Renewal
.:Priest Skills:.
 


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Increase Spiritual Power (Skill ID# 9, iRO Name: Increase SP Recovery)
Type Passive Max Lv 10
Required ForResurrection (Lv 4), Assumptio (Lv 3, High Priest), Basilica (Lv 1, High Priest), Meditatio (Lv 5, High Priest)
EffectRecovers (Maximum SP/500 + 3)*SkillLV SP per 10 full seconds when standing still and increases the efficiency of SP recovering items by +2% per SkillLV.
Other Notes
  • Skill is blockable by Stasis
LevelDescription
1+3SP/10sec,items +2%
2+6SP/10sec,items +4%
3+9SP/10sec,items +6%
4+12SP/10sec,items +8%
5+15SP/10sec,items +10%
6+18SP/10sec,items +12%
7+21SP/10sec,items +14%
8+24SP/10sec,items +16%
9+27SP/10sec,items +18%
10+30SP/10sec,items +20%

Safety Wall (Skill ID# 12)
Type Active Max Lv 10Attack Type Sense / Ghost Property
SP CostL1-3: 30, L4-6: 35, L7-10: 40 TargetGroundRange9 cells
RequirementsAspersio Lv 4, Sanctuary Lv 3
Required ForMagnus Exorcismus (Lv 1)
Stay DurationMin-Max Lv: 5 / 10 / 15 / 20 / 25 / 30 / 35 / 40 / 45 / 50 sec
Cast TimeMin-Max Lv: 4 / 3.6 / 3.2 / 2.8 / 2.4 / 2 / 1.6 / 1.2 / 0.8 / 0.4 sec + 20% of original cast time as fixed cast time (Renewal only)
Item Required1 Blue Gemstone
EffectCreates a Safety Wall effect in 1 cell. The effect will protect anyone standing on that cell from 1+SkillLV Physical attacks. The attacks do not have to hit to count against the total number of protected hits. Multiple Safety Walls do not stack on one cell.
Skills from monsters closer than 4 cells are considered as melee attacks.
Other Notes
  • Cannot be used in Sealed Shrine
  • Spell cannot be stacked
  • Skill is blockable by Stasis
LevelDescription
12 Protected Hits
23 Protected Hits
34 Protected Hits
45 Protected Hits
56 Protected Hits
67 Protected Hits
78 Protected Hits
89 Protected Hits
910 Protected Hitst
1011 Protected Hits

Resurrection (Skill ID# 54)
Type Active Max Lv 4Attack Type Holy, Long Range, Magic attack
SP Cost60 TargetPlayerRange9 cells
RequirementsRecovery Lv 1, Increase Spiritual Power Lv 4
Required ForTurn Undead (Lv 1)
Cast TimeMin-Max Lv: 6 / 4 / 2 / 0 sec + 20% of original cast time as fixed cast time (Renewal only)
Item Required1 Blue Gemstone
EffectReturns a dead character to life with the indicated percentage of HP restored (see list below). When used on Undead property monsters, it has a chance to instantly kill or at least damage in the same way as Turn Undead at the same level.
Other Notes
  • Skill is blockable by Stasis
LevelDescription
1Revive at 10% HP
2Revive at 30% HP
3Revive at 50% HP
4Revive at 80% HP

Mace Mastery (Skill ID# 65)
Type Passive Max Lv 10
Required ForMana Recharge (Lv 10, High Priest)
EffectIncreases damage with Maces by +3*SkillLV. This damage ignores modification from Armor and VIT defense, but not from Elemental and Card modifiers and applies to all hits for multi hit attacks.
Other Notes
LevelDescription
1ATK +3
2ATK +6
3ATK +9
4ATK +12
5ATK +15
6ATK +18
7ATK +21
8ATK +24
9ATK +27
10ATK +30

Impositio Manus (Skill ID# 66)
Type Active Max Lv 5
SP Cost10 + 3*SkillLV TargetPlayerRange9 cells
Required ForSuffragium (Lv 2), Aspersio (Lv 3), Assumptio (Lv 3, High Priest)
Stay Duration60 sec
EffectGives the Impositio Manus effect to the target. This effect increases the targets minimum and maximum weapon ATK (even with bare hand) by 5*SkillLV.
This means the damage is modified by Size and reduced by DEF (both Armor and VIT). Can be used on self.
You can change weapons at any time during the effect of this spell without disrupting it. When a second instance is cast on a target, then it will replace the first instance.
Other Notes
  • Skill is blockable by Stasis
LevelDescription
1ATK +5
2ATK +10
3ATK +15
4ATK +20
5ATK +25

