Renewal
.:Renewal Item Database:.
Weapon

Beginner Guillotine Cross's Katar [1]   [Two Handed]   Item ID# 28027 (Rebeginer_GC_Katar)
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
0
Attack
170
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Guillotine Cross
Description
Katar specially made for beginner Guillotine Cross.
It will show its true ability when equipped together with Beginner armor set.

Reduces after attack delay by 10%.

Refine Level +7, increases critical damage by 7%.

[Beginner's set: Beginner's Hat, Beginner's Suit, Beginner's Manteau, Beginner's Boots, Beginner's Ring]
ASPD +1, ATK +5%.
For each 10 Base Level, ATK +3 (applies up to base level 150).
Item Script
{ bonus bAspdRate,10; if (getrefine()>=7) { bonus bCritAtkRate,7; } },{},{}
Dropped By No Result

Beginner Kagerou&Oboro's Huuma Shuriken [1]   [Two Handed]   Item ID# 13341 (Rebeginer_KO_Humma)
Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
0
Attack
170
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Kagerou / Oboro
Description
Huuma Shuriken specially made for beginner kagerou & oboro.
It will show its true ability when equipped together with Beginner Armor set.

MATK +130.
Variable cast time -10%.

Indestructible in battle

Refine Level +7:
Swirling Petal damage +15%.

[Beginner's set: Beginner's Hat + Suit + Manteau + Boots + Ring]
ATK +3%, MATK +3%.
Variable cast time -10%.
For each 10 Base Level, ATK +3 (up to base level 150).
Item Script
{ bonus bUnbreakableWeapon; bonus bVariableCastrate,-10; bonus bMatk,130; if (getrefine()>=7) { bonus2 bSkillAtk,"KO_HUUMARANKA",15; } },{},{}
Dropped By No Result

Beginner Mechanic's Mace [1]   [One Hand]   Item ID# 16075 (Rebeginer_NC_Mace)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0
Attack
170
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Mechanic
Description
Mace specially made for beginner mechanic.
It will show its true ability when equipped together with Beginner armor set.

ASPD +10% (reduces after attack delay by 10%).

Refine Level +7:
Increases damage of Boost Knuckle by 15%.

Beginner's set
Beginner's Hat, Beginner's Suit, Beginner's Manteau, Beginner's Boots, Beginner's Ring, Beginner's Mechanic's Mace
ASPD +1.
Increases ranged physical attack by 5%.
For each 10 Base Level:
ATK +3 (apply up to base level 150).

Indestructible in battle
Item Script
{ bonus bUnbreakableWeapon; bonus bAspdRate,10; if (getrefine()>=7) { bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; } },{},{}
Dropped By No Result

Beginner Ranger's Bow [1]   [Two Handed]   Item ID# 18165 (Rebeginer_RN_Bow)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0
Attack
170
Required Lvl
100
Weapon Lvl
3
Slot
1
Range
5
Applicable Jobs
Ranger
Description
Bow specially made for beginner ranger.
It will show it's true ability when equipped together with Beginner armor set.

Long range physical attack damage +5%.

Refine Level +7:
Increases Arrow Storm damage by 15%.

[Beginner's set: Beginner's Hat, Beginner's Suit, Beginner's Manteau, Beginner's Boots, Beginner's Ring, Beginner Ranger's Bow]
For each 10 Base Level: ATK +3 (up to base level 150).
ATK +2%, long range physical attack damage +5%.
Item Script
{ bonus bLongAtkRate,5; if (getrefine()>=7) { bonus2 bSkillAtk,"RA_ARROWSTORM",15; } },{},{}
Dropped By No Result

Beginner Rebel's Revolver [1]   [Two Handed]   Item ID# 13144 (Rebeginer_RL_Gun)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0
Attack
170
Required Lvl
100
Weapon Lvl
3
Slot
1
Range
7
Applicable Jobs
Rebellion
Description
A revolver for beginners who have just become a rebellion.
It will show it's true ability when equipped together with Beginner Armor set.

Decreases after attack delay by 10% (ASPD +10%).

Refine Level +7:
Increases damage of Fire Dance by 15%.

When equipped with Beginner's Hat, Beginner's Suit, Beginner's Manteau, Beginner's Boots and Beginner's Ring:
For each 10 Base Level:
ATK +3 (up to Base Level 150)
ASPD +1.
Increases long range physical damage by 5%.
Item Script
{ bonus bAspdRate,10; if (getrefine()>=7) { bonus2 bSkillAtk,"RL_FIREDANCE",15; } },{},{}
Dropped By No Result

Beginner Royal Guard's Lance [1]   [Two Handed]   Item ID# 26015 (Rebeginer_LG_Lance)
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
0
Attack
170
Required Lvl
100
Weapon Lvl
3
Slot
1
Range
3
Applicable Jobs
Royal Guard
Description
Lance specially made for beginner royal guards.
It will show it's true ability when equipped together with Beginner Armor set.

Decreases after attack delay by 10% (ASPD +10%).

Refine Level +7:
Increases damage of Overbrand by 15%.

