Renewal
.:Renewal Monster Database:.
Monsters Listed from A-Z
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Ancient Mummy (Nightmare)   (G_N_ANCIENT_MUMMY)   Mob-ID#2361
Elements
HP 90157
Level 141
Race Undead
Property
Undead 2
Size Medium
Hit(100%) 420
Flee(95%) 506 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay 1.77s
Attack 1739-2477
Magic Atk 468-678 Base Exp / HP 0:1
Def 142 Job Exp / HP 0:1
Magic Def 51 Delay After Hit Short
Atk Range 1 cells Str 126 Int 85
Spell Range 10 cells Agi 75 Dex 187
Sight Range 12 cells Vit 61 Luk 24
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
100%
Poison
50%
Holy
150%
Shadow
0%
Ghost
125%
Undead
0%

Ancient Sea Lord / Deep Sea Strouf   (MD_STROUF)   Mob-ID#2180
Elements
HP 400000
Level 145
Race Fish
Property
Water 3
Size Large
Hit(100%) 484
Flee(95%) 520 Base Exp 1000
Walk Speed Fast Job Exp 1100
Atk Delay 1.87s Player Lvl:
Attack 1254-1734
Magic Atk 2847-4947 Base Exp / HP 0.003:1
Def 67 Job Exp / HP 0.003:1
Magic Def 221 Delay After Hit Short
Atk Range 1 cells Str 149 Int 252
Spell Range 10 cells Agi 126 Dex 183
Sight Range 12 cells Vit 81 Luk 66
2@pump(2)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
70%
Wind
200%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Bleeding [Lv 3]
Stop [Lv 1]
Water Attribute Attack [Lv 1]

Ancient Sea Lord / Strouf   (MD_G_STROUF)   Mob-ID#2196
Elements
HP 400000
Level 145
Race Fish
Property
Water 3
Size Large
Hit(100%) 484
Flee(95%) 520 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.87s
Attack 1254-1734
Magic Atk 2847-4947 Base Exp / HP 0:1
Def 67 Job Exp / HP 0:1
Magic Def 221 Delay After Hit Short
Atk Range 1 cells Str 149 Int 252
Spell Range 10 cells Agi 126 Dex 183
Sight Range 12 cells Vit 81 Luk 66
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
70%
Wind
200%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Monster Skills
Bleeding [Lv 3]
Stop [Lv 1]
Water Attribute Attack [Lv 1]

Ancient Seahorse / Deep Sea Marc   (MD_MARC)   Mob-ID#2182
Elements
HP 400000
Level 145
Race Fish
Property
Water 2
Size Medium
Hit(100%) 503
Flee(95%) 485 Base Exp 1000
Walk Speed Fast Job Exp 1100
Atk Delay 1.27s Player Lvl:
Attack 1433-2003
Magic Atk 459-659 Base Exp / HP 0.003:1
Def 255 Job Exp / HP 0.003:1
Magic Def 51 Delay After Hit Short
Atk Range 1 cells Str 150 Int 83
Spell Range 10 cells Agi 145 Dex 148
Sight Range 12 cells Vit 221 Luk 66
2@pump(2)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
80%
Wind
175%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Bleeding [Lv 3]
Critical Wounds [Lv 5]
Evil Land [Lv 10]
Stun Attack [Lv 2]
Water Attribute Attack [Lv 2]

Ancient Stalactic Golem   (ILL_STALACTIC_GOLEM)   Mob-ID#20271
Elements
HP 725400
Level 167
Race Formless
Property
Neutral 4
Size Large
Hit(100%) 476
Flee(95%) 513 Base Exp 79214
Walk Speed Fast Job Exp 59410
Atk Delay 0.63s Player Lvl:
Attack 2610-3780
Magic Atk 576-890 Base Exp / HP 0.109:1
Def 412 Job Exp / HP 0.082:1
Magic Def 5 Delay After Hit Very Short
Atk Range 1 cells Str 105 Int 45
Spell Range 10 cells Agi 98 Dex 158
Sight Range 12 cells Vit 122 Luk 55
com_d02_i(50)
- Illusion of Luanda - North Cave
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops

Ancient Stone Shooter   (ILL_STONE_SHOOTER)   Mob-ID#20274
Elements
HP 692500
Level 166
Race Plant
Property
Fire 3
Size Medium
Hit(100%) 462
Flee(95%) 569 Base Exp 75621
Walk Speed Average Job Exp 56716
Atk Delay 2.41s Player Lvl:
Attack 2432-3518
Magic Atk 567-873 Base Exp / HP 0.109:1
Def 184 Job Exp / HP 0.082:1
Magic Def 15 Delay After Hit Long
Atk Range 10 cells Str 98 Int 44
Spell Range 10 cells Agi 86 Dex 215
Sight Range 12 cells Vit 68 Luk 54
com_d02_i(50)
- Illusion of Luanda - North Cave
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
200%
Earth
70%
Fire
0%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
70%
Drops

Ancient Sword Fish / Deep Sea Sword Fish   (MD_SWORD_FISH)   Mob-ID#2181
Elements
HP 400000
Level 145
Race Fish
Property
Water 2
Size Large
Hit(100%) 514
Flee(95%) 530 Base Exp 1000
Walk Speed Slow Job Exp 1100
Atk Delay 1.97s Player Lvl:
Attack 1779-2519
Magic Atk 394-536 Base Exp / HP 0.003:1
Def 255 Job Exp / HP 0.003:1
Magic Def 17 Delay After Hit Short
Atk Range 1 cells Str 155 Int 85
Spell Range 10 cells Agi 156 Dex 194
Sight Range 12 cells Vit 115 Luk 65
2@pump(2)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
80%
Wind
175%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Critical Wounds [Lv 5]
Sleep attack [Lv 5]
Water Attribute Attack [Lv 1]

Ancient Tao Gunka   (ILL_TAO_GUNKA)   Mob-ID#20273
Elements
HP 19280000
Level 169
Race Demon
Property
Neutral 3
Size Large
Hit(100%) 593
Flee(95%) 565 Base Exp 4001752
Walk Speed Fast Job Exp 3001314
Atk Delay 1.02s Player Lvl:
Attack 4405-6433
Magic Atk 2399-4217 Base Exp / HP 0.208:1
Def 905 Job Exp / HP 0.156:1
Magic Def 143 Delay After Hit Very Short
Atk Range 2 cells Str 180 Int 111
Spell Range 10 cells Agi 216 Dex 212
Sight Range 12 cells Vit 100 Luk 42
com_d02_i
- Illusion of Luanda - North Cave
 + 1x / 120 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
100%
Drops

Ancient Tree   (ANCIENT_TREE)   Mob-ID#2019
Elements
HP 388933
Level 144
Race Plant
Property
Earth 3
Size Large
Hit(100%) 422
Flee(95%) 473 Base Exp 4750
Walk Speed Slow Job Exp 3616
Atk Delay 0.96s Player Lvl:
Attack 1237-1711
Magic Atk 255-301 Base Exp / HP 0.012:1
Def 226 Job Exp / HP 0.009:1
Magic Def 37 Delay After Hit Average
Atk Range 1 cells Str 148 Int 58
Spell Range 10 cells Agi 72 Dex 149
Sight Range 12 cells Vit 93 Luk 30
1@nyd(40)
- Nidhoggur's Nest Lv 1
Mode
  • Aggressive
  • Assist
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
0%
Fire
200%
Wind
70%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Piercing Attack [Lv 2]
Splash attack [Lv 1]
Stun Attack [Lv 2]

Ancient Tri Joint   (ILL_TRI_JOINT)   Mob-ID#20270
Elements
HP 694500
Level 164
Race Insect
Property
Earth 1
Size Small
Hit(100%) 456
Flee(95%) 485 Base Exp 75839
Walk Speed Slow Job Exp 56880
Atk Delay 0.86s Player Lvl:
Attack 1925-2767
Magic Atk 567-867 Base Exp / HP 0.109:1
Def 144 Job Exp / HP 0.082:1
Magic Def 5 Delay After Hit Average
Atk Range 1 cells Str 77 Int 55
Spell Range 10 cells Agi 88 Dex 145
Sight Range 12 cells Vit 70 Luk 20
com_d02_i(50)
- Illusion of Luanda - North Cave
Mode
  • Looter
  • Assist
  • Change Target (Attack)
Neutral
100%
Water
100%
Earth
25%
Fire
150%
Wind
90%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

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