Suffragium (Skill ID# 67)
Type Active Max Lv 3
SP Cost8 TargetPlayerRange9 cells
RequirementsImpositio Manus Lv 2
Stay DurationMin-Max Lv: 30 / 20 / 10 sec
EffectReduces Cast Time of the next spell cast by target (if started within the duration). Has no effect on a spell that is already being cast (will effect the next spell instead). The casting of a 0 Cast Time spell will use up the effect with no benefit.
Cannot be cast on self. When a second instance is cast on a target, then it will replace the first instance.
Other Notes
LevelDescription
1-15% Cast Time, 30 secs
2-30% Cast Time, 20 secs
3-45% Cast Time, 10 secs

Aspersio (Skill ID# 68)
Type Active Max Lv 5Attack Type Holy, Long Range, Magic attack
SP Cost10 + 4*SkillLV TargetPlayerRange9 cells
RequirementsAqua Benedicta Lv 1, Impositio Manus Lv 3
Required ForSafety Wall (Lv 4), Benedictio Sanctissimi Sacramenti (Lv 5), Meditatio (Lv 3, High Priest), Duple Light (Lv 1, Arch Bishop)
Stay DurationMin-Max Lv: 60 / 90 / 120 / 150 / 180 sec
Item Required1 Holy Water
EffectAspersio changes your own or an Allies weapon property to Holy. Changing or removing the weapon will cancel the effect prematurely. When a second weapon enchanting spell effect (from Enchant Poison or Aspersio currently) is cast on a target, then it will replace the first spell effect.
Aspersio can also be used as a weak attack. Using shift-click, you can target an Undead property or Demon family monsters and inflict 40 points of Holy property damage that ignores all defenses. Against other kinds of monsters, it does no damage, but consumes the Holy Water and SP anyway.
Other Notes
  • Skill is blockable by Stasis
LevelDescription
1Lasts 60Secs
2Lasts 90Secs
3Lasts 120Secs
4Lasts 150Secs
5Lasts 180Secs

Benedictio Sanctissimi Sacramenti [Ensemble Skill] (Skill ID# 69, iRO Name: B.S Sacramenti)
Type Active Max Lv 5Attack Type Holy, Long Range, Magic attack
SP Cost20 (10 for each supporting character) TargetGroundRange9 cells
RequirementsGloria Lv 3, Aspersio Lv 5
Stay DurationMin-Max Lv: 40 / 80 / 120 / 160 / 200 sec
EffectThis skill changes the elemental property of all characters in a 3x3 area around the targeted cell to Holy1.
It also does an amount of Holy damage equal to half the power of a Heal of the same Skill Level to Undead property and Demon family monsters in the area of effect.
It requires one Priest, Acolyte or Monk in the cells on the right and left side of the caster to work (yes, that means the caster and 2 extra characters).
Other Notes
LevelDescription
140 Seconds
280 Seconds
3120 Seconds
4160 Seconds
5200 Seconds

Sanctuary (Skill ID# 70)
Type Active Max Lv 10Attack Type Holy, Long Range, Area, Magic attack
SP Cost12 + 3*SkillLV TargetGroundRange9 cells
Knockback1 cell(s)
RequirementsHeal Lv 1
Required ForSafety Wall (Lv 3)
Stay DurationMin-Max Lv: 4 / 7 / 10 / 13 / 16 / 19 / 22 / 25 / 28 / 31 sec
Cast Time5 sec + 20% of original cast time as fixed cast time (Renewal only)
Item Required1 Blue Gemstone
EffectCreates a 5x5 area sanctuary effect around the targeted cell. Characters and non-undead/demon monsters within the sanctuary are healed (see amount below) once a second unless at Maximum HP.
Undead property and Demon family monsters take Holy property damage equal to half the sanctuary's heal, rounded down and are knocked back out of the effect each time. The maximum number of valid healing targets is equal to 6+2*SkillLV, the maximum number of valid damage targets is equal to 3+SkillLV.
The spell affecting one player or monster once is counted as 1 target. If it affects a player or monster more than once, then it will count as a valid target more than once. If the maximum number of valid targets is exceeded, the spell will come to an end prematurely.
Valid targets are determined by the following priority:
1/ Player with Current HP less than Maximum HP.
2/ Non-Undead property/Demon family monsters with Current HP less than Maximum HP.
3/ Undead property and Demon family monsters.
Multiple Sanctuaries can be stacked on each other and as long as the maximum number of valid targets is not exceeded, each will last to their full duration.
Note: Sanctuary is the one of the two only means of healing the Emperium in the War of Emperium battles. While it is a skill that is by no means essential to have in a War of Emperium priest, have one or more priests with a high level of the skill in a guild could be very useful.
Other Notes
  • Spell effects do not overlap
  • Only cells with a shootable path will be placed
  • Skill is blockable by Stasis
LevelDescription
1100 HP, 50 Damage
2200 HP, 100 Damage
3300 HP, 150 Damage
4400 HP, 200 Damage
5500 HP, 250 Damage
6600 HP, 300 Damage
7777 HP, 388 Damage
8777 HP, 388 Damage
9777 HP, 388 Damage
10777 HP, 388 Damage

