Renewal
.:Renewal Item Database:.
Card

Randel Card [Garment]   Item ID# 4572 (Randel_Card)
Randel Lawrence Card
Type
Card
Class
Garment Card
Buy
20z
Sell
10z
Weight
1
Pre/Suffix
of Solidity
Description
FLEE +10.
Enables use of Level 3 Auto Guard.
Item Script
{ bonus bFlee,10; skill "CR_AUTOGUARD",3; },{},{}
Dropped By

Randel's Memory    Item ID# 29601 (Randel_Memory)
Type
Card
Class
Enchant
Buy
20z
Sell
10z
Weight
0
Description
For each 3 refine levels of Farthezan:
Increases damage of Pressure by 10%.
Increases damage of Genesis Ray by 5%.

For each 3 refine levels of Harve:
Increases damage of Shield Chain by 10%.
Increases damage of Shield Press by 5%.

For each 3 refine levels of Fortridge:
Increases damage of Overbrand b 7%.
Increases damage of Cannon Spear by 5%.
Item Script
{},{},{}
Dropped By No Result

Randgris Card [Weapon]   Item ID# 4407 (Randgris_Card)
Type
Card
Class
Weapon Card
Buy
20z
Sell
10z
Weight
1
Pre/Suffix
of Elimination
Description
Add a 1% chance of auto casting Level 1 Dispell when dealing physical attack.
Make compounded weapon indestructible (except in upgrade attempts).
ATK +10%.
Item Script
{ bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,10; bonus3 bAutoSpell,"SA_DISPELL",1,50; },{},{}
Dropped By

Range Physical Attack Stone (Garment)    Item ID# 311470 (aegis_311470)
Range Physical Attack Stone(Garment)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
P.ATK +3

When equipped with Ranged Stone(Upper):
P.ATK +1, CON +1

When equipped with Ranged Stone(Mid):
P.ATK +1, CON +1

When equipped with Ranged Stone(Lower):
P.ATK +1, CON +1

When equipped with Concentration Stone(Dual):
P.ATK +5, CON +3
Item Script
{ bonus bPAtk,3; },{},{}
Dropped By No Result

Range Stone (Bottom)    Item ID# 310326 (Range_Bottom)
Ranged Stone(Lower)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
Increases ranged physical damage by 3%.
Item Script
{ bonus bLongAtkRate,3; },{},{}
Dropped By No Result

Range Stone (Middle)    Item ID# 310330 (Range_Middle)
Range Stone(Middle)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
Increases ranged physical damage by 3%.
Item Script
{ bonus bLongAtkRate,3; },{},{}
Dropped By No Result

Range Stone (Top)    Item ID# 310325 (Range_Top)
Ranged Stone(Upper)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
Increases ranged physical damage by 3%.

When equipped with Ranged Stone(Mid) and Ranged Stone(Lower):
Increases ranged physical damage by additional 6%.
Item Script
{ bonus bLongAtkRate,3; },{},{}
Dropped By No Result

Ranged Stone(Dual)    Item ID# 310660 (Range_Robe_D)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
Increases ranged physical damage by 4%.

When equipped with Ranged Stone(Upper):
Increases ranged physical damage by additional 2%.

When equipped with Ranged Stone(Mid):
Increases ranged physical damage by additional 2%.

When equipped with Ranged Stone(Lower):
Increases ranged physical damage by additional 2%.
Item Script
{ bonus bLongAtkRate,4; },{},{}
Dropped By No Result

Ranger Cecil Card [Garment]   Item ID# 4676 (Ranger_Card)
Type
Card
Class
Garment Card
Buy
20z
Sell
10z
Weight
1
Pre/Suffix
of Ranger
Description
When base class is Ranger: CRIT +20, Bow damage +15%.
When base level is 175: All Stats +10.
When refine level +10 or higher: All Stats +10.

When equipped with True Cecil Damon Card:
Adds 3% chance for 6 seconds to possess the user with Cecil Damon spirit when attacking with physical attacks.
During possession, the user granted with +100 ATK.

More Information on Combo:
Item Script
{ if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) { bonus bCritical,20; bonus bLongAtkRate,15; } if (BaseLevel>174) bonus bAllStats,10; if (getrefine()>9) bonus bAllStats,10; },{},{}
Dropped By

Ranger Cecil Card [Garment]   Item ID# 27060 (Ranger_Card_J)
Ranger Shecil(MVP) Card
Type
Card
Class
Garment Card
Buy
20z
Sell
10z
Weight
1
Pre/Suffix
of Ranger
Description
When equipped by Ranger:
Critical +10. Increases ranged physical damage by 15%.

Base Level is at least 165: All Stats +10.

If Refine Level of equipped Garment is +10 or higher:
All Stats +10.

When equipped with Ranger Shecil Card:
Random chance to increase DEX by 100 and transform into Ranger Shecil for 5 seconds when recieving physical damage.
Item Script
{ if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) { bonus bCritical,20; bonus bLongAtkRate,15; } if (BaseLevel>164) bonus bAllStats,10; if (getrefine()>9) bonus bAllStats,10; },{},{}
Dropped By No Result

Ranger Stone (Bottom)    Item ID# 311361 (Ranger_Bottom3)
Ranger Stone(Lower)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
For each Level of Fear Breeze:
Increases ranged physical damage by 2%.

When equipped with Ranger Stone(Garment):
Physical attacks have a 2% chance to absorb 1% of the inflicted damage as SP.

When equipped with Ranger Stone II(Garment):
Increases physical damage against enemies of every size by 15%.
Item Script
{ bonus bLongAtkRate,2*getskilllv("RA_FEARBREEZE"); },{},{}
Dropped By No Result

Ranger Stone (Middle)    Item ID# 311360 (Ranger_Middle3)
Ranger Stone(Mid)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
For each Level of Trap Research:
Decreases variable cast time by 1%.

When equipped with Ranger Stone(Garment):
Increases damage of Arrow Storm by 15%.

When equipped with Ranger Stone II(Garment):
Increases damage of Aimed Bolt by 15%.
Item Script
{ bonus bVariableCastrate,-1*getskilllv("RA_RESEARCHTRAP"); },{},{}
Dropped By No Result

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