Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Giant Hornet   (E_GIANT_HONET)   Mob-ID#2297
Elements
HP 50
Level 1
Race Formless
Property
Water 1
Size Small
Hit(100%) 208
Flee(95%) 187 Base Exp 0
Walk Speed Very Slow Job Exp 0
Atk Delay 0.67s
Attack 7-11
Magic Atk 9-15 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 5 Delay After Hit Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 6
Sight Range 12 cells Vit 1 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Looter
Neutral
100%
Water
25%
Earth
100%
Fire
90%
Wind
150%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Giant Octopus   (MD_GIANT_OCTOPUS)   Mob-ID#2194
Elements
HP 500000
Level 95
Race Fish
Property
Water 2
Size Large
Hit(100%) 395
Flee(95%) 393 Base Exp 20000
Walk Speed Slow Job Exp 10000
Atk Delay 1.58s Player Lvl:
Attack 1760-2520
Magic Atk 995-1715 Base Exp / HP 0.04:1
Def 154 Job Exp / HP 0.02:1
Magic Def 21 Delay After Hit Short
Atk Range 1 cells Str 145 Int 60
Spell Range 10 cells Agi 91 Dex 113
Sight Range 12 cells Vit 138 Luk 45
1@cash(1)
- Octopus Cave
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
80%
Wind
175%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Earthquake [Lv 5]
Hell's Judgement [Lv 2]
Pulse Strike [Lv 5]
Water Attribute Attack [Lv 5]
Wide Bleeding [Lv 1]
Wide Curse [Lv 1]
Wide Freeze [Lv 1]
Wide Silence [Lv 1]
Wide Sleep [Lv 1]
Wide Soul Drain [Lv 1]
Wide Stun [Lv 1]

Giant Octopus   (E_GIANT_OCTOPUS)   Mob-ID#2219
Elements
HP 20
Level 10
Race Fish
Property
Water 2
Size Large
Hit(100%) 231
Flee(95%) 313 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.63s
Attack 21-27
Magic Atk 65-71 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Average
Atk Range 2 cells Str 1 Int 50
Spell Range 10 cells Agi 1 Dex 100
Sight Range 12 cells Vit 1 Luk 100
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Looter
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
Neutral
100%
Water
0%
Earth
100%
Fire
80%
Wind
175%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Giant Spider   (E_GIANT_SPIDER)   Mob-ID#2295
Elements
HP 50
Level 1
Race Formless
Property
Water 1
Size Small
Hit(100%) 208
Flee(95%) 187 Base Exp 0
Walk Speed Very Slow Job Exp 0
Atk Delay 0.67s
Attack 7-11
Magic Atk 9-15 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 5 Delay After Hit Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 6
Sight Range 12 cells Vit 1 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Looter
Neutral
100%
Water
25%
Earth
100%
Fire
90%
Wind
150%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Goblin   (GOBLIN_5)   Mob-ID#1126
Elements
HP 2342
Level 56
Race Demi-Human
Property
Water 1
Size Medium
Hit(100%) 295
Flee(95%) 271 Base Exp 477
Walk Speed Slow Job Exp 424
Atk Delay 3.07s Player Lvl:
Attack 240-308
Magic Atk 92-112 Base Exp / HP 0.204:1
Def 64 Job Exp / HP 0.181:1
Magic Def 5 Delay After Hit Short
Atk Range 1 cells Str 51 Int 15
Spell Range 10 cells Agi 37 Dex 42
Sight Range 12 cells Vit 22 Luk 10
2@tower(10)
- The Endless Tower
prt_fild11
- Prontera Field
 + 60x / 5 sec
Mode
  • Aggressive
  • Assist
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
100%
Fire
90%
Wind
150%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Water Attribute Attack [Lv 2]

