Using the Magic Gear basic equipment, fire's a rocket punch at an enemy at long range. Attack increases as caster's Dex gets higher. Max range 11 cells.
Pull out deadly drills from the Madogear to inflict damage and nullify Defensive magic skills cast on the target. Nullifies [Kyrie Eleison, Assumptio, Mental Strength, Gentle Touch-Change, Gentle Touch-Revitalize, Auto Guard, Reflect Shield, Defending Aura, Reflect Damage, Prestige, and Banding]. Requires a Pile Bunker to cast.
Shoot a large-caliber gun equipped on Madogear and attack enemies. Consume 1 Vulcan Bullet to activate the skill. Atk increases as caster's DEX gets higher. Range 13 cells.
Set flames on the ground with a Flame Thrower to deal fire property damage and inflict [Ignition] status to all targets that are inside the area of effect. Must have a [Flame Thrower] equipped. Consumes 1 Magic Gear Fuel and 20 SP.
Other Notes
You cannot cast more than 5 instances of this skill before the first one expires.
Level
Description
1
Fire Property Attack 600% / 30% Chance to cause [Ignition] status
2
Fire Property Attack 900% / 40% Chance to cause [Ignition] status
3
Fire Property Attack 1200% / 50% Chance to cause [Ignition] status
Cold Slower[Skill can hit trap-type skill](Skill ID# 2260)
Use a quick freezer to deal water property damage to all enemies in range.
May inflict [Freezing] or [Freeze] status to all targets inside the area of effect. Consumes 1 Liquid Condensed Bullet and 1 Magic Gear Fuel.
Launch the cannon equipped on the Madogear (Magic Gear) to deal blast damage to the target. Deals lower damage on larger targets. Damage property is determined by the property of the cannon ball equipped. 1 Magic Gear Fuel and 1 cannon ball are required.
The magic gear hovers off the ground, allowing it to move over traps and ground targeted skills without effect. Slightly increases movement speed. Requires the magic gear equipment Hovering Booster equipped and consumes 1 Magic Gear Fuel.
Front Side Slide(Skill ID# 2264, iRO Name: Front Slide)
Restructures the magic gear body to be more defensive and add over-heat limit. Overheating causes the Magic Gear to take continuous damage over time. Overheat limit increases the point at which the gear will Overheat.
Other Notes
Level
Description
1
+40 DEF, Overheat Limit +200
2
+60 DEF, Overheat Limit +280
3
+80 DEF, Overheat Limit +360
4
+100 DEF, Overheat Limit +450
Self Destruction[Skill can hit trap-type skill](Skill ID# 2267, iRO Name: Suicidal Destruction)
Make the Magic Gear self-destruct dealing huge damage in an area around it. Caster will lose the Magic Gear and all SP will be consumed. A [Suicide Device] is required to use this skill. Consumes 3 Magic Gear Fuel.
Changes the Magic Gear's elemental property. The Point Stone used to cast this skill determines the new elemental property. Must have a [Shape Shifter] equipped. Consumes 2 Magic Gear Fuel.
Other Notes
Skill's cast time is not affected by dex
Skill's cast time is not affected by statuses (Suffragium, etc)
Skill's cast time is not affected by item bonuses (equip, cards)
Level
iRO Description
1
Change to fire property / Consume 1 Scarlet Points
2
Change to earth property / Consume 1 Lime Green Points
3
Change to wind property / Consume 1 Yellow Wish Points
4
Change to water property / Consume 1 Indigo Points
Scan a 15 x 15 cells area around the caster with a infrared scanner to detect and unhide any hidden enemies. Affected targets will have their flee rate decreased by 30%. (Chance of success is 100%.)
Creates a strong magnetic field around you, preventing all enemies from moving. The effect doesn't work if you or the enemy are in hovering status. Maintaining the magnetic field rapidly drains your SP. Requires the magic gear equipment Magnetic Field Generator equipped.
Other Notes
Level
Description
1
Prevents movement for 4 secs. / 50 SP reduction per sec.
2
Prevents movement for 6 secs. / 50 SP reduction per sec.
3
Prevents movement for 8 secs. / 50 SP reduction per sec.
Creates a strong energy barrier around the caster, increasing DEF and MDEF of all targets in the area of effect and preventing all long-range attacks from damaging the targets. Requires a [Barrier Builder] and consumes 1 Magic Gear Fuel.
