.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Bakonawa (Re-Stats)   (BAKONAWA_2)   Mob-ID#2321
Elements
HP 3351884
Level 156
Race Dragon
Property
Water 4
Size Large
Hit(100%) 310
Flee(95%) 468 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay 0.67s
Attack 4801-7302 Base Exp / HP 0:1
Def 472 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Short
Atk Range 10 cells Str 251 Int 70
Spell Range 10 cells Agi 134 Dex 237
Sight Range 12 cells Vit 194 Luk 66
1@ma_b(1)
- Bakonawa Hideout
Mode
  • Immovable
  • Aggressive
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
-50%
Earth
100%
Fire
0%
Wind
200%
Poison
25%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%

Bakonawa (Re-Stats)   (BAKONAWA_3)   Mob-ID#2322
Elements
HP 3351884
Level 156
Race Dragon
Property
Water 4
Size Large
Hit(100%) 310
Flee(95%) 468 Base Exp 2510111
Walk Speed Immovable Job Exp 2345151
Atk Delay 0.67s
Attack 4801-7302 Base Exp / HP 0.749:1
Def 472 Job Exp / HP 0.7:1
Magic Def 0 Delay After Hit Short
Atk Range 10 cells Str 251 Int 70
Spell Range 10 cells Agi 134 Dex 237
Sight Range 12 cells Vit 194 Luk 66
1@ma_b(1)
- Bakonawa Hideout
Mode
  • Immovable
  • Aggressive
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
-50%
Earth
100%
Fire
0%
Wind
200%
Poison
25%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Monster Skills
Bleeding [Lv 2]
Break armor [Lv 10]
Break weapon [Lv 10]
Critical Wounds [Lv 3]
Dark Breath [Lv 5]
Defense disregard attack [Lv 1]
Dragon Fear [Lv 5]
Ice Breath [Lv 5]
Multi-stage Attack [Lv 2]
Power Up [Lv 5]
Random Attack [Lv 5]

Bakonawa (Re-Stats)   (BAKONAWA_1)   Mob-ID#2320
Elements
HP 3351884
Level 156
Race Dragon
Property
Water 4
Size Large
Hit(100%) 310
Flee(95%) 468 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay 0.67s
Attack 4801-7302 Base Exp / HP 0:1
Def 472 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Short
Atk Range 10 cells Str 251 Int 70
Spell Range 10 cells Agi 134 Dex 237
Sight Range 12 cells Vit 194 Luk 66
1@ma_b(1)
- Bakonawa Hideout
Mode
  • Immovable
  • Aggressive
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
-50%
Earth
100%
Fire
0%
Wind
200%
Poison
25%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Monster Skills
Bleeding [Lv 2]
Critical Wounds [Lv 3]
Dark Breath [Lv 4]
Defense disregard attack [Lv 1]
Multi-stage Attack [Lv 2]
Power Up [Lv 3]
Random Attack [Lv 5]

Baphomet   (EVENT_BAPHO)   Mob-ID#1399
Elements
HP 1264000
Level 68
Race Demon
Property
Shadow 3
Size Large
Hit(100%) 240
Flee(95%) 263 Base Exp 261750
Walk Speed Very Fast Job Exp 83685
Atk Delay 0.77s MVP Exp 130875
Attack 1847-2267 Base Exp / HP 0.207:1
Def 35 Job Exp / HP 0.066:1
Magic Def 45 Delay After Hit Average
Atk Range 3 cells Str 1 Int 85
Spell Range 10 cells Agi 152 Dex 120
Sight Range 12 cells Vit 96 Luk 95
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Slaves
When:
- Slave amount <= 3 (100% chance)