Goblin   (G_GOBLIN_5)   Mob-ID#1538
Elements
HP 2342
Level 56
Race Demi-Human
Property
Water 1
Size Medium
Hit(100%) 295
Flee(95%) 271 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 3.07s
Attack 240-308
Magic Atk 92-112 Base Exp / HP 0:1
Def 64 Job Exp / HP 0:1
Magic Def 5 Delay After Hit Short
Atk Range 1 cells Str 51 Int 15
Spell Range 10 cells Agi 37 Dex 42
Sight Range 12 cells Vit 22 Luk 10
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Assist
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
100%
Fire
90%
Wind
150%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Golden Poring   (GOLDPORING)   Mob-ID#2248
Elements
HP 15
Level 1
Race Plant
Property
Water 1
Size Medium
Hit(100%) 202
Flee(95%) 1170 Base Exp 0
Walk Speed Very Slow Job Exp 0
Atk Delay 1.87s
Attack 2-2
Magic Atk 2-2 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 5 Delay After Hit Short
Atk Range non-attacker Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 999
Sight Range 12 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
Neutral
100%
Water
25%
Earth
100%
Fire
90%
Wind
150%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Grotesque Coelacanth / Weird Coelacanth   (COELACANTH_N_M)   Mob-ID#2188
Elements
HP 2200000
Level 100
Race Fish
Property
Water 2
Size Large
Hit(100%) 492
Flee(95%) 483 Base Exp 500000
Walk Speed Fast Job Exp 550000
Atk Delay 0.86s Player Lvl:
Attack 1772-2528
Magic Atk 1583-2717 Base Exp / HP 0.227:1
Def 280 Job Exp / HP 0.25:1
Magic Def 280 Delay After Hit Short
Atk Range 1 cells Str 160 Int 160
Spell Range 10 cells Agi 160 Dex 160
Sight Range 12 cells Vit 160 Luk 160
1@pump(1)
- Drain 1
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
80%
Wind
175%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Agility UP [Lv 10]
Break armor [Lv 10]
Critical Wounds [Lv 3]
Guided Attack [Lv 5]
Water Attribute Attack [Lv 5]
Wide Bleeding [Lv 3]
Slaves
When:
- Slave amount <= 3 (100% chance)

Harword / Harword Alt-Eisen   (V_HARWORD)   Mob-ID#3212
Elements
HP 2720000
Level 177
Race Demi-Human
Property
Water 4
Size Medium
Hit(100%) 467
Flee(95%) 493 Base Exp 100000
Walk Speed Very Fast Job Exp 50000
Atk Delay 0.38s Player Lvl:
Attack 3003-4337
Magic Atk 1637-2837 Base Exp / HP 0.037:1
Def 200 Job Exp / HP 0.018:1
Magic Def 100 Delay After Hit Very Short
Atk Range 1 cells Str 160 Int 60
Spell Range 10 cells Agi 80 Dex 130
Sight Range 12 cells Vit 200 Luk 50
lhz_dun_n
- Tomb of the Fallen
 + 10x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
60%
Wind
200%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Break armor [Lv 10]
Break helm [Lv 5]
Earthquake [Lv 5]
NPC Magma Eruption [Lv 3]
Power Up [Lv 1]
Splash attack [Lv 1]
Wide Stun [Lv 2]
Slaves
When:
- Slave amount <= 0 (1% chance)

Harword / Howard Alt-Eisen   (HARWORD)   Mob-ID#1636
Elements
HP 378100
Level 142
Race Demi-Human
Property
Water 4
Size Medium
Hit(100%) 430
Flee(95%) 451 Base Exp 17055
Walk Speed Average Job Exp 17978
Atk Delay 0.38s Player Lvl:
Attack 2509-3615
Magic Atk 1092-1862 Base Exp / HP 0.045:1
Def 131 Job Exp / HP 0.048:1
Magic Def 10 Delay After Hit Very Short
Atk Range 1 cells Str 158 Int 53
Spell Range 10 cells Agi 79 Dex 123
Sight Range 12 cells Vit 92 Luk 48
4@tower(4)
- The Endless Tower
lhz_dun03
- Bio Laboratory F3
 + 42x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
100%
Fire
60%
Wind
200%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Break armor [Lv 10]
Defense disregard attack [Lv 1]
Fire Attribute Attack [Lv 10]
Power Up [Lv 5]
Splash attack [Lv 1]
Water Attribute Attack [Lv 10]

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