Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Genetic Flamel   (V_G_FLAMEL)   Mob-ID#3234
Elements
HP 3600000
Level 186
Race Demi-Human
Property
Fire 4
Size Medium
Hit(100%) 566
Flee(95%) 789 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.38s
Attack 4466-6466
Magic Atk 3986-6986 Base Exp / HP 0:1
Def 260 Job Exp / HP 0:1
Magic Def 200 Delay After Hit Very Short
Atk Range 1 cells Str 280 Int 300
Spell Range 10 cells Agi 160 Dex 400
Sight Range 12 cells Vit 140 Luk 100
lhz_dun_n(1)
- Tomb of the Fallen
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
200%
Earth
60%
Fire
0%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
60%
Monster Skills
Agility UP [Lv 5]
Critical Wounds [Lv 3]
Max Pain [Lv 7]
NPC Howling of Mandragora [Lv 3]
Wide Sleep [Lv 5]
Wide Stun [Lv 5]

Gertie Wie   (V_GERTIE)   Mob-ID#3230
Elements
HP 2040000
Level 178
Race Demon
Property
Poison 4
Size Medium
Hit(100%) 518
Flee(95%) 574 Base Exp 80000
Walk Speed Very Fast Job Exp 40000
Atk Delay 0.38s Player Lvl:
Attack 4091-5959
Magic Atk 1394-2396 Base Exp / HP 0.039:1
Def 160 Job Exp / HP 0.02:1
Magic Def 100 Delay After Hit Very Short
Atk Range 1 cells Str 180 Int 50
Spell Range 10 cells Agi 130 Dex 210
Sight Range 12 cells Vit 60 Luk 50
lhz_dun_n
- Tomb of the Fallen
 + 15x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
125%
Earth
125%
Fire
125%
Wind
125%
Poison
0%
Holy
50%
Shadow
50%
Ghost
50%
Undead
0%
Drops
Monster Skills
Agility UP [Lv 1]
Defense disregard attack [Lv 1]
Fatal Menace [Lv 3]
Pulse Strike [Lv 2]
Venom Fog [Lv 1]
Wide Confusion [Lv 3]
Slaves
When:
- Slave amount <= 0 (1% chance)

Ghostring   (GHOSTRING)   Mob-ID#1120
Elements
HP 26700
Level 90
Race Demon
Property
Ghost 4
Size Medium
Hit(100%) 388
Flee(95%) 401 Base Exp 2368
Walk Speed Slow Job Exp 2233
Atk Delay 1.22s Player Lvl:
Attack 464-618
Magic Atk 269-367 Base Exp / HP 0.089:1
Def 88 Job Exp / HP 0.084:1
Magic Def 72 Delay After Hit Average
Atk Range 1 cells Str 66 Int 66
Spell Range 10 cells Agi 85 Dex 119
Sight Range 12 cells Vit 66 Luk 66
3@tower(1)
- The Endless Tower
gld_dun04
- Britoniah Guild Dungeon
 + 1x / 240~360 min
pay_fild04
- Sograt Desert
 + 1x / 60~90 min
prt_maze03
- Labyrinth Forest F3
 + 1x / 113~170 min
treasure02
- Sunken Ship F2
 + 1x / 33~53 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
200%
Undead
175%
Drops
Monster Skills
Dark Breath [Lv 4]
Ghost Attribute Attack [Lv 5]
Invisible [Lv 1]
Slaves
When:
- On Spawn (100% chance)
When:
- Slave amount <= 3 (100% chance)

Giant Octopus   (MD_GIANT_OCTOPUS)   Mob-ID#2194
Elements
HP 500000
Level 95
Race Fish
Property
Water 2
Size Large
Hit(100%) 395
Flee(95%) 393 Base Exp 20000
Walk Speed Slow Job Exp 10000
Atk Delay 1.58s Player Lvl:
Attack 1760-2520
Magic Atk 995-1715 Base Exp / HP 0.04:1
Def 154 Job Exp / HP 0.02:1
Magic Def 21 Delay After Hit Short
Atk Range 1 cells Str 145 Int 60
Spell Range 10 cells Agi 91 Dex 113
Sight Range 12 cells Vit 138 Luk 45
1@cash(1)
- Octopus Cave
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
80%
Wind
175%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Earthquake [Lv 5]
Hell's Judgement [Lv 2]
Pulse Strike [Lv 5]
Water Attribute Attack [Lv 5]
Wide Bleeding [Lv 1]
Wide Curse [Lv 1]
Wide Freeze [Lv 1]
Wide Silence [Lv 1]
Wide Sleep [Lv 1]
Wide Soul Drain [Lv 1]
Wide Stun [Lv 1]

Gigantes   (MM_M_GIGAN1)   Mob-ID#3191
Elements
HP 6653400
Level 160
Race Demon
Property
Shadow 2
Size Medium
Hit(100%) 515
Flee(95%) 602 Base Exp 0
Walk Speed Slow Job Exp 1
Atk Delay 1s Player Lvl:
Attack 4024-5878
Magic Atk 306-378 Base Exp / HP 0:1
Def 64 Job Exp / HP 0:1
Magic Def 112 Delay After Hit Average
Atk Range 2 cells Str 156 Int 62
Spell Range 10 cells Agi 151 Dex 265
Sight Range 12 cells Vit 30 Luk 21
1@glast(1)
- Sarah and Fenrir
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (ranged)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
150%
Shadow
0%
Ghost
80%
Undead
0%
Drops

