Renewal
.:Renewal Monster Database:.
Monsters Listed from A-Z
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
E-13EN0   (MD_E_13EN0)   Mob-ID#20343
Elements
HP 26840
Level 118
Race Fish
Property
Water 4
Size Medium
Hit(100%) 406
Flee(95%) 394 Base Exp 2785
Walk Speed Slow Job Exp 2496
Atk Delay 0.86s Player Lvl:
Attack 1078-1512
Magic Atk 332-452 Base Exp / HP 0.104:1
Def 72 Job Exp / HP 0.093:1
Magic Def 29 Delay After Hit Short
Atk Range 2 cells Str 95 Int 76
Spell Range 10 cells Agi 76 Dex 86
Sight Range 12 cells Vit 38 Luk 61
1@cor(12)
- Cor Memorial
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
100%
Fire
60%
Wind
200%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Stand off attack [Lv 1]
Water Attribute Attack [Lv 3]

E-EA1L   (MD_E_EA1L)   Mob-ID#20341
Elements
HP 24810
Level 116
Race Formless
Property
Neutral 4
Size Medium
Hit(100%) 368
Flee(95%) 391 Base Exp 2688
Walk Speed Very Fast Job Exp 2453
Atk Delay 1.54s Player Lvl:
Attack 1029-1447
Magic Atk 316-428 Base Exp / HP 0.108:1
Def 75 Job Exp / HP 0.099:1
Magic Def 37 Delay After Hit Short
Atk Range 2 cells Str 80 Int 71
Spell Range 10 cells Agi 46 Dex 95
Sight Range 12 cells Vit 45 Luk 32
1@cor(15)
- Cor Memorial
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills

E-EA2S   (MD_E_EA2S)   Mob-ID#20342
Elements
HP 26200
Level 117
Race Formless
Property
Neutral 2
Size Large
Hit(100%) 404
Flee(95%) 393 Base Exp 2724
Walk Speed Fast Job Exp 2395
Atk Delay 1.55s Player Lvl:
Attack 1085-1515
Magic Atk 299-413 Base Exp / HP 0.104:1
Def 101 Job Exp / HP 0.091:1
Magic Def 37 Delay After Hit Short
Atk Range 2 cells Str 110 Int 49
Spell Range 10 cells Agi 75 Dex 86
Sight Range 12 cells Vit 47 Luk 61
1@cor(15)
- Cor Memorial
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
70%
Undead
100%
Drops
Monster Skills
Defense disregard attack [Lv 1]
Guided Attack [Lv 5]
Stun Attack [Lv 5]

Eagle Flag   (OBJ_FLAG_B)   Mob-ID#1913
Elements
HP 650
Level 90
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 291
Flee(95%) 261 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 91-93
Magic Atk 91-93 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%

Earth Crystal   (CRYSTAL_2)   Mob-ID#1396
Elements
HP 15
Level 1
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 202
Flee(95%) 1170 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay n/a
Attack 2-2
Magic Atk 2-2 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 999
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Drops

Echio   (ECHIO)   Mob-ID#1770
Elements
HP 31620
Level 126
Race Demi-Human
Property
Neutral 4
Size Medium
Hit(100%) 398
Flee(95%) 443 Base Exp 3639
Walk Speed Slow Job Exp 3498
Atk Delay 0.77s Player Lvl:
Attack 915-1255
Magic Atk 274-370 Base Exp / HP 0.115:1
Def 66 Job Exp / HP 0.111:1
Magic Def 11 Delay After Hit Short
Atk Range 1 cells Str 111 Int 37
Spell Range 10 cells Agi 63 Dex 132
Sight Range 12 cells Vit 51 Luk 45
3@tower(10)
- The Endless Tower
ra_san04
- Holy Ground F4
 + 62x / 5 sec
ra_san05
- Holy Ground F5
 + 31x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills
Defense disregard attack [Lv 1]
Holy Attribute Attack [Lv 3]
Sleep attack [Lv 4]

Echio   (G_ECHIO)   Mob-ID#1787
Elements
HP 31620
Level 126
Race Demi-Human
Property
Neutral 2
Size Medium
Hit(100%) 398
Flee(95%) 443 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.77s
Attack 915-1255
Magic Atk 274-370 Base Exp / HP 0:1
Def 66 Job Exp / HP 0:1
Magic Def 11 Delay After Hit Short
Atk Range 1 cells Str 111 Int 37
Spell Range 10 cells Agi 63 Dex 132
Sight Range 12 cells Vit 51 Luk 45
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
70%
Undead
100%
Drops
Monster Skills
Defense disregard attack [Lv 1]
Holy Attribute Attack [Lv 3]
Sleep attack [Lv 4]

Echio Ringleader   (C3_ECHIO)   Mob-ID#2841
Elements
HP 158100
Level 126
Race Demi-Human
Property
Neutral 4
Size Medium
Hit(100%) 398
Flee(95%) 443 Base Exp 18195
Walk Speed Slow Job Exp 52470
Atk Delay 0.77s Player Lvl:
Attack 1050-1458
Magic Atk 274-370 Base Exp / HP 0.115:1
Def 66 Job Exp / HP 0.332:1
Magic Def 11 Delay After Hit Short
Atk Range 1 cells Str 111 Int 37
Spell Range 10 cells Agi 63 Dex 132
Sight Range 12 cells Vit 51 Luk 45
ra_san04
- Holy Ground F4
 + 1x / 5 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills
Defense disregard attack [Lv 1]
Holy Attribute Attack [Lv 3]
Sleep attack [Lv 4]
Slaves
When:
- Slave amount <= 0 (100% chance)

Eclipse   (ECLIPSE)   Mob-ID#1093
Elements
HP 625
Level 31
Race Brute
Property
Neutral 3
Size Medium
Hit(100%) 270
Flee(95%) 246 Base Exp 103
Walk Speed Slow Job Exp 116
Atk Delay 1.46s Player Lvl:
Attack 99-123
Magic Atk 62-74 Base Exp / HP 0.165:1
Def 50 Job Exp / HP 0.186:1
Magic Def 20 Delay After Hit Short
Atk Range 1 cells Str 20 Int 17
Spell Range 10 cells Agi 28 Dex 27
Sight Range 12 cells Vit 35 Luk 55
prt_fild02
- Prontera Field
 + 1x / 30~50 min
prt_maze03
- Labyrinth Forest F3
 + 1x / 32~35 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
100%
Drops
Monster Skills
Lick [Lv 3]
Slaves
When:
- On Spawn (100% chance)
- Slave amount <= 3 (100% chance)

Eclipse Pet / Eclipse   (ECLIPSE_P)   Mob-ID#1879
Elements
HP 1800
Level 6
Race Brute
Property
Neutral 3
Size Medium
Hit(100%) 258
Flee(95%) 213 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.46s
Attack 23-31
Magic Atk 11-15 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 40 Delay After Hit Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 36 Dex 11
Sight Range 12 cells Vit 6 Luk 80
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
100%

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