Renewal
.:Skill Search:.



Warm Wind (Skill ID# 425, iRO Name: Mild Wind)
Type Active Max Lv 7Attack Type Earth Property, Weapon
SP Cost20 for LV 1-4, 50 for the rest TargetSelf
Requirements (May vary for different classes, view skill by classes is recommended)
Peaceful Rest Lv 5, Enjoyable Rest Lv 5, Fighting Chant Lv 5
Stay Duration300 sec
EffectThis skill changes your attack element according to used skill level. When the weapon is removed or changed, the enchant remains for all except the Holy element.
Other Notes
LevelDescription
1Earth
2Wind
3Water
4Fire
5Ghost
6Shadow
7Holy

Warmer (Skill ID# 2452)
Type Active / Damage Max Lv 5Attack Type Fire Property, Magic
SP CostUnknownTargetGroundRange9 cells
Requirements (May vary for different classes, view skill by classes is recommended)
Volcano Lv 1, Violent Gale Lv 1
Required ForArrullo (Lv 2, Sorcerer), Summon Agni (Lv 3, Sorcerer)
Stay DurationMin-Max Lv: 40 / 45 / 50 / 55 / 60 sec
Cast TimeMin-Max Lv: 2.2 / 2.4 / 2.6 / 2.8 / 3 sec
Fixed Cast TimeMin-Max Lv: 1.8 / 1.6 / 1.4 / 1.2 / 1 sec (Renewal only)
Cool DownMin-Max Lv: 35 / 40 / 45 / 50 / 55 sec
Cast Delay1 sec
EffectCancels Freezing and Frozen status in 7x7 AoE and prevents Freezing and Frozen for a certain duration. Also heals the target(s) every second for some amount of hp.
Other Notes
  • Only cells with a shootable path will be placed
  • Removed if hit by Fire Rain skill

Warmth of the Moon (Skill ID# 429, iRO Name: Lunar Heat)
Type Active Max Lv 3Attack Type Use Weapon Property, Weapon
SP Cost20 + see below TargetSelfRange1 cells
Area3x3 cells Knockback2 cell(s)
Requirements (May vary for different classes, view skill by classes is recommended)
Feeling of the Sun, Moon and Stars Lv 2
Stay DurationMin-Max Lv: 10 / 20 / 60 sec
Cast Delay[Pre-Renewal: 1 sec]
[Renewal: None]
EffectYou can use this skill anytime in a map designated as "Place of the Moon" (in other maps the skill don't trigger and the SP is not spent).
When this skill is used, it creates an offensive barrier around you, affecting 3x3 cells centered on you. It deals 100% damage to monsters right next to you, and push them back by 2 cells. Enemy players receive SP damage instead of HP, and no push back.
Every time the barrier hits, it takes away 2 SP. If you do not have enough SP, the barrier will disappear without making damage.
Other Notes
  • Cannot be used in Battleground maps
  • Skill ignores Land Protector
LevelDescription
1lasts 10 sec
2lasts 20 sec
3lasts 60 sec

Warmth of the Stars (Skill ID# 430, iRO Name: Stellar Heat)
Type Active Max Lv 3Attack Type Use Weapon Property, Weapon
SP Cost10 + see below TargetSelfRange1 cells
Area3x3 cells Knockback2 cell(s)
Requirements (May vary for different classes, view skill by classes is recommended)
Feeling of the Sun, Moon and Stars Lv 3
Stay DurationMin-Max Lv: 10 / 20 / 60 sec
Cast Delay[Pre-Renewal: 1 sec]
[Renewal: None]
EffectYou can use this skill anytime in a map designated as "Place of the Stars" (in other maps the skill don't trigger and the SP is not spent).
When this skill is used, it creates an offensive barrier around you, affecting 3x3 cells centered on you. It deals 100% damage to monsters right next to you, and push them back by 2 cells. Enemy players receive SP damage instead of HP, and no push back.
Every time the barrier hits, it takes away 2 SP. If you do not have enough SP, the barrier will disappear without making damage.
Other Notes
  • Cannot be used in Battleground maps
  • Skill ignores Land Protector
LevelDescription
1lasts 10 sec
2lasts 20 sec
3lasts 60 sec

Warmth of the Sun (Skill ID# 428, iRO Name: Solar Heat)
Type Active Max Lv 3Attack Type Use Weapon Property, Weapon
SP Cost20 + see below TargetSelfRange1 cells
Area3x3 cells Knockback2 cell(s)
Requirements (May vary for different classes, view skill by classes is recommended)
Feeling of the Sun, Moon and Stars Lv 1
Stay DurationMin-Max Lv: 10 / 20 / 60 sec
Cast Delay[Pre-Renewal: 1 sec]
[Renewal: None]
EffectYou can use this skill anytime in a map designated as "Place of the Sun" (in other maps the skill don't trigger and the SP is not spent).
When this skill is used, it creates an offensive barrier around you, affecting 3x3 cells centered on you. It deals 100% damage to monsters right next to you, and push them back by 2 cells. Enemy players receive SP damage instead of HP, and no push back.
Every time the barrier hits, it takes away 2 SP. If you do not have enough SP, the barrier will disappear without making damage.
Other Notes
  • Cannot be used in Battleground maps
  • Skill ignores Land Protector
LevelDescription
1lasts 10 sec
2lasts 20 sec
3lasts 60 sec

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