Renewal
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Blast Mine (Skill ID# 122)
Type Active, Trap Max Lv 5Attack Type Wind, Misc
SP Cost10 TargetGroundRange3 cells
Area3 x 3 cells
Requirements (May vary for different classes, view skill by classes is recommended)
Land Mine Lv 1, Sandman Lv 1, Freezing Trap Lv 1
Required ForClaymore Trap (Lv 1, Hunter)
Stay DurationMin-Max Lv: 25 / 20 / 15 / 10 / 5 sec
Fixed Cast Time1 sec (Renewal only)
Cast Delay1 sec
Item Required1 Trap
EffectA Blast mine is a visible trap that explodes 30 - 5*SkillLV seconds after it is set or when an enemy steps on it, hits a 3x3 area around the target cell for [(50+DEX/2)*(1+INT/100)*SkillLV] damage.
This skill ignores DEF and MDEF and damage modification cards for size and family, but not elemental property. This trap will affect Players in PVP zones, including the user. The caster can move the trap before it's activated.
Other Notes
  • Skill ignores target's flee
  • Skill ignores target's defense cards
  • Spell cannot be stacked
  • Spell cannot be cast near/on targets
  • Removed if hit by Fire Rain skill
  • Skill range affected by Research Trap
  • Skill does not affect players with Hovering active
  • Skill can be used while riding a Warg
LevelDescription
1Explode after 25secs
2Explode after 20secs
3Explode after 15secs
4Explode after 10secs
5Explode after 5secs


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