Renewal
.:Renewal Item Database:.
Weapon

AC-B44-OSAD [2]   [Two Handed]   Item ID# 700056 (AC_B44_AD)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
60
Attack
190 / MATK 135
Required Lvl
170
Weapon Lvl
5
Slot
2
Range
5
Applicable Jobs
Shadow Chaser
Description
An upgraded high strength bow made of fused carbon.

MATK +135.

Increases ranged physical damage by 7%.

Refine Level +7:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +9:
Increases damage of Triangle Shot by 25%.

Refine Level +11:
Increases damage of Triangle Shot by additional 20%.
Item Script
{ .@r = getrefine(); bonus bLongAtkRate,7; if (.@r>=7) { bonus bAspdRate,10; if (.@r>=9) { bonus2 bSkillAtk,"SC_TRIANGLESHOT",25; if (.@r>=11) { bonus2 bSkillAtk,"SC_TRIANGLESHOT",20; } } } },{},{}
Dropped By No Result

Academy Axe [1]   [One Hand]   Item ID# 1317 (Academy_Axe)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
160
Attack
130
Required Lvl
30
Weapon Lvl
1
Slot
1
Applicable Jobs
Merchant
Blacksmith
Alchemist
Description
An exclusive axe for academy member.
MaxHP +200
Reduces after attack delay by 5%.
Every 10 Base Level increment: Reduces after attack delay by 1%, but reduces MaxHP by 40.
Indestructible
Item Script
{ bonus bUnbreakableWeapon; bonus bAspdRate,5-(BaseLevel/10); bonus bMaxHP,200-(40*(BaseLevel/10)); },{},{}
Dropped By No Result

Academy Bow [1]   [Two Handed]   Item ID# 18105 (Academy_Bow)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
120
Attack
90
Required Lvl
30
Weapon Lvl
1
Slot
1
Range
5
Applicable Jobs
Archer
Hunter
Bard / Dancer
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus bHit,20-(4*(BaseLevel/10)); },{},{}
Dropped By No Result

Academy Eti Knife [1]   [One Hand]   Item ID# 13065 (Academy_Eti_Knife)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
120
Attack
120
Weapon Lvl
1
Slot
1
Applicable Jobs
Novice
Supernovice
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Academy Knife [1]   [One Hand]   Item ID# 13064 (Academy_Knife)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
70
Attack
110
Weapon Lvl
1
Slot
1
Applicable Jobs
Thief
Assassin
Rogue
Ninja
Kagerou / Oboro
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Academy Mace [1]   [One Hand]   Item ID# 16012 (Academy_Mace)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
100
Attack
110
Weapon Lvl
1
Slot
1
Applicable Jobs
Acolyte
Priest
Monk
Description
Not Available

[iRO Description]
Not Available
Item Script
{},{},{}
Dropped By No Result

Academy Sword [1]   [One Hand]   Item ID# 13433 (Academy_Sword)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
120
Attack
120
Required Lvl
30
Weapon Lvl
1
Slot
1
Applicable Jobs
Swordman
Knight
Crusader
Description
Sword that used in academy.
MaxHP +200, MaxSP +100.
Every 10 base level, MaxHP -40, MaxSP -20.
Item Script
{ bonus bMaxHP,200; bonus bMaxSP,100; .@b = BaseLevel/10; bonus bMaxHP,-40*.@b; bonus bMaxSP,-20*.@b; },{},{}
Dropped By No Result

Academy Wand [1]   [One Hand]   Item ID# 1656 (Academy_Wand)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
60
Attack
60
Required Lvl
30
Weapon Lvl
1
Slot
1
Applicable Jobs
Mage
Wizard
Sage
Soul Linker
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus bUnbreakableWeapon; bonus bMatkRate,15; bonus bInt,5-(BaseLevel/10); bonus bMaxSP,200-(40*(BaseLevel/10)); },{},{}
Dropped By No Result

Acid Cannon Booster Club [0]   [One Hand]   Item ID# 590009 (AC_B_Club)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0
Attack
190
Required Lvl
100
Weapon Lvl
4
Slot
0
Applicable Jobs
Genetic
Description
A Club designed to help adventurers grow.

Cannot be refined normally.

