.:Professor Skills:.





High Wizard


Professor Professor


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Health Conversion (Skill ID# 373, iRO Name: Indulge)
Type Active Max Lv 5
SP CostSkillLV TargetSelf
RequirementsIncrease Spiritual Power Lv 1, Magic Rod Lv 1
EffectConverts 10% of your HP into SP. The higher the skill level the more effective the conversion will be. The conversion rate is 10:1 modified by SkillLV, so a 2000 HP Professor with Health Conversion LV 3 would consume 2000*10%=200 HP and obtain a total of 200*30%=60 SP.
Other Notes
  • Skill is blockable by Stasis
110% of the converted HP
220% of the converted HP
330% of the converted HP
440% of the converted HP
550% of the converted HP

Soul Change (Skill ID# 374, iRO Name: Soul Exhale)
Type Supportive Max Lv 1
SP Cost50 TargetEnemyRange9 cells
RequirementsMagic Rod Lv 3, Spell Breaker Lv 2
Cast Time3 sec (This cast time is fixed for Renewal)
EffectExchange SP of the target with your SP. With this exchange it's not possible for any of the partners to exceed their Maximum SP. If you use this on a monster, you regain 3% of your SP.
You can't use this skill on a monster again that already had Soul Change. You can use this skill in Siege Mode (WoE).
Other Notes
  • Skill is blockable by Stasis

Soul Burn (Skill ID# 375, iRO Name: Soul Siphon)
Type Offensive Max Lv 5
SP Cost70 + 10*SkillLV TargetEnemyRange9 cells
RequirementsCast Cancel Lv 5, Magic Rod Lv 3, Dispell Lv 3
Required ForMind Breaker (Lv 1)
Cool DownMin-Max Lv: 10 / 10 / 10 / 10 / 15 sec
EffectThis skill will burn all SP the target has, thus damaging it with its own SP. Since this damage is done to the mental system, it will be decreased by the target's MDEF.
If you fail this skill, YOUR SP will be drained, and you will damage yourself. The damage is equal to twice the removed SP.
Other Notes
140% Success Rate
250% Success Rate
360% Success Rate
470% Success Rate
570% Success Rate, Damage=2x SP

Mind Breaker (Skill ID# 402)
Type Active Max Lv 5
SP Cost9 + 3*SkillLV TargetEnemyRange9 cells
RequirementsIncrease Spiritual Power Lv 3, Soul Burn Lv 1
Stay Duration30 sec
EffectAttack the mind of the enemy to cause mental breakdown. This decreases enemy's INT MDEF, but it ups their MATK. Success chance is (55+5*SkillLV)%. This is basically Provoke for Magicians.
Other Notes
1MATK +20% MDEF -12% 60% success
2MATK +40% MDEF -24% 65% success
3MATK +60% MDEF -36% 70% success
4MATK +80% MDEF -48% 75% success
5MATK +100% MDEF -60% 80% success

Memorize (Skill ID# 403, iRO Name: Foresight)
Type Active Max Lv 1
SP Cost1 TargetSelf
RequirementsAdvanced Book Lv 5, Free Cast Lv 5, Auto Spell Lv 1
Cast Time5 sec (This cast time is fixed for Renewal)
EffectThe next five Spells you cast have their casting time reduced by 1/2. This effect will last as long as you don't use spells, but will be dispelled upon your death.
Multiple Memorize casts do not stack, recasting resets the counter to 5.
Other Notes
  • Skill's cast time is not affected by dex
  • Skill's cast time is not affected by statuses (Suffragium, etc)

Wall of Fog (Skill ID# 404, iRO Name: Blinding Mist)
Type Offensive Max Lv 1Attack Type Earth Property
SP Cost25 SP TargetGroundRange9 cells
RequirementsDeluge Lv 2, Violent Gale Lv 2
Stay Duration20 sec
Effect Duration10 sec
EffectCreates a wall of fog of 5 x 3 cells perpendicular to the caster (triple the area of the Wizards Ice Wall). Anyone attempting ranged attacks or ranged skills through or into but not OUT OF the fog. Those inside are blinded (Status effect: Blind) for 30 seconds.
For non ground targeted spells, there's a 75% chance that it will miss completely. Ranged attacks have a -75% damage penalty, and -50 HIT penalty. The wall lasts for 20 seconds, and cannot be cast on top of Sage's other ground based skills such as Volcano, Land Protector, and Violent Gale, but you may cast this over Deluge.
If this skill is cast over Deluge, it will last for 40 seconds. You can cast this on top of monsters and you can not have more than 2 Wall of Fog active at any time.
Other Notes
  • You cannot cast more than 2 instances of this skill before the first one expires.
  • Skill is blockable by Stasis

Spider Web (Skill ID# 405, iRO Name: Fiber Lock)
Type Active Max Lv 1
SP Cost50 TargetEnemyRange7 cells
RequirementsDragonology Lv 4
Stay Duration30 sec
Effect Duration8 sec
Item Required1 Cobweb
EffectShoot a spider web to bind a target to a spot for 8 seconds, also reduces the victim's Flee Rate by half.
If target is hit by any fire elemental skill then the target will take 2x the normal damage but the spider web will be destroyed. You can only catch one enemy with each cast and you can not have more than 3 webs active at the same time.
Other Notes
  • You cannot cast more than 3 instances of this skill before the first one expires.
  • Cannot be used in Endless Tower, Orc's Memory Dungeon or Nidhoggur's Nest
  • Skill is blockable by Stasis

Double Casting (Skill ID# 482, iRO Name: Double Bolt)
Type Active Max Lv 5
SP Cost35 + 5*SkillLV TargetSelf
RequirementsAuto Spell Lv 1
Stay Duration90 sec
Cast Time2 sec + 20% of original cast time as fixed cast time (Renewal only)
EffectDuring the skill's duration, all Bolt-type spells (including Auto-Spells) have a chance of being casted a second time instantly.
Other Notes
  • Skill's cast time is not affected by dex
140% Chance
250% Chance
360% Chance
470% Chance
580% Chance

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