Gigantes   (MM_M_GIGAN2)   Mob-ID#3192
Elements
HP 9870000
Level 160
Race Demon
Property
Shadow 2
Size Medium
Hit(100%) 501
Flee(95%) 562 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1s
Attack 4474-6526
Magic Atk 243-297 Base Exp / HP 0:1
Def 89 Job Exp / HP 0:1
Magic Def 175 Delay After Hit Average
Atk Range 2 cells Str 212 Int 21
Spell Range 10 cells Agi 138 Dex 227
Sight Range 12 cells Vit 43 Luk 15
1@glast(1)
- Sarah and Fenrir
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
  • Takes 1 damage (magic)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
150%
Shadow
0%
Ghost
80%
Undead
0%
Drops

Gold Antler Scaraba   (I_ANTLER_SCARABA)   Mob-ID#2163
Elements
HP 250400
Level 136
Race Insect
Property
Earth 2
Size Medium
Hit(100%) 404
Flee(95%) 512 Base Exp 10160
Walk Speed Slow Job Exp 11561
Atk Delay 0.62s Player Lvl:
Attack 488-654
Magic Atk 2592-4520 Base Exp / HP 0.041:1
Def 155 Job Exp / HP 0.046:1
Magic Def 20 Delay After Hit Short
Atk Range 1 cells Str 23 Int 209
Spell Range 10 cells Agi 59 Dex 191
Sight Range 12 cells Vit 59 Luk 45
dic_dun03
- Skarava hall
 + 40x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
0%
Fire
175%
Wind
80%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Bleeding [Lv 3]
Break armor [Lv 10]
Piercing Attack [Lv 3]
Splash attack [Lv 1]
Stone Skin [Lv 3]
Stun Attack [Lv 3]
Wide Confusion [Lv 3]

Gold One-Horn Scaraba   (I_HORN_SCARABA)   Mob-ID#2161
Elements
HP 204400
Level 130
Race Insect
Property
Earth 1
Size Small
Hit(100%) 449
Flee(95%) 428 Base Exp 8940
Walk Speed Slow Job Exp 8824
Atk Delay 0.67s Player Lvl:
Attack 1230-1738
Magic Atk 574-928 Base Exp / HP 0.044:1
Def 135 Job Exp / HP 0.043:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 84 Int 31
Spell Range 10 cells Agi 109 Dex 111
Sight Range 12 cells Vit 115 Luk 53
dic_dun03
- Skarava hall
 + 30x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
25%
Fire
150%
Wind
90%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Bleeding [Lv 2]
Break helm [Lv 10]
Multi-stage Attack [Lv 2]
Piercing Attack [Lv 3]
Stone Skin [Lv 3]
Wide Confusion [Lv 3]

Gold Rake Scaraba   (I_RAKE_SCARABA)   Mob-ID#2164
Elements
HP 270800
Level 139
Race Insect
Property
Earth 2
Size Medium
Hit(100%) 494
Flee(95%) 493 Base Exp 11480
Walk Speed Fast Job Exp 13189
Atk Delay 0.77s Player Lvl:
Attack 1697-2429
Magic Atk 622-1000 Base Exp / HP 0.042:1
Def 250 Job Exp / HP 0.049:1
Magic Def 25 Delay After Hit Short
Atk Range 1 cells Str 94 Int 42
Spell Range 10 cells Agi 136 Dex 152
Sight Range 12 cells Vit 145 Luk 97
dic_dun03
- Skarava hall
 + 40x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
0%
Fire
175%
Wind
80%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Bleeding [Lv 3]
Break weapon [Lv 10]
Earth Attribute Attack [Lv 3]
Stone Skin [Lv 3]
Wide Confusion [Lv 3]

Gold Two-Horn Scaraba   (I_HORN_SCARABA2)   Mob-ID#2162
Elements
HP 235600
Level 134
Race Insect
Property
Earth 1
Size Small
Hit(100%) 372
Flee(95%) 505 Base Exp 10060
Walk Speed Fast Job Exp 10007
Atk Delay 0.36s Player Lvl:
Attack 730-1006
Magic Atk 2422-4276 Base Exp / HP 0.043:1
Def 150 Job Exp / HP 0.042:1
Magic Def 15 Delay After Hit Short
Atk Range 1 cells Str 44 Int 125
Spell Range 10 cells Agi 28 Dex 184
Sight Range 12 cells Vit 72 Luk 51
dic_dun03
- Skarava hall
 + 30x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
25%
Fire
150%
Wind
90%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Bleeding [Lv 2]
Break shield [Lv 10]
Defense disregard attack [Lv 1]
Multi-stage Attack [Lv 1]
Stone Skin [Lv 3]
Wide Confusion [Lv 3]

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