When equipped with Beginner's Hat, Beginner's Suit, Beginner's Manteau, Beginner's Boots and Beginner's Ring:
For each 10 Base Level:
ATK +3 (up to Base Level 150), ASPD +1, ATK +5%.
Item Script
{ bonus bAspdRate,10; if (getrefine()>=7) { bonus2 bSkillAtk,"LG_OVERBRAND",15; } },{},{}
Dropped By No Result

Beginner Rune Knight's Two-Handed Sword [1]   [Two Handed]   Item ID# 21037 (Rebeginer_RK_T_Sword)
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
170
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Rune Knight
Description
Two-handed sword specially made for beginner rune knights.
It will show its true ability when equipped together with Beginner Armor set.

Decreases after attack delay by 10% (ASPD +10%).

Refine Level +7: Increases critical damage by 7%.

When equipped with Beginner's Hat, Beginner's Suit, Beginner's Manteau, Beginner's Boots and Beginner's Ring:
For each 10 Base Level:
ATK +3 (up to Base Level 150).
ASPD +1, ATK +5%.
Item Script
{ bonus bAspdRate,10; if (getrefine()>=7) { bonus bCritAtkRate,7; } },{},{}
Dropped By No Result

Beginner Shadow Chaser's Dagger [1]   [One Hand]   Item ID# 28740 (Rebeginer_SC_Dagger)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0
Attack
120 / MATK 100
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Shadow Chaser
Description
Dagger specially made for beginner shadow chasers.
It will show its true ability when equipped together with Beginner armor set.

MATK +100.
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +7: Increases all elemental magic damage by 7%.

When equipped with Beginner's Hat, Beginner's Suit, Beginner's Manteau, Beginner's Boots, Beginner's Ring:
For each 10 Base Level:
MATK +3 (up to Base Level 150).
ASPD +1.
ASPD +5% (Decreases after attack delay by 5%).
Item Script
{ bonus bAspdRate,10; if (getrefine()>=7) { bonus2 bMagicAtkEle,Ele_All,7; } },{},{}
Dropped By No Result

Beginner Sorcerer's Staff [1]   [One Hand]   Item ID# 26119 (Rebeginer_SO_Rod)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
70 / MATK 130
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Sorcerer
Description
Staff specially made for beginner sorcerer.
It will show it's true ability when equipped together with Beginner Armor set.

Indestructible in battle

MATK +130.
Decreases variable cast time by 10%.

Refine Level +7:
Increases damage of Psychic Wave by 15%.

When equipped with Beginner's Hat, Beginner's Suit, Beginner's Manteau, Beginner's Boots and Beginner's Ring:
For each 10 Base Level: MATK +3 (up to Base Level 150).
Decreases variable cast time by additional 10%.
Increases Neutral elemental magic damage by 5%.
Item Script
{ bonus bUnbreakableWeapon; bonus bVariableCastrate,-10; if (getrefine()>=7) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; } },{},{}
Dropped By No Result

Beginner Summoner's Foxtail [1]   [One Hand]   Item ID# 26120 (Rebeginer_DO_Rod)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
150
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Summoner
Spirit Handler
Description
Foxtail for beginner summoners who have reached level 100.
It will show its true ability when equipped together with Beginner armor set.

Indestructible in battle

MATK +130.
Decreases variable cast time by 10%.

Refine Level +7:
Increases damage of Catnip Meteor by 15%.

When equipped with Beginner's Hat, Beginner's Suit, Beginner's Manteau, Beginner's Boots and Beginner's Ring:
MATK +5%.
For each 10 Base Level: MATK +3 (up to Base Level 150).
Decreases variable cast time by additional 10%.
Item Script
{ bonus bMatk,130; bonus bUnbreakableWeapon; bonus bVariableCastrate,-10; if (getrefine()>=7) { bonus2 bSkillAtk,"SU_CN_METEOR",15; } },{},{}
Dropped By No Result

Beginner Super Novice's Mace [1]   [One Hand]   Item ID# 16076 (Rebeginer_N2_Mace)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0
Attack
150
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Supernovice
Description
It's over 99!!!
Only the legendary novice can wield this mace.
It will show it's true ability when equipped together with Beginner armor set.

ASPD +10% (reduces after attack delay by 10%).

Refine Level +7:
Increases critical damage by 7%.

Beginner's set
Beginner's Hat, Beginner's Suit, Beginner's Manteau, Beginner's Boots, Beginner's Ring, Beginner's Super Novice's Mace
ASPD +1, ATK +40.
For each 10 Base Level:
ATK +3 (applies up to base level 150).

Indestructible in battle
Item Script
{ bonus bUnbreakableWeapon; bonus bAspdRate,10; if (getrefine()>=7) { bonus bCritAtkRate,7; } },{},{}
Dropped By No Result

Beginner Sura's Knuckle [1]   [One Hand]   Item ID# 1848 (Rebeginer_SR_Nuckle)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
0
Attack
150
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Shura
Description
Knuckles specially made for beginner suras.
It will show it's true ability when equipped together with Beginner Armor set.

Reduces after attack delay by 10% (ASPD +10%).

Refine Level +7:
Increases damage of Tiger Cannon by 15%.

When equipped with Beginner's Hat, Beginner's Suit, Beginner's Manteau, Beginner's Boots and Beginner's Ring:

For each 10 Base Level:
ATK +3 (up to Base Level 150), ASPD +1, ATK +5%.
Item Script
{ bonus bAspdRate,10; if (getrefine()>=7) { bonus2 bSkillAtk,"SR_TIGERCANNON",15; } },{},{}
Dropped By No Result

« First < 1011121314151617181920 > Last »
back to top