.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Champion Chen / Dark Martial Arts Master (Re-Stats)   (QUEST_CHEN)   Mob-ID#2244
Elements
HP 300
Level 130
Race Demi-Human
Property
Water 4
Size Medium
Hit(100%) 231
Flee(95%) 406 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.77s
Attack 103-126 Base Exp / HP 0:1
Def 25 Job Exp / HP 0:1
Magic Def 56 Delay After Hit Very Short
Atk Range 1 cells Str 122 Int 130
Spell Range 10 cells Agi 81 Dex 201
Sight Range 12 cells Vit 83 Luk 61
que_lhz(8)
- Human Experimentation Laboratory F4
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
-50%
Earth
100%
Fire
0%
Wind
200%
Poison
25%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%

Chen (Re-Stats)   (CHEN)   Mob-ID#2224
Elements
HP 218721
Level 141
Race Demon
Property
Water 4
Size Medium
Hit(100%) 235
Flee(95%) 315 Base Exp 25684
Walk Speed Average Job Exp 19810
Atk Delay 1.15s
Attack 2501-3501 Base Exp / HP 0.117:1
Def 125 Job Exp / HP 0.091:1
Magic Def 56 Delay After Hit Very Short
Atk Range 1 cells Str 126 Int 123
Spell Range 10 cells Agi 74 Dex 99
Sight Range 12 cells Vit 71 Luk 65
lhz_dun04
- Bio Laboratory F4
 + 42x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
-50%
Earth
100%
Fire
0%
Wind
200%
Poison
25%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops
Monster Skills
Defense disregard attack [Lv 1]
Multi-stage Attack [Lv 5]
Stun Attack [Lv 5]
Water Attribute Attack [Lv 5]

Chepet   (CHEPET)   Mob-ID#1250
Elements
HP 4950
Level 42
Race Demi-Human
Property
Fire 1
Size Medium
Hit(100%) 134
Flee(95%) 182 Base Exp 1518
Walk Speed Very Slow Job Exp 946
Atk Delay 0.67s
Attack 380-440 Base Exp / HP 0.307:1
Def 0 Job Exp / HP 0.191:1
Magic Def 25 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 71
Spell Range 10 cells Agi 72 Dex 65
Sight Range 12 cells Vit 35 Luk 85
3@tower(10)
- The Endless Tower
xmas_dun01
- Toy Factory Warehouse
 + 1x / 20~35 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
150%
Earth
50%
Fire
25%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Slaves
When:
- Slave amount <= 0 (100% chance)

Chepet   (G_CHEPET)   Mob-ID#1444
Elements
HP 4950
Level 42
Race Demi-Human
Property
Fire 1
Size Medium
Hit(100%) 134
Flee(95%) 182 Base Exp 0
Walk Speed Very Slow Job Exp 0
Atk Delay 0.67s
Attack 380-440 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 25 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 71
Spell Range 10 cells Agi 72 Dex 65
Sight Range 12 cells Vit 35 Luk 85
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
150%
Earth
50%
Fire
25%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Monster Skills
Fire Attribute Attack [Lv 5]
Guided Attack [Lv 5]

Christmas Goblin   (G_GOBLINE_XMAS)   Mob-ID#1607
Elements
HP 1176
Level 25
Race Demi-Human
Property
Wind 1
Size Medium
Hit(100%) 98
Flee(95%) 138 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 1.12s
Attack 118-140 Base Exp / HP 0:1
Def 10 Job Exp / HP 0:1
Magic Def 5 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 20
Spell Range 10 cells Agi 53 Dex 38
Sight Range 12 cells Vit 25 Luk 45
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
50%
Earth
150%
Fire
100%
Wind
25%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Christmas Goblin   (EVENT_GOBLINE_XMAS)   Mob-ID#1825
Elements
HP 1176
Level 25
Race Demi-Human
Property
Wind 1
Size Medium
Hit(100%) 98
Flee(95%) 138 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 1.12s
Attack 118-140 Base Exp / HP 0:1
Def 10 Job Exp / HP 0:1
Magic Def 5 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 20
Spell Range 10 cells Agi 53 Dex 38
Sight Range 12 cells Vit 25 Luk 45
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
50%
Earth
150%
Fire
100%
Wind
25%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Wind Attribute Attack [Lv 2]

