Renewal
.:Renewal Monster Database:.
Monsters Listed from A-Z
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Ghost Cube   (GHOST_CUBE)   Mob-ID#20938
Elements
HP 12735150
Level 213
Race Undead
Property
Undead 1
Size Small
Hit(100%) 631
Flee(95%) 616 Base Exp 261542
Walk Speed Fast Job Exp 183079
Atk Delay 1.25s Player Lvl:
Attack 6978-10224
Magic Atk 1096-1716 Base Exp / HP 0.021:1
Def 482 Job Exp / HP 0.014:1
Magic Def 114 Delay After Hit Average
Atk Range 1 cells Str 274 Int 161
Spell Range 10 cells Agi 185 Dex 177
Sight Range 12 cells Vit 161 Luk 169
nif_dun01(60)
- Niflheim Dungeon 1F - Dead Man's Banquet Hall
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
125%
Wind
100%
Poison
75%
Holy
125%
Shadow
0%
Ghost
100%
Undead
0%
Drops

Ghostring   (GHOSTRING)   Mob-ID#1120
Elements
HP 26700
Level 90
Race Demon
Property
Ghost 4
Size Medium
Hit(100%) 388
Flee(95%) 401 Base Exp 2368
Walk Speed Slow Job Exp 2233
Atk Delay 1.22s Player Lvl:
Attack 464-618
Magic Atk 269-367 Base Exp / HP 0.089:1
Def 88 Job Exp / HP 0.084:1
Magic Def 72 Delay After Hit Average
Atk Range 1 cells Str 66 Int 66
Spell Range 10 cells Agi 85 Dex 119
Sight Range 12 cells Vit 66 Luk 66
3@tower(1)
- The Endless Tower
gld_dun04
- Britoniah Guild Dungeon
 + 1x / 240~360 min
pay_fild04
- Sograt Desert
 + 1x / 60~90 min
prt_maze03
- Labyrinth Forest F3
 + 1x / 113~170 min
treasure02
- Sunken Ship F2
 + 1x / 33~53 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
200%
Undead
175%
Drops
Monster Skills
Dark Breath [Lv 4]
Ghost Attribute Attack [Lv 5]
Invisible [Lv 1]
Slaves
When:
- On Spawn (100% chance)
When:
- Slave amount <= 3 (100% chance)

Ghostring   (G_GHOSTRING)   Mob-ID#1576
Elements
HP 26700
Level 90
Race Demon
Property
Ghost 4
Size Medium
Hit(100%) 388
Flee(95%) 401 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.22s
Attack 464-618
Magic Atk 269-367 Base Exp / HP 0:1
Def 88 Job Exp / HP 0:1
Magic Def 72 Delay After Hit Average
Atk Range 1 cells Str 66 Int 66
Spell Range 10 cells Agi 85 Dex 119
Sight Range 12 cells Vit 66 Luk 66
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
200%
Undead
175%

Ghostring   (E_GHOSTRING)   Mob-ID#2936
Elements
HP 10
Level 1
Race Plant
Property
Neutral 1
Size Small
Hit(100%) 202
Flee(95%) 172 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 2-4
Magic Atk 2-4 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Average
Atk Range 1 cells Str 1 Int 1
Spell Range 7 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Ignores all drop rate modifiers
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Drops

Ghoul   (GHOUL)   Mob-ID#1036
Elements
HP 2614
Level 61
Race Undead
Property
Undead 2
Size Medium
Hit(100%) 275
Flee(95%) 264 Base Exp 620
Walk Speed Slow Job Exp 480
Atk Delay 2.46s Player Lvl:
Attack 298-390
Magic Atk 92-110 Base Exp / HP 0.237:1
Def 78 Job Exp / HP 0.184:1
Magic Def 5 Delay After Hit Average
Atk Range 1 cells Str 56 Int 11
Spell Range 10 cells Agi 12 Dex 30
Sight Range 12 cells Vit 19 Luk 10
abbey01
- Cursed Monastery F1
 + 57x / 5 sec
ayo_dun01
- Ancient Shrine Maze
 + 48x / 5 sec
gef_dun01
- Geffen Dungeon F2
 + 40x / 5 sec
gef_dun02
- Geffen Dungeon F3
 + 10x / 5 sec
nameless_n
- Nameless Island
 + 40x / 5 sec
prt_q(10)
- Invaded Prontera
pvp_n_8-4
- PvP : Room Undercross
 + 3x / 6~9 min
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
100%
Poison
50%
Holy
150%
Shadow
0%
Ghost
125%
Undead
0%
Drops
Monster Skills
Poison Attack [Lv 3]

