reinforced by adding emvertracon.
ATK +5 for every refine level.
If Base Level at least 20: Every 10 base level: ATK +5 (applies up to level 120).
Item Script
{ bonus bUnbreakableWeapon; bonus bBaseAtk,(getrefine()*5); [email protected] = min(BaseLevel/10,12); if([email protected]>2) bonus bBaseAtk,(([email protected])*5); },{},{}
Dropped ByNo Result

Meteor Strike [2]   [One Hand]   Item ID# 16043 (Meteor_Strike)
Type Weapon Class Mace Buy n/a Sell n/a Weight 2000
Attack 1Required Lvl 110Weapon Lvl 4Slot 2
Applicable Jobs
Novice (& Supernovice)
Description A very heavy hammer that only a super human can use it.

When base STR is 108 or more, reduce SP consumption by 20%.
When base STR is 120 or more, reduce SP consumption by 30%.
Every refine level increase ATK by 10.

Every level of Axe Mastery increase ATK by 7 and HIT by 5.
Every level of Weapon Research increase ATK by 10.
Every level of Iron Hand increase ATK by 30.
When Push Cart is mastered (at level 10), enable use of Level 1 Cart Revolution.
When Sword Mastery is learned, enable use of Level 1 Bowling Bash.
When Sword Mastery is level 2 or higher, enable use of Bowling Bash.
Item Script
{ bonus bBaseAtk,10*getskilllv("BS_WEAPONRESEARCH"); bonus bBaseAtk,30*getskilllv("MO_IRONHAND"); [email protected] = getskilllv("AM_AXEMASTERY"); bonus bBaseAtk,7*[email protected]; bonus bHit,5*[email protected]; bonus bBaseAtk,10*getrefine(); if (getskilllv("MC_PUSHCART") > 9) skill "MC_CARTREVOLUTION",1; if (getskilllv("SM_SWORD") > 0) skill "KN_BOWLINGBASH",1; [email protected] = readparam(bStr); if ([email protected] > 119) bonus bUseSPrate,-30; else if ([email protected] > 107) bonus bUseSPrate,-20; },{},{}
Dropped ByNo Result