Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Gemi Diadem Scroll    Item ID# 17082 (Gemi_Diadem_Scroll)
Alora's Costume Box
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
1
Applicable Jobs
Every Job
Description
A special scroll to celebrate the month of Gemini. You would get Gemini Diadem, Salamander Card, Freyja's Overcoat, Boys Cap, Gang's Scarf and also other valuable items.
Item Script
{ getgroupitem(IG_Gemi_Diadem_Scroll); },{},{}
Dropped By No Result

Gemi Diadem Scroll Box    Item ID# 17083 (Gemi_Diadem_Scroll_Box)
Hawt Groove Pack
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
1
Applicable Jobs
Every Job
Description
A box containing ten Gemini Diadem Scrolls.
Item Script
{ getgroupitem(IG_Gemi_Diadem_Scroll_Box); },{},{}
Dropped By No Result

Gemini    Item ID# 4958 (Z_Stone_1)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
Decreases after skill delay by 1%.

When equipped with Nidhogur and Loki Hat:
Refine Level of Nidhogur and Loki Hat is +7 or higher:
Decreases after skill delay by an additional 1%.

Refine Level of Nidhogur and Loki Hat is +9 or higher:
Decreases after skill delay by an additional 1%.

More Information on Combo:
Item Script
{ bonus bDelayrate,-1; },{},{}
Dropped By No Result

Gemini Crown [1]   [Upper Head]   Item ID# 5570 (Gemini_Crown)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
30
Defense
6
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A magnificent crown created to pay tribute to the 3rd sign of the zodiac, Gemini the Twins. Attached to the crown is an Alexandrite gemstone, the birthstone for those born under this sign.

[kRO]:
AGI +2, Flee +10. Increase resistance against Wind property by 5%.
When refined to 7 or higher, HIT +5, ATK +30.

[unofficial]: AGI +2, Flee +10. When refined to 7 or higher, HIT +5, ATK +30.

(Select to show Pre-RE or iRO description for different effect).
Item Script
{ bonus bAgi,2; bonus bFlee,10; if (getrefine()>6) { bonus bHit,5; bonus bBaseAtk,30; } },{},{}
Dropped By No Result

Gemini Crown Box    Item ID# 16252 (Gemini_Crown_Box)
Type
Cash Shop Item
Class
n/a
Buy
20z
Sell
10z
Weight
1
Description
A box that contains 1 "Gemini Crown" inside.
Item Script
{ getitem 5570,1; },{},{}
Dropped By No Result

Gemini Diadem [1]   [Upper Head]   Item ID# 5569 (Gemini_Diadem)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
30
Defense
3
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A magnificent Diadem created to pay tribute to the 3rd sign of the zodiac, Gemini the Twins. Attached to the crown is an Alexandrite gemstone, the birthstone for those born under this sign.

[kRO]:
DEX +2. Increase resistance against Wind property by 5%.
Reduces after cast skill delay by 2%.
When refined to +7 or higher, DEX +1, MATK +30.

[unofficial]: DEX +2, MATK +2%. When refined to +7 or higher, DEX +1, MATK +30.

(Select to show Pre-RE or iRO description for different effect).
Item Script
{ bonus bDex,2; bonus bMatkRate,2; if (getrefine()>6) { bonus bDex,1; bonus bMatk,30; } },{},{}
Dropped By No Result

Gemini Diadem Box    Item ID# 16251 (Gemini_Diadem_Box)
Type
Cash Shop Item
Class
n/a
Buy
20z
Sell
10z
Weight
1
Description
A box that contains 1 "Gemini Diadem" inside.
Item Script
{ getitem 5569,1; },{},{}
Dropped By No Result

Gemini Mail [1]   [Body]   Item ID# 450130 (Gemini_Mail_J)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
100
Defense
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableArmor; bonus bMdef,5; bonus bBaseAtk,50; bonus bMatk,50; bonus bMaxHP,1000; bonus bDelayrate,-10; if ((eaclass()&EAJL_THIRD) && (BaseJob == Job_Bard || BaseJob == Job_Dancer)) { bonus bBaseAtk,80; bonus bMatk,80; bonus bMaxHPrate,10; bonus bMaxSPrate,10; if (.@r>=8) { bonus bAtkRate,30; bonus bMatkRate,30; } } },{},{}
Dropped By No Result

Gemini Manteau [0]   [Garment]   Item ID# 480026 (Gemini_Manteau_J)
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
30
Defense
25
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,5; bonus bBaseAtk,20; bonus bMatk,20; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bDelayrate,-5; bonus2 bSubEle,Ele_Neutral,20; if ((eaclass()&EAJL_THIRD) && (BaseJob == Job_Bard || BaseJob == Job_Dancer)) { bonus bBaseAtk,30; bonus bMatk,30; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bDelayrate,-5; if (.@r>=8) bonus bLongAtkRate,20; } },{},{}
Dropped By No Result

Gemini Red Eyes [0]   [Middle Head]   Item ID# 19273 (Gemini_RedEyes)
Gemini-S58 Red Eyes
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10
Required Lvl
100
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Color contacts created to resemble the eyes of the Gemini-S58.

Increases resistance to Stone Curse and Sleep by 10%.

Base VIT is at least 90:
Increases resistance to Stone Curse and Sleep by additional 40%.
Item Script
{ .@val = 100*(readparam(bVit)>89?50:10); bonus2 bResEff,Eff_Sleep,.@val; bonus2 bResEff,Eff_Stone,.@val; },{},{}
Dropped By No Result

Gemini Ring [0]   [Accessory]   Item ID# 490032 (Gemini_Ring_J)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ bonus bHit,50; bonus bMaxSP,100; bonus bDelayrate,-5; bonus bAtkRate,5; bonus bMatkRate,5; if ((eaclass()&EAJL_THIRD) && (BaseJob == Job_Bard || BaseJob == Job_Dancer)) { bonus bDelayrate,-5; bonus bAtkRate,5; bonus bMatkRate,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",300; bonus2 bVariableCastrate,"CG_ARROWVULCAN",-50; } },{},{}
Dropped By No Result

Gemini Rope [1]   [One Hand]   Item ID# 580004 (Gemini_Rope_J)
Type
Weapon
Class
Whip
Buy
20z
Sell
10z
Weight
50
Attack
10 / MATK 10
Weapon Lvl
4
Slot
1
Range
2
Gender
Female Only
Applicable Jobs
Bard / Dancer
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,40+BaseLevel; bonus bMatk,40+BaseLevel; bonus bDelayrate,-10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Dancer) { bonus bAtkRate,50; bonus bMatkRate,25; bonus2 bSkillAtk,"CG_ARROWVULCAN",200; if (.@r>=7) { .@val = 50; if (.@r>=9) .@val += 50; bonus2 bIgnoreDefRaceRate,RC_All,.@val; bonus2 bIgnoreMdefRaceRate,RC_All,.@val; } } },{},{}
Dropped By No Result

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