Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Sight Amistr Bag [1]   [Garment]   Item ID# 20808 (AmistrBag_Sight)
Type
Armor
Class
Garment
Buy
300000z
Sell
150000z
Weight
20
Defense
30
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A bag made based on Amistr Homunculus.
All Stats +1.
Enables use of Level 1 Sight.
Every 2 refine level, Exp gained +1%, Drop rate +1%.

Refine Level +9:
Restore SP by 3 when killing enemy with physical and magical attacks.
Refine Level +12:
Skill casting cannot be interrupted (Except during WoE).
Item Script
expand to view script
{ bonus bAllStats,1; .@r = getrefine(); skill "MG_SIGHT",1; bonus2 bExpAddRace,RC_All,.@r/2; bonus2 bDropAddRace,RC_All,.@r/2; if (.@r>8) { bonus bSPGainValue,3; bonus bLongSPGainValue,3; bonus bMagicSPGainValue,3; } if (.@r>11) { bonus bNoCastCancel; } },{},{}
Dropped By No Result

Sight Lv1    Item ID# 310336 (Sight_Lv1)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
Not Available

[iRO Description]
Not Available
Item Script
{ skill "MG_SIGHT",1; },{},{}
Dropped By No Result

Signature Notebook    Item ID# 7802 (Autograph_Book)
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
0
Description
An enveloped and to receive every string one notebook of the use which keeps.
Item Script
{},{},{}
Dropped By No Result

Signed Book    Item ID# 25643 (Autographed_Book)
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
0
Description
On the first page of the cover, the signature of Arles Orleans and the name of the recipient are written together.
Item Script
{},{},{}
Dropped By No Result

Sigrun Scroll    Item ID# 23195 (Sigrun_Scroll)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
Sigrun Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safet to 11 Armor Certificate, Sigrun Shadow Armor and Sigrun Shadow Shield.
Item Script
{ getgroupitem(IG_SIGRUN_SCROLL); },{},{}
Dropped By No Result

Sigrun Shadow Armor [Shadow Body]   Item ID# 24326 (S_Sigrun_Armor)
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
An armor worn on top of normal armor for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
LUK +1
Every refine level: HIT +1.

When equipped by Swordman, Thief, Taekwon and Star Gladiator: ATK +15.
When equipped by Merchant, Archer and Gunslinger: Long range physical attack +3%.
When equipped by Mage, Acolyte, Ninja and Soul Linker: MATK +15.
When equipped by Novice and Doram: After attack delay 5%, MaxHP +1000.

When combined with Sigrun Shadow Shield:
If total refine levels of entire set at least +17:
The effect of bonus stats increased by 100%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bLuk,1; bonus bHit,.@r; bonus bMaxHP,.@r*10; if (BaseClass == Job_Swordman || BaseClass == Job_Thief || (BaseClass == Job_Taekwon && BaseJob != Job_Soul_Linker)) { bonus bBaseAtk,15; } else if (BaseClass == Job_Merchant || BaseClass == Job_Archer || BaseClass == Job_Gunslinger) { bonus bLongAtkRate,3; } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Ninja || BaseJob == Job_Soul_Linker) { bonus bMatk,15; } else if (BaseClass == Job_Novice || BaseJob == Job_Summoner) { bonus bAspdRate,5; bonus bMaxHP,1000; } },{},{}
Dropped By No Result

Sigrun Shadow Box    Item ID# 23924 (Sigrun_Shadow_Box)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
A box containing either 1 Shadow Shield or Sigrun Shadow Armor.
Item Script
{ getgroupitem(IG_SIGRUN_SHADOW_BOX); },{},{}
Dropped By No Result

Sigrun Shadow Shield [Shadow Shield]   Item ID# 24327 (S_Sigrun_Shield)
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A small shield worn on the arm for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
VIT +1
Every refine level: DEF +5, MDEF +1.