Indestructible in battle

ATK +2%

For each Refine Level:
ATK +3

For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Learning Potion:
Increases ranged physical damage by 2%.

Refine Level +9:
Decreases variable cast time by 10%.
Increases damage of Acid Demonstration and Cart Cannon by 25%.

Refine Level +11:
Decreases after skill cast delay by 10%.
Increases physical damage against enemies of every size by 20%.

Refine Level +13:
Increases damage of Acid Demonstration and Cart Cannon by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,2; bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bLongAtkRate,2*getskilllv("AM_LEARNINGPOTION"); } if (.@r>=9) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",25; bonus2 bSkillAtk,"GN_CARTCANNON",25; } if (.@r>=11) { bonus2 bAddSize,Size_All,20; bonus bDelayrate,-10; } if (.@r>=13) { bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",15; bonus2 bSkillAtk,"GN_CARTCANNON",15; } },{},{}
Dropped By No Result

Addiction Wand [2]   [One Hand]   Item ID# 550009 (Ep172_1h_Foxtail)
Addiction Plant
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
150
Attack
280 / MATK 330
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Summoner
Spirit Handler
Description
It was a common weed that grew in the mansion botanical garden,
but was terribly transformed by the magic interference device installed by the Illusionians.

MATK +330.
Magical attacks have a chance to recover 300SP per second for 5 seconds.
Decreases damage taken from Normal class monsters by 15%.

Indestructible in battle

For each 3 refine levels:
MATK +6. Decreases variable cast time by 3%.

Refine Level +7:
Increases damage of Silvervine Stem Spear and Catnip Meteor by 15%.

Refine Level +9:
Decreases Catnip Meteor skill cooldown by 1.5 seconds.

Refine Level +11:
Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; autobonus "{ bonus2 bSubClass,Class_Normal,15; bonus2 bSPRegenRate,300,1000; }",1,5000,BF_MAGIC; bonus bVariableCastrate,-3*(.@r/3); bonus bMatk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15; bonus2 bSkillAtk,"SU_CN_METEOR",15; } if (.@r>=9) { bonus2 bSkillCooldown,"SU_CN_METEOR",-1500; } if (.@r>=11) { bonus2 bSkillAtk,"SU_SV_STEMSPEAR",20; bonus2 bSkillAtk,"SU_CN_METEOR",20; } },{},{}
Dropped By

Adonus Booster Wand [0]   [One Hand]   Item ID# 550011 (AN_B_Wand)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
0
Applicable Jobs
Arch Bishop
Description
A One-Handed Staff designed to help adventurers grow.

Cannot be refined normally.

Indestructible in battle

MATK +160

MATK +2%

For each Refine Level:
MATK +3

For each 15 Base Level:
MATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Meditatio:
Increases magical damage with Holy element by 1%.

Refine Level +9:
Decreases variable cast time by 10%.
Increases damage of Magnus Exorcismus and Adoramus by 25%.

Refine Level +11:
Increases Magic Damage against enemies of every size by 15%.
Increases magical damage with Holy element by additional 15%.

Refine Level +13:
Increases damage of Magnus Exorcismus and Adoramus by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,2; bonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO"); } if (.@r>=9) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"PR_MAGNUS",25; bonus2 bSkillAtk,"AB_ADORAMUS",25; } if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bMagicAtkEle,Ele_Holy,15; } if (.@r>=13) { bonus2 bSkillAtk,"PR_MAGNUS",15; bonus2 bSkillAtk,"AB_ADORAMUS",15; } },{},{}
Dropped By No Result

Adorare Staff [2]   [Two Handed]   Item ID# 2057 (Adorare_Staff)
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
120
Attack
100 / MATK 240
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Arch Bishop
Description
Staff used in prayer ritual.

MATK +240.
Increases damage of Holy elemental magic attack by 5%.
For each refine level, MATK +4.

Indestructible in battle

Refine Level +9:
Increases damage of Adoramus by 30%.

Refine Level +11:
Reduces physical and magical damage taken from all size monsters by 25%.
Item Script
{ .@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Holy,5; if (.@r >= 9) { bonus2 bSkillAtk,"AB_ADORAMUS",30; } if (.@r >= 11) { bonus2 bSubSize,Size_All,25; } },{},{}
Dropped By No Result

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