Slow Poison (Skill ID# 71)
Type Active Max Lv 4
SP Cost4 + 2*SkillLV TargetPlayerRange9 cells
Stay DurationMin-Max Lv: 10 / 20 / 30 / 40 sec
EffectStops damage from a Poison effect and allows you to recover HP/SP normally. However, does not actually cancel the Poison effect, so the DEF reduction effect is still a problem.
Other Notes
LevelDescription
1Lasts 10 Seconds
2Lasts 20 Seconds
3Lasts 30 Seconds
4Lasts 40 Seconds

Recovery (Skill ID# 72, iRO Name: Status Recovery )
Type Active Max Lv 1
SP Cost5 TargetPlayerRange9 cells
Required ForResurrection (Lv 1), Slow Poison (Lv 1, High Priest), Lauda Agnus (Lv 1, Arch Bishop)
Effect Duration30 sec
EffectCures Frozen and Stunned effects on players. Causes non-Undead property monsters to lose their target. Passive monsters will stop attacking, while aggressive monsters will choose a new target.
Recovery may inflict Blind effect on Undead property monsters. The chance of this occurring is equal to (100 - (MonsterINT/2 + MonsterVIT/3 + MonsterLUK/10)) %. A successful blinding will be accompanied by the usual chirping sound.
The duration of the Blind effect is believed to be 30 * (100 - (MonsterINT + MonsterVIT)/2)/100 seconds. One Blind effect cannot overlap another.
Other Notes
  • Skill is blockable by Stasis

Kyrie Eleison (Skill ID# 73)
Type Active Max Lv 10
SP Cost20 + 5*[(SkillLV - 1)/3 rounded down] TargetPlayerRange9 cells
RequirementsAngelus Lv 2
Required ForGloria (Lv 4), Basilica (Lv 3, High Priest), Praefatio (Lv 1, Arch Bishop)
Stay Duration120 sec
Cast Time2 sec + 20% of original cast time as fixed cast time (Renewal only)
EffectCreates a Kyrie Eleison effect on the target character. This effect will block MaxHPofTarget*(10+2*SkillLV)% damage OR (5+SkillLV/2) hits, whichever is reached first.
Damage in excess of the amount blocked will transfer through and count as a hit of lowered damage. Hits are only assessed when a blow would normally land and not for every swing by a monster (despite showing an "Auto Guard" graphic with every swing for the effected player and a miss for every other player).
Any Magic attack will do full damage to the affected target, while still counting against the maximum damage and number of hits of Kyrie Eleison. Casting Holy Light or Assumptio on someone with this effect will cancel it entirely. When a second instance is cast on a target, then it will replace the first instance.
Other Notes
LevelDescription
112% of Maximum HP, 5 attacks
214% of Maximum HP, 6 attacks
316% of Maximum HP, 6 attacks
418% of Maximum HP, 7 attacks
520% of Maximum HP, 7 attacks
622% of Maximum HP, 8 attacks
724% of Maximum HP, 8 attacks
826% of Maximum HP, 9 attacks
928% of Maximum HP, 9 attacks
1030% of Maximum HP, 10 attacks

Magnificat (Skill ID# 74)
Type Active Max Lv 5
SP Cost40 TargetSelfRangeVisual range
Required ForGloria (Lv 3)
Stay DurationMin-Max Lv: 30 / 45 / 60 / 75 / 90 sec
Cast Time4 sec + 20% of original cast time as fixed cast time (Renewal only)
EffectIncreases the natural HP and natural SP recovery speed to 200% for all affected party members. This does not affect the Increase Recuperative and Spiritual Power skills. When a second instance is cast, then it will replace the first instance on any affected targets.
Other Notes
  • Skill is blockable by Stasis
LevelDescription
1Lasts 30 Seconds
2Lasts 45 Seconds
3Lasts 60 Seconds
4Lasts 75 Seconds
5Lasts 90 Seconds

Gloria (Skill ID# 75)
Type Active Max Lv 5
SP Cost20 TargetSelfRangeVisual range
RequirementsKyrie Eleison Lv 4, Magnificat Lv 3
Required ForBenedictio Sanctissimi Sacramenti (Lv 3), Basilica (Lv 2, High Priest)
Stay DurationMin-Max Lv: 10 / 15 / 20 / 25 / 30 sec
EffectGives the Gloria effect to all characters in party near the caster. The Gloria effect adds LUK +30. When a second instance is cast, then it will replace the first instance on any affected targets.
Other Notes
LevelDescription
1Lasts 10 Seconds
2Lasts 15 Seconds
3Lasts 20 Seconds
4Lasts 25 Seconds
5Lasts 30 Seconds

