Renewal
.:Renewal Monster Database:.
Monsters Listed from A-Z
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Blacksmith Harword / Blacksmith Howard   (G_L_HARWORD)   Mob-ID#2430
Elements
HP 11803
Level 98
Race Demi-Human
Property
Water 4
Size Medium
Hit(100%) 377
Flee(95%) 355 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 0.43s
Attack 847-1161
Magic Atk 322-474 Base Exp / HP 0:1
Def 117 Job Exp / HP 0:1
Magic Def 9 Delay After Hit Very Short
Atk Range 1 cells Str 124 Int 47
Spell Range 10 cells Agi 71 Dex 73
Sight Range 12 cells Vit 55 Luk 43
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
100%
Fire
60%
Wind
200%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Break armor [Lv 10]
Defense disregard attack [Lv 1]
Fire Attribute Attack [Lv 5]
Water Attribute Attack [Lv 5]

Blazer   (BLAZZER)   Mob-ID#1367
Elements
HP 8121
Level 101
Race Demon
Property
Fire 2
Size Medium
Hit(100%) 389
Flee(95%) 364 Base Exp 1545
Walk Speed Average Job Exp 1467
Atk Delay 1.73s Player Lvl:
Attack 679-919
Magic Atk 236-294 Base Exp / HP 0.19:1
Def 116 Job Exp / HP 0.181:1
Magic Def 60 Delay After Hit Average
Atk Range 2 cells Str 99 Int 70
Spell Range 10 cells Agi 75 Dex 72
Sight Range 12 cells Vit 55 Luk 65
mag_dun01
- Nogg Road F1
 + 20x / 5 sec
mag_dun02
- Nogg Road F2
 + 20x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
175%
Earth
80%
Fire
0%
Wind
100%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
80%
Drops
Monster Skills

Blazing Morocc Reincarnation   (B_MOROCC_1)   Mob-ID#3039
Elements
HP 8000000
Level 149
Race Angel
Property
Shadow 1
Size Large
Hit(100%) 447
Flee(95%) 445 Base Exp 2855
Walk Speed Very Fast Job Exp 1811
Atk Delay 0.58s Player Lvl:
Attack 1795-2557
Magic Atk 311-399 Base Exp / HP 0:1
Def 199 Job Exp / HP 0:1
Magic Def 35 Delay After Hit Short
Atk Range 1 cells Str 126 Int 61
Spell Range 10 cells Agi 91 Dex 114
Sight Range 12 cells Vit 63 Luk 37
moro_vol(1)
- Flame Basin
Mode
  • Aggressive
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
125%
Shadow
0%
Ghost
90%
Undead
0%

Blazzer   (G_BLAZZER)   Mob-ID#1598
Elements
HP 8121
Level 101
Race Demon
Property
Fire 2
Size Medium
Hit(100%) 389
Flee(95%) 364 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay 1.73s
Attack 679-919
Magic Atk 236-294 Base Exp / HP 0:1
Def 116 Job Exp / HP 0:1
Magic Def 60 Delay After Hit Average
Atk Range 2 cells Str 99 Int 70
Spell Range 10 cells Agi 75 Dex 72
Sight Range 12 cells Vit 55 Luk 65
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
175%
Earth
80%
Fire
0%
Wind
100%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
80%

Bloody Butterfly   (BLOOD_BUTTERFLY)   Mob-ID#1408
Elements
HP 7030
Level 94
Race Insect
Property
Wind 2
Size Medium
Hit(100%) 368
Flee(95%) 382 Base Exp 1274
Walk Speed Fast Job Exp 1203
Atk Delay 0.58s Player Lvl:
Attack 452-598
Magic Atk 195-237 Base Exp / HP 0.181:1
Def 79 Job Exp / HP 0.171:1
Magic Def 50 Delay After Hit Very Short
Atk Range 3 cells Str 70 Int 55
Spell Range 10 cells Agi 68 Dex 108
Sight Range 12 cells Vit 40 Luk 30
3@tower(10)
- The Endless Tower
gon_dun01
- Shrine of Gonryun Queen
 + 60x / 5 sec
gon_dun02
- Hermit's Checkers
 + 26x / 5 sec
Mode
  • Aggressive
  • Assist
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
80%
Earth
175%
Fire
100%
Wind
0%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Sleep attack [Lv 5]
Soul Strike of Darkness [Lv 5]

