Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Archangeling / Arc Angeling   (ARCHANGELING)   Mob-ID#1388
Elements
HP 25100
Level 84
Race Angel
Property
Holy 3
Size Medium
Hit(100%) 353
Flee(95%) 408 Base Exp 1789
Walk Speed Average Job Exp 1455
Atk Delay 1.07s Player Lvl:
Attack 590-828
Magic Atk 253-313 Base Exp / HP 0.071:1
Def 92 Job Exp / HP 0.058:1
Magic Def 81 Delay After Hit Short
Atk Range 1 cells Str 32 Int 99
Spell Range 10 cells Agi 48 Dex 119
Sight Range 12 cells Vit 62 Luk 105
3@tower(1)
- The Endless Tower
yuno_fild04
- El Mes Plateau
 + 1x / 60~63 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
0%
Shadow
175%
Ghost
70%
Undead
175%
Drops
Monster Skills
Slaves
When:
- Slave amount <= 3 (100% chance)

Botaring   (BOTARING)   Mob-ID#2093
Elements
HP 15
Level 15
Race Formless
Property
Holy 1
Size Small
Hit(100%) 240
Flee(95%) 287 Base Exp 3
Walk Speed Average Job Exp 3
Atk Delay 1.87s Player Lvl:
Attack 41-49
Magic Atk 39-51 Base Exp / HP 0.2:1
Def 20 Job Exp / HP 0.2:1
Magic Def 20 Delay After Hit Short
Atk Range 2 cells Str 10 Int 10
Spell Range 10 cells Agi 10 Dex 77
Sight Range 12 cells Vit 10 Luk 77
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
0%
Shadow
125%
Ghost
90%
Undead
125%
Drops

Casual Pope   (POPE_MD_H_MERC_NORMAL)   Mob-ID#3569
Elements
HP 120000
Level 120
Race Demi-Human
Property
Holy 4
Size Small
Hit(100%) 321
Flee(95%) 400 Base Exp 440
Walk Speed Fast Job Exp 380
Atk Delay 0.86s Player Lvl:
Attack 122-124
Magic Atk 130-132 Base Exp / HP 0.004:1
Def 999 Job Exp / HP 0.003:1
Magic Def 105 Delay After Hit Short
Atk Range 1 cells Str 2 Int 10
Spell Range 10 cells Agi 1 Dex 110
Sight Range 12 cells Vit 400 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
0%
Shadow
200%
Ghost
60%
Undead
200%

Casual Pope   (POPE_MD_MERC_CASUAL)   Mob-ID#3528
Elements
HP 37500
Level 87
Race Demi-Human
Property
Holy 3
Size Small
Hit(100%) 288
Flee(95%) 307 Base Exp 440
Walk Speed Fast Job Exp 380
Atk Delay 0.86s Player Lvl:
Attack 88-90
Magic Atk 92-94 Base Exp / HP 0.012:1
Def 450 Job Exp / HP 0.01:1
Magic Def 20 Delay After Hit Short
Atk Range 1 cells Str 1 Int 5
Spell Range 10 cells Agi 1 Dex 50
Sight Range 12 cells Vit 70 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
0%
Shadow
175%
Ghost
70%
Undead
175%

Christmas Cookie   (COOKIE_XMAS)   Mob-ID#1246
Elements
HP 733
Level 37
Race Demi-Human
Property
Holy 2
Size Small
Hit(100%) 254
Flee(95%) 233 Base Exp 279
Walk Speed Very Slow Job Exp 230
Atk Delay 1.25s Player Lvl:
Attack 114-142
Magic Atk 81-103 Base Exp / HP 0.381:1
Def 48 Job Exp / HP 0.314:1
Magic Def 36 Delay After Hit Very Short
Atk Range 1 cells Str 21 Int 20
Spell Range 10 cells Agi 16 Dex 25
Sight Range 12 cells Vit 30 Luk 5
xmas_dun01
- Toy Factory Warehouse
 + 49x / 5 sec
xmas_dun02
- Toy Monitoring Room
 + 28x / 5 sec
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
0%
Shadow
150%
Ghost
80%
Undead
150%
Drops
Monster Skills