When equipped by Swordman, Thief, Taekwon and Star Gladiator: ASPD +1.
When equipped by Merchant, Archer and Gunslinger: FLEE +15.
When equipped by Mage, Acolyte, Ninja and Soul Linker: MaxSP +2%, Healing skills +3%.
When equipped by Novice and Doram: Variable cast time -5%, MaxSP +300.

When combined with Sigrun Shadow Armor:
If total refine levels of entire set at least +17:
The effect of bonus stats increased by 100%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bVit,1; bonus bDef,5*.@r; if (BaseClass == Job_Swordman || BaseClass == Job_Thief || (BaseClass == Job_Taekwon && BaseJob != Job_Soul_Linker)) { bonus bAspd,1; } else if (BaseClass == Job_Merchant || BaseClass == Job_Archer || BaseClass == Job_Gunslinger) { bonus bFlee,15; } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Ninja || BaseJob == Job_Soul_Linker) { bonus bMaxSPrate,2; bonus bHealPower,3; } else if (BaseClass == Job_Novice || BaseJob == Job_Summoner) { bonus bVariableCastrate,-5; bonus bMaxSP,300; } },{},{}
Dropped By No Result

Sigrun's Wing Box    Item ID# 16362 (Sigrun's_Wing_Box)
Type
Cash Shop Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Description
A box contains 1 "Sigrun's Wings" inside.
Item Script
{ getitem 5592,1; },{},{}
Dropped By No Result

Sigrun's Wings [0]   [Middle Head]   Item ID# 5592 (Sigrun's_Wing)
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10
Defense
2
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer.
[Swordman Class, Merchant Class, Thief Class, Taekwon]
ASPD +1
[Mage Class, Acolyte Class, Ninja, Soul Linker]
MATK +5, Heal effectiveness +2%.
[Archer Class, Gunslinger]
Increases long range physical attack by 2%.
[Novice, Super Novice]
MaxHP +120, MaxSP +60.

(Select to show Pre-RE or iRO description for different effect).
Item Script
expand to view script
{ if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || (BaseJob == Job_Taekwon && Class!=Job_Soul_Linker)) bonus bAspd,1; else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,5; bonus bHealPower,2; } else if (BaseClass == Job_Archer || BaseClass == Job_Gunslinger) bonus bLongAtkRate,2; else if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; } },{},{}
Dropped By No Result

Sigrun's Wings [1]   [Middle Head]   Item ID# 19085 (Sigrun's_Wing_)
Sigrun Wing
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10
Defense
2
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer.

If worn by Swordman, Merchant, Thief or Taekwon Classes, ASPD +1, AGI -2.

If worn by Mage, Acolyte, Ninja or Soul Linker Classes, MATK +3, healing skills effectiveness +2%.

If worn by Archer or Gunslinger Classes, long range attack damage +1%.

If worn by Novice Class, MaxHP +60, MaxSP +30.
Item Script
expand to view script
{ if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || (BaseJob == Job_Taekwon && Class!=Job_Soul_Linker)) { bonus bAspd,1; bonus bAgi,-2; } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,3; bonus bHealPower,2; } else if (BaseClass == Job_Archer || BaseClass == Job_Gunslinger) bonus bLongAtkRate,1; else if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) { bonus bMaxHP,60; bonus bMaxSP,30; } },{},{}
Dropped By No Result

Sigrun's Wings SynthesisBox    Item ID# 23868 (Bs_Item_M_S_19)
Sigrun's Wings Combination Scroll
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Description
Sigrun's Wings combination method is explained in this Combination Scroll.

[Required materials]
Ice Scale 150 ea.
Zelunium 25 ea.

[Sigrun's Wings]
Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer.
When equipped by Swordman, Merchant, Thief or Taekwon:
ASPD +1
When equipped by Mage, Acolyte, Ninja or Soul Linker:
MATK +5. Healing skills effectiveness +2%.
When equipped by Archer or Gunslinger:
Increases ranged physical attack by 2%.
When equipped by Novice:
MaxHP +120, MaxSP +60.

Refining is impossible.
Item Script
{ laphine_synthesis(); },{},{}
Dropped By No Result

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