Christmas Goblin   (GOBLINE_XMAS)   Mob-ID#1245
Elements
HP 1176
Level 25
Race Demi-Human
Property
Wind 1
Size Medium
Hit(100%) 98
Flee(95%) 138 Base Exp 282
Walk Speed Very Fast Job Exp 171
Atk Delay 1.12s
Attack 118-140 Base Exp / HP 0.24:1
Def 10 Job Exp / HP 0.145:1
Magic Def 5 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 20
Spell Range 10 cells Agi 53 Dex 38
Sight Range 12 cells Vit 25 Luk 45
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
    Neutral
    100%
    Water
    50%
    Earth
    150%
    Fire
    100%
    Wind
    25%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Drops

    Christmas Jakk   (JAKK_XMAS)   Mob-ID#1244
    Elements
    HP 3581
    Level 38
    Race Formless
    Property
    Fire 2
    Size Medium
    Hit(100%) 96
    Flee(95%) 188 Base Exp 1113
    Walk Speed Slow Job Exp 688
    Atk Delay 1.18s
    Attack 315-382 Base Exp / HP 0.311:1
    Def 5 Job Exp / HP 0.192:1
    Magic Def 30 Delay After Hit Average
    Atk Range 1 cells Str 1 Int 43
    Spell Range 10 cells Agi 38 Dex 75
    Sight Range 12 cells Vit 38 Luk 45
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
      Neutral
      100%
      Water
      175%
      Earth
      25%
      Fire
      0%
      Wind
      100%
      Poison
      125%
      Holy
      100%
      Shadow
      100%
      Ghost
      75%
      Undead
      75%
      Drops

      Christmas Orc   (ORC_XMAS)   Mob-ID#1588
      Elements
      HP 1400
      Level 24
      Race Demi-Human
      Property
      Earth 1
      Size Medium
      Hit(100%) 68
      Flee(95%) 133 Base Exp 261
      Walk Speed Slow Job Exp 160
      Atk Delay 1.86s
      Attack 104-126 Base Exp / HP 0.186:1
      Def 10 Job Exp / HP 0.114:1
      Magic Def 5 Delay After Hit Very Short
      Atk Range 1 cells Str 1 Int 25
      Spell Range 10 cells Agi 24 Dex 34
      Sight Range 12 cells Vit 48 Luk 10
      Not found on any map. This monster might be:
      1) not implemented yet,
      2) used in quests, or
      3) summoned as slave by other monsters.
      Mode
        Neutral
        100%
        Water
        100%
        Earth
        100%
        Fire
        150%
        Wind
        50%
        Poison
        125%
        Holy
        100%
        Shadow
        100%
        Ghost
        100%
        Undead
        100%
        Drops

        Christmas Thief   (ANTONIO_)   Mob-ID#1962
        Elements
        HP 15
        Level 10
        Race Demi-Human
        Property
        Neutral 1
        Size Medium
        Hit(100%) 31
        Flee(95%) 185 Base Exp 0
        Walk Speed Very Fast Job Exp 0
        Atk Delay 0.72s
        Attack 13-20 Base Exp / HP 0:1
        Def 100 Job Exp / HP 0:1
        Magic Def 99 Delay After Hit Short
        Atk Range 1 cells Str 1 Int 50
        Spell Range 10 cells Agi 1 Dex 100
        Sight Range 12 cells Vit 1 Luk 100
        Not found on any map. This monster might be:
        1) not implemented yet,
        2) used in quests, or
        3) summoned as slave by other monsters.
        Mode
        • Looter
        Neutral
        100%
        Water
        100%
        Earth
        100%
        Fire
        100%
        Wind
        100%
        Poison
        100%
        Holy
        100%
        Shadow
        100%
        Ghost
        25%
        Undead
        100%

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