Bloody Butterfly   (G_BLOOD_BUTTERFLY)   Mob-ID#1526
Elements
HP 7030
Level 94
Race Insect
Property
Wind 2
Size Medium
Hit(100%) 368
Flee(95%) 382 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 0.58s
Attack 452-598
Magic Atk 195-237 Base Exp / HP 0:1
Def 79 Job Exp / HP 0:1
Magic Def 50 Delay After Hit Very Short
Atk Range 3 cells Str 70 Int 55
Spell Range 10 cells Agi 68 Dex 108
Sight Range 12 cells Vit 40 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Assist
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
80%
Earth
175%
Fire
100%
Wind
0%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Bloody Knight   (BLOODY_KNIGHT_)   Mob-ID#1795
Elements
HP 68500
Level 116
Race Angel
Property
Ghost 1
Size Large
Hit(100%) 384
Flee(95%) 438 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.83s
Attack 1303-1831
Magic Atk 259-333 Base Exp / HP 0:1
Def 122 Job Exp / HP 0:1
Magic Def 50 Delay After Hit Very Short
Atk Range 3 cells Str 132 Int 57
Spell Range 10 cells Agi 59 Dex 137
Sight Range 12 cells Vit 70 Luk 45
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
90%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
100%
Shadow
100%
Ghost
125%
Undead
100%
Drops
Monster Skills

Bloody Knight   (MG_BLOODY_KNIGHT)   Mob-ID#2472
Elements
HP 246751
Level 143
Race Undead
Property
Shadow 4
Size Large
Hit(100%) 407
Flee(95%) 465 Base Exp 10224
Walk Speed Slow Job Exp 12035
Atk Delay 0.83s Player Lvl:
Attack 1779-2533
Magic Atk 2534-4454 Base Exp / HP 0.041:1
Def 122 Job Exp / HP 0.049:1
Magic Def 300 Delay After Hit Very Short
Atk Range 2 cells Str 132 Int 151
Spell Range 10 cells Agi 55 Dex 137
Sight Range 12 cells Vit 89 Luk 45
2@gl_k(24)
- Old Glast Heim Chivalry 1F
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
200%
Shadow
0%
Ghost
60%
Undead
0%
Drops
Monster Skills
Pulse Strike [Lv 3]
Shadow Attribute Attack [Lv 3]

Bloody Knight   (BLOODY_KNIGHT)   Mob-ID#1268
Elements
HP 68500
Level 116
Race Formless
Property
Shadow 4
Size Large
Hit(100%) 384
Flee(95%) 438 Base Exp 4776
Walk Speed Slow Job Exp 4296
Atk Delay 0.83s Player Lvl:
Attack 1303-1831
Magic Atk 259-333 Base Exp / HP 0.07:1
Def 122 Job Exp / HP 0.063:1
Magic Def 50 Delay After Hit Very Short
Atk Range 3 cells Str 132 Int 57
Spell Range 10 cells Agi 59 Dex 137
Sight Range 12 cells Vit 70 Luk 45
4@tower(40)
- The Endless Tower
gefenia01
- Geffenia
 + 1x / 60~110 min
gefenia02
- Geffenia
 + 1x / 60~110 min
gefenia03
- Geffenia
 + 1x / 60~110 min
gefenia04
- Geffenia
 + 1x / 60~110 min
gl_knt02
- Inside Glast Heim Chivalry F2
 + 1x / 60~90 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
200%
Shadow
0%
Ghost
60%
Undead
0%
Drops
Monster Skills
Break weapon [Lv 5]
Fire Attribute Change [Lv 1]
Shadow Attribute Attack [Lv 2]

Bloody Knight   (G_BLOODY_KNIGHT)   Mob-ID#1569
Elements
HP 68500
Level 116
Race Formless
Property
Shadow 4
Size Large
Hit(100%) 384
Flee(95%) 438 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.83s
Attack 1303-1831
Magic Atk 259-333 Base Exp / HP 0:1
Def 122 Job Exp / HP 0:1
Magic Def 50 Delay After Hit Very Short
Atk Range 3 cells Str 132 Int 57
Spell Range 10 cells Agi 59 Dex 137
Sight Range 12 cells Vit 70 Luk 45
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
200%
Shadow
0%
Ghost
60%
Undead
0%

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