Lex Divina (Skill ID# 76)
Type Active Max Lv 10
SP CostLV 1-5 20; LV 6-10 30-2*SkillLV TargetEnemyRange5 cells
RequirementsRuwach Lv 1
Required ForTurn Undead (Lv 3), Lex Aeterna (Lv 5), Meditatio (Lv 5, High Priest)
Stay DurationMin-Max Lv: 30 / 35 / 40 / 45 / 50 / 60 / 60 / 60 / 60 / 60 sec
EffectThis skill has a chance of inflicting the Silence status on the selected target. Does not work against Boss monsters. The chance is equal to 100 - (TargetVIT + TargetLUK/8) + INT/15 %.
Casting this spell on a target that is already silenced will remove the silence status.
Other Notes
  • Skill is blockable by Stasis
LevelDescription
1Lasts 30 Seconds
2Lasts 35 Seconds
3Lasts 40 Seconds
4Lasts 45 Seconds
5Lasts 50 Seconds
6Lasts 60 Seconds
7Lasts 60 Seconds
8Lasts 60 Seconds
9Lasts 60 Seconds
10Lasts 60 Seconds

Turn Undead (Skill ID# 77)
Type Offensive Max Lv 10Attack Type Holy Property
SP Cost20 TargetEnemyRange5 cells
RequirementsResurrection Lv 1, Lex Divina Lv 3
Required ForMagnus Exorcismus (Lv 3), Judex (Lv 1, Arch Bishop)
Cast Time1 sec + 20% of original cast time as fixed cast time (Renewal only)
EffectThis skill only works on Undead property monsters, although it will cast on other types of monsters. Has a [(20*SkillLV) + LUK + INT + BaseLV + (1 - TargetHP/TargetMaxHP)*200]/1000 % (with a max 70%) chance to do holy damage equal to current HP on an Undead property monster.
On failure, an Undead property monster will take Holy property damage equal to [BaseLV + INT + 10*SkillLV]. Does not work against Boss monsters.
Other Notes
  • Skill is blockable by Stasis

Lex Aeterna (Skill ID# 78)
Type Active Max Lv 1
SP Cost10 TargetEnemyRange9 cells
RequirementsLex Divina Lv 5
Required ForMagnus Exorcismus (Lv 1)
Stay Duration600 sec
EffectThe target will take double damage from the next damage source. Healing, misses and status effects do not trigger the effect. Cannot be cast on a Frozen or Stone Cursed target.
Other Notes
  • Skill is blockable by Stasis

Magnus Exorcismus (Skill ID# 79)
Type Active Max Lv 10Attack Type Holy, Long Range, Area, Magic attack
SP Cost38 + 2*SkillLV TargetGroundRange9 cells
RequirementsSafety Wall Lv 1, Lex Aeterna Lv 1, Turn Undead Lv 3
Required ForAdoramus (Lv 1, Arch Bishop)
Stay DurationMin-Max Lv: 5 / 6 / 7 / 8 / 9 / 10 / 11 / 12 / 13 / 14 sec
Cast Time15 sec + 20% of original cast time as fixed cast time (Renewal only)
Item Required1 Blue Gemstone
EffectCalls down a Grand Cross in a 7x7 area around the targeted cell. Any Demon family and Undead property monsters entering the area of the effect suffer Holy property damage of MATK*SkillLV per wave. Waves occur approximately every 3 seconds and each wave appears to hit SkillLV times.
Therefore, there is a certain maximum number of waves than any one monster can be affected during the duration of the spell (there will be less waves if the monster enters late or is knocked back out for any reason).
As it creates an effect on the ground, Magnus Exorcismus cannot stack with other ground effect skills (e.g. Pneuma and Safety Wall).
Other Notes
  • Spell effects do not overlap
  • Only cells with a shootable path will be placed
  • Skill is blockable by Stasis
LevelDescription
11 Hits
22 Hits
33 Hits
44 Hits
55 Hits
66 Hits
77 Hits
88 Hits
99 Hits
1010 Hits

Redemptio [Quest Skill] (Skill ID# 1014)
Type Supportive Max Lv 1Attack Type Holy Property
SP Cost400 TargetSelfRangeUnknown (entire screen?)
Cast Time4 sec + 20% of original cast time as fixed cast time (Renewal only)
EffectKill yourself (and receive EXP penalty), but revive all other dead party members near you.
All revived players will have recovered 50% of their HP. The more party members you revive, the less EXP penalty you get.
Casting time is 4 seconds, and this skill ignores DEX for casting time reduction. Will not work if your current EXP is below 1%.
Editor's Note: I speculate the EXP loss to be (1-Resurrected Members)*0.01%
Other Notes
  • Skill's cast time is not affected by dex
Can be learnt from Priest Platinum Skills Quests


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