Ghoul   (G_GHOUL)   Mob-ID#1423
Elements
HP 2614
Level 61
Race Undead
Property
Undead 2
Size Medium
Hit(100%) 275
Flee(95%) 264 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 2.46s
Attack 298-390
Magic Atk 92-110 Base Exp / HP 0:1
Def 78 Job Exp / HP 0:1
Magic Def 5 Delay After Hit Average
Atk Range 1 cells Str 56 Int 11
Spell Range 10 cells Agi 12 Dex 30
Sight Range 12 cells Vit 19 Luk 10
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
100%
Poison
50%
Holy
150%
Shadow
0%
Ghost
125%
Undead
0%
Monster Skills
Poison Attack [Lv 3]

Ghoul   (MD_GHOUL_100)   Mob-ID#3664
Elements
HP 24471
Level 100
Race Undead
Property
Undead 2
Size Medium
Hit(100%) 336
Flee(95%) 336 Base Exp 1534
Walk Speed Slow Job Exp 1472
Atk Delay 2.46s Player Lvl:
Attack 670-922
Magic Atk 489-807 Base Exp / HP 0.063:1
Def 78 Job Exp / HP 0.06:1
Magic Def 5 Delay After Hit Average
Atk Range 1 cells Str 66 Int 21
Spell Range 10 cells Agi 32 Dex 60
Sight Range 12 cells Vit 39 Luk 20
1@md_gef
- Friday Memorial
 + 30x / 10 sec
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
100%
Poison
50%
Holy
150%
Shadow
0%
Ghost
125%
Undead
0%
Drops
Monster Skills
Poison Attack [Lv 3]

Ghoul   (MD_GHOUL_160)   Mob-ID#3665
Elements
HP 200634
Level 160
Race Undead
Property
Undead 2
Size Medium
Hit(100%) 408
Flee(95%) 420 Base Exp 13663
Walk Speed Slow Job Exp 14004
Atk Delay 2.46s Player Lvl:
Attack 2385-3455
Magic Atk 1828-3224 Base Exp / HP 0.068:1
Def 78 Job Exp / HP 0.07:1
Magic Def 5 Delay After Hit Average
Atk Range 1 cells Str 86 Int 41
Spell Range 10 cells Agi 42 Dex 80
Sight Range 12 cells Vit 59 Luk 30
1@md_gef(hard)
- Friday Memorial - Hard Mode
 + 30x / 10 sec
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
100%
Poison
50%
Holy
150%
Shadow
0%
Ghost
125%
Undead
0%
Drops
Monster Skills
Poison Attack [Lv 3]

Giant Caput   (GIANT_CAPUT)   Mob-ID#20929
Elements
HP 12405430
Level 213
Race Formless
Property
Neutral 2
Size Large
Hit(100%) 606
Flee(95%) 609 Base Exp 262421
Walk Speed Slow Job Exp 183695
Atk Delay 1.85s Player Lvl:
Attack 6178-9032
Magic Atk 944-1482 Base Exp / HP 0.021:1
Def 288 Job Exp / HP 0.015:1
Magic Def 125 Delay After Hit Short
Atk Range 1 cells Str 257 Int 106
Spell Range 10 cells Agi 159 Dex 170
Sight Range 12 cells Vit 106 Luk 170
sp_rudus4(75)
- Rudus, Experiment Waste Disposal 4F
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
70%
Undead
100%
Drops
Monster Skills
Break helm [Lv 5]
Multi-stage Attack [Lv 2]
Power Up [Lv 3]
Pulse Strike [Lv 3]
Shadow Attribute Attack [Lv 3]

Giant Hornet   (S_GIANT_HORNET)   Mob-ID#2159
Elements
HP 11960
Level 110
Race Insect
Property
Wind 1
Size Small
Hit(100%) 381
Flee(95%) 368 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.29s
Attack 591-775
Magic Atk 268-342 Base Exp / HP 0:1
Def 80 Job Exp / HP 0:1
Magic Def 43 Delay After Hit Short
Atk Range 1 cells Str 117 Int 72
Spell Range 10 cells Agi 65 Dex 77
Sight Range 12 cells Vit 67 Luk 34
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Change Target (Attack)
  • Detector
Neutral
100%
Water
90%
Earth
150%
Fire
100%
Wind
25%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

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