Christmas Cookie   (G_COOKIE_XMAS)   Mob-ID#1741
Elements
HP 733
Level 37
Race Demi-Human
Property
Holy 2
Size Small
Hit(100%) 254
Flee(95%) 233 Base Exp 0
Walk Speed Very Slow Job Exp 0
Atk Delay 1.25s
Attack 114-142
Magic Atk 81-103 Base Exp / HP 0:1
Def 48 Job Exp / HP 0:1
Magic Def 36 Delay After Hit Very Short
Atk Range 1 cells Str 21 Int 20
Spell Range 10 cells Agi 16 Dex 25
Sight Range 12 cells Vit 30 Luk 5
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
0%
Shadow
150%
Ghost
80%
Undead
150%
Drops
Monster Skills
Holy Attribute Attack [Lv 1]

Condor   (E_CONDOR)   Mob-ID#1901
Elements
HP 15
Level 10
Race Brute
Property
Holy 1
Size Small
Hit(100%) 231
Flee(95%) 313 Base Exp 45
Walk Speed Fast Job Exp 45
Atk Delay 1.15s Player Lvl:
Attack 21-27
Magic Atk 64-70 Base Exp / HP 3:1
Def 10 Job Exp / HP 3:1
Magic Def 15 Delay After Hit Short
Atk Range 1 cells Str 1 Int 50
Spell Range 10 cells Agi 1 Dex 100
Sight Range 12 cells Vit 1 Luk 100
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Assist
  • Change Target (Attack)
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
0%
Shadow
125%
Ghost
90%
Undead
125%
Drops

Cornus   (CORNUS)   Mob-ID#1992
Elements
HP 20722
Level 120
Race Brute
Property
Holy 3
Size Medium
Hit(100%) 382
Flee(95%) 445 Base Exp 2652
Walk Speed Very Fast Job Exp 2544
Atk Delay 1s Player Lvl:
Attack 493-655
Magic Atk 584-898 Base Exp / HP 0.128:1
Def 66 Job Exp / HP 0.123:1
Magic Def 95 Delay After Hit Short
Atk Range 2 cells Str 51 Int 99
Spell Range 10 cells Agi 47 Dex 130
Sight Range 12 cells Vit 59 Luk 77
bif_fild01
- Bifrost Bridge
 + 17x / 5 sec
bif_fild02
- Bifrost Bridge
 + 16x / 5 sec
spl_fild01
- Splendide Field
 + 49x / 5 sec
spl_fild03
- Splendide Field
 + 52x / 5 sec
Mode
  • Assist
  • Change Target (Attack)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
0%
Shadow
175%
Ghost
70%
Undead
175%
Drops
Monster Skills
Critical Wounds [Lv 2]
Defense disregard attack [Lv 1]
Full Heal [Lv 1]
Multi-stage Attack [Lv 3]
Pulse Strike [Lv 3]

Deviling   (EM_DEVILING)   Mob-ID#1767
Elements
HP 128430
Level 99
Race Angel
Property
Holy 3
Size Small
Hit(100%) 320
Flee(95%) 426 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.29s
Attack 162-194
Magic Atk 186-194 Base Exp / HP 0:1
Def 64 Job Exp / HP 0:1
Magic Def 50 Delay After Hit Short
Atk Range 1 cells Str 1 Int 80
Spell Range 10 cells Agi 17 Dex 151
Sight Range 12 cells Vit 80 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
0%
Shadow
175%
Ghost
70%
Undead
175%
Monster Skills
Shadow Attribute Attack [Lv 2]
Soul Strike of Darkness [Lv 5]
Slaves
When:
- Slave amount <= 3 (100% chance)

Deviling   (G_EM_DEVILING)   Mob-ID#1853
Elements
HP 120
Level 99
Race Angel
Property
Holy 3
Size Small
Hit(100%) 320
Flee(95%) 426 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.29s
Attack 162-194
Magic Atk 186-194 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range 1 cells Str 1 Int 80
Spell Range 10 cells Agi 17 Dex 151
Sight Range 12 cells Vit 80 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
0%
Shadow
175%
Ghost
70%
Undead
175%

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