.:High Wizard Skills:.





High Wizard High Wizard
High Wizard





« Back to class selection page
Jump to a Skill:

Soul Drain (Skill ID# 364)
Type Passive Max Lv 10
RequirementsIncrease Spiritual Power Lv 5, Soul Strike Lv 7
EffectEvery time you kill an enemy using spells, you will receive a certain amount of SP back, depending on the monster level.
The formula is MonsterLV x Drain. The Drain amount is (95+15*SkillLV)% (e.g. killing a LV 20 Enemy with a LV 5 Soul Drain will give you 34 SP). This skill also increases your Maximum SP by 2% per SkillLV.
The SP drain only works for targeted spells, not area spells.
Other Notes
1Maximum SP +2%, SP Drain 110%
2Maximum SP +4%, SP Drain 125%
3Maximum SP +6%, SP Drain 140%
4Maximum SP +8%, SP Drain 155%
5Maximum SP +10%, SP Drain 170%
6Maximum SP +12%, SP Drain 185%
7Maximum SP +14%, SP Drain 200%
8Maximum SP +16%, SP Drain 215%
9Maximum SP +18%, SP Drain 230%
10Maximum SP +20%, SP Drain 245%

Magic Crasher (Skill ID# 365, iRO Name: Stave Crasher)
Type Offensive Max Lv 1Attack Type Use Weapon Property
SP Cost8 TargetEnemyRange9 cells
RequirementsIncrease Spiritual Power Lv 1
Required ForGravitation Field (Lv 1)
Cast Time0.3 sec + 20% of original cast time as fixed cast time (Renewal only)
EffectYou do an attack that calculates damage using your MATK instead of ATK but is decreased using enemy's DEF, not MDEF.
This skills overall damage is affected by cards you have in your weapon, weapon element, size and element of the target and it might miss depending on your DEX.

Amplify Magic Power (Skill ID# 366, iRO Name: Mystical Amplification)
Type Supportive Max Lv 10
SP Cost10 + 4*SkillLV TargetSelf
Required ForGravitation Field (Lv 10)
Stay Duration30 sec
Cast Time0.7 sec (This cast time is fixed for Renewal)
EffectThis skill amplifies the spell damage by boosting your MATK for the first spell (yes, only one spell) following this skill. The bonus is 5% per SkillLV.
Other Notes
  • Skill's cast time is not affected by dex
  • Skill's cast time is not affected by statuses (Suffragium, etc)
  • Skill is blockable by Stasis
1MATK +5%
2MATK +10%
3MATK +15%
4MATK +20%
5MATK +25%
6MATK +30%
7MATK +35%
8MATK +40%
9MATK +45%
10MATK +50%

Napalm Vulcan (Skill ID# 400, iRO Name: Naplam Vulcan)
Type Offensive Max Lv 5Attack Type Sense / Ghost Property
SP Cost15*SkillLV - 5 TargetEnemyRange9 cells
Area3x3 cells
RequirementsNapalm Beat Lv 5
Effect Duration45 sec
Cast Time1 sec + 20% of original cast time as fixed cast time (Renewal only)
EffectStrong telekinetic spell. Hits every Enemy in a 3x3 area around the target for SkillLV times.
The damage per hit is spread equally among the affected targets like the mage spell Napalm Beat (e.g. if there are 4 targets, each one would be hit for 1/4). It has a chance of (5*SkillLV)% to cause Curse on each target.
The damage for one target is 1*MATK per hit.

Ganbantein (Skill ID# 483)
Type Active Max Lv 1
SP Cost40 TargetGroundRange16 cells
RequirementsMonster Property Lv 1, Ice Wall Lv 1
Cast Time3 sec (This cast time is fixed for Renewal)
Item Required1 Yellow Gemstone, 1 Blue Gemstone
EffectCasts a spell that cancels all ground-targeted spells within the area. If casted upon Land Protector, it will cancel that spell within its area, but the rest of Land Protector will still be in effect.
This skill is not affected by skills or cards that remove gemstone casting requirements. Success chance is 80% and it will still consume a Gemstone if it fails.
Other Notes
  • Skill is blockable by Stasis

Gravitation Field [Ignore BG Reduction] [Ignore GvG Reduction] (Skill ID# 484, iRO Name: Gravitational Field)
Type Offensive Max Lv 5Attack Type Earth Property
SP Cost20*SkillLV TargetGroundRange9 cells
RequirementsMagic Crasher Lv 1, Amplify Magic Power Lv 10, Quagmire Lv 1
Stay DurationMin-Max Lv: 5 / 6 / 7 / 8 / 9 sec
Cast Time5 sec (This cast time is fixed for Renewal)
Item Required1 Blue Gemstone
EffectGreatly increases the force of gravity, reducing enemy ASPD while also dealing DEF-ignoring damage every second.
The great difficulty of this skill prevents you from doing anything else while casting, including using items. When is active, the caster becomes immobile and cannot attack or use skills.
The ASPD reduction is 5% per SkillLV. The movement and ASPD reduction does not affect Boss monsters, but you will still deal the DEF-ignoring damage. Requires 1 Blue Gemstone
Other Notes
  • Spell effects do not overlap
  • Skill can hit emperium
  • Skill is blockable by Stasis
  • Skill does not affect players with Hovering active
1400 Dmg/Sec | -5% ASPD | 5 sec | 20 SP
2600 Dmg/Sec | -10% ASPD | 6 sec | 40 SP
3800 Dmg/Sec | -15% ASPD | 7 sec | 60 SP
41000 Dmg/Sec | -20% ASPD | 8 sec | 80 SP
51200 Dmg/Sec | -25% ASPD | 9 sec | 100 SP

Back to Top