Generates a 5x5 cell stealth barrier around the caster, cloaking all targets within the area of effect. All targets cloaked by Stealth Field will be semi-visible, and they cannot be targeted by skills. Continually drains caster's SP while the skill is active and reduces 20% of caster's movement speed. If two stealth fields overlap, it cancels the effect. Requires a [Camouflage Generator] and consume 2 Magic Gear Fuel.
Allows recovery (repair) of your own or other Magic Gears. Requires the caster to have a [Repair Kit] equipped and a Repair A, B or C potion in inventory. Consumes 1 Magic Gear Fuel.
Other Notes
Level
Description
1
Cast Range 5 Cell / MaxHP 4% recovery / Requires Repair A Potion
2
Cast Range 6 Cell / MaxHP 7% recovery / Requires Repair A Potion
3
Cast Range 7 Cell / MaxHP 13% recovery / Requires Repair B Potion
4
Cast Range 8 Cell / MaxHP 17% recovery / Requires Repair B Potion
5
Cast Range 9 Cell / MaxHP 23% recovery / Requires Repair C Potion
Strikes a target with an axe dealing damage and cause stun effect. When using an axe type weapon, there is a low chance to auto-casting Axe Boomerang. Caster's STR and DEX increases the damage of this skill.
Other Notes
Level
Description
1
400% ATK
2
500% ATK
3
600% ATK
4
700% ATK
5
800% ATK
Axe Tornado[Skill can hit trap-type skill](Skill ID# 2280)
This is an Axe exclusive skill (One-handed, Two-handed). Spins an exe rapidly to cause a tornado, deals damage to all targets around the caster within the area of effect. Caster's VIT increases the damage. Consumes a certain amount of HP when used.
Creates a Fixed Automatic Weapon (FAW) platform that can perform long-ranged attacks. You can set a maximum of 2 active FAWs. Requires 2 Steel, 1 Iron, 1 Mini Furnace and 1 Oridecon Hammer to create.
Other Notes
You cannot cast more than 2 instances of this skill before the first one expires.
Skill's cast time is not affected by dex
Skill's cast time is not affected by statuses (Suffragium, etc)
Skill's cast time is not affected by item bonuses (equip, cards)
Creates a Fixed Automatic Weapon (FAW) platform that can perform long-ranged magic attacks. You can set a maximum of 2 active FAWs. Requires 1 Mini Furnace, 1 Oridecon Hammer, 2 Iron, 1 Brigan, and 1 of Red Blood / Green Live / Wind of Verdure / Crystal Blue.
Other Notes
You cannot cast more than 2 instances of this skill before the first one expires.
Skill's cast time is not affected by dex
Skill's cast time is not affected by statuses (Suffragium, etc)
Skill's cast time is not affected by item bonuses (equip, cards)
Cause Lava to erupt from the ground in the targeted cell for 5 seconds in a 7x7 area, dealing damage and inflicting stun and burning effect on the affected targets. Erupted lava lasts for 5 seconds, you can create up to 3 active Lava eruption.
Other Notes
You cannot cast more than 3 instances of this skill before the first one expires.
Spell effects do not overlap
Only cells with a shootable path will be placed
Level
Fixed damage per 0.5 second / Chance to cause Stun & Burning effect
1
1000 / 10%
2
1200 / 20%
3
1400 / 30%
4
1600 / 40%
5
1800 / 50%
Full Throttle(Skill ID# 5014)
Type
Active / Buff
Max Lv
5
Target
Self
Stay Duration
Min-Max Lv: 10 / 15 / 20 / 25 / 30 sec
Effect Duration
10 sec
Cool Down
1800 sec
Cast Delay
0.5 sec
Effect
Exceed the limits of the body by sacrificing your own vitality to strengthen yourself for a short time. You will become horribly exhausted after the skill's duration. All stats +20%. Fully restores HP when cast and increases movement speed for the duration of the skill.
After the skill duration ends, you will be inflicted with 'Rebound' status. During 'rebound status', your movement speed is lowered and your natural HP/SP recovery is disabled.
This skill cannot be removed by dispel or clearance.
Other Notes
Level
Description
1
Duration: 10 seconds / Consumes 6% Max SP per second
2
Duration: 15 seconds / Consumes 4% Max SP per second
3
Duration: 20 seconds / Consumes 3% Max SP per second
4
Duration: 25 seconds / Consumes 2% Max SP per second
5
Duration: 30 seconds / Consumes 1% Max SP per second