Baphomet   (BAPHOMET)   Mob-ID#1039
Elements
HP 668000
Level 81
Race Demon
Property
Shadow 3
Size Large
Hit(100%) 253
Flee(95%) 276 Base Exp 107250
Walk Speed Very Fast Job Exp 37895
Atk Delay 0.77s MVP Exp 53625
Attack 3220-4040 Base Exp / HP 0.161:1
Def 35 Job Exp / HP 0.057:1
Magic Def 45 Delay After Hit Average
Atk Range 2 cells Str 1 Int 85
Spell Range 10 cells Agi 152 Dex 120
Sight Range 12 cells Vit 30 Luk 95
3@tower(1)
- The Endless Tower
prt_maze03
- Labyrinth Forest F3
 + 1x / 120~130 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Break armor [Lv 10]
Dark Breath [Lv 5]
Earthquake [Lv 5]
Guided Attack [Lv 5]
Hell's Judgement [Lv 5]
Power Up [Lv 5]
Soul Strike of Darkness [Lv 10]
Slaves
When:
- On Spawn (100% chance)
When:
- Slave amount <= 3 (100% chance)

Baphomet   (EVENT_BAPHOMET)   Mob-ID#1848
Elements
HP 45000
Level 50
Race Demon
Property
Shadow 3
Size Large
Hit(100%) 130
Flee(95%) 285 Base Exp 1000
Walk Speed Very Fast Job Exp 1000
Atk Delay 0.77s
Attack 1500-3000 Base Exp / HP 0.022:1
Def 10 Job Exp / HP 0.022:1
Magic Def 10 Delay After Hit Average
Atk Range 2 cells Str 1 Int 15
Spell Range 10 cells Agi 60 Dex 160
Sight Range 12 cells Vit 15 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%

Baphomet   (EVENT_BAPHOMET_)   Mob-ID#1897
Elements
HP 668000
Level 81
Race Demon
Property
Shadow 3
Size Large
Hit(100%) 253
Flee(95%) 276 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.77s
Attack 3220-4040 Base Exp / HP 0:1
Def 35 Job Exp / HP 0:1
Magic Def 45 Delay After Hit Average
Atk Range 2 cells Str 1 Int 85
Spell Range 10 cells Agi 152 Dex 120
Sight Range 12 cells Vit 30 Luk 95
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%

Barricade   (BARRICADE_)   Mob-ID#1906
Elements
HP 150
Level 98
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 135
Flee(95%) 299 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 0-0 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range 1 cells Str 1 Int 80
Spell Range 10 cells Agi 17 Dex 126
Sight Range 12 cells Vit 1 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%

Barricade   (BARRICADE)   Mob-ID#1905
Elements
HP 120000
Level 98
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 135
Flee(95%) 299 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 0-0 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 80
Spell Range 10 cells Agi 17 Dex 126
Sight Range 12 cells Vit 1 Luk 20
arug_cas01(20)
- Arunafeltz Guild Castle 1
arug_cas02(20)
- Arunafeltz Guild Castle 2
arug_cas03(20)
- Arunafeltz Guild Castle 3
arug_cas04(20)
- Arunafeltz Guild Castle 4
arug_cas05(20)
- Arunafeltz Guild Castle 5
schg_cas01(22)
- Schwaltzvalt Guild Castle 1
schg_cas02(20)
- Schwaltzvalt Guild Castle 2
schg_cas03(19)
- Schwaltzvalt Guild Castle 3
schg_cas04(22)
- Schwaltzvalt Guild Castle 4
schg_cas05(22)
- Schwaltzvalt Guild Castle 5
Mode
  • Immovable
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%

Beelzebub   (BEELZEBUB_)   Mob-ID#1874
Elements
HP 6666666
Level 98
Race Demon
Property
Ghost 4
Size Large
Hit(100%) 228
Flee(95%) 339 Base Exp 6666666
Walk Speed Very Fast Job Exp 6666666
Atk Delay 0.5s MVP Exp 3333333
Attack 10000-13410 Base Exp / HP 1:1
Def 40 Job Exp / HP 1:1
Magic Def 40 Delay After Hit Short
Atk Range 2 cells Str 6 Int 250
Spell Range 10 cells Agi 110 Dex 166
Sight Range 12 cells Vit 200 Luk 66
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
25%
Holy
100%
Shadow
100%
Ghost
200%
Undead
100%
Drops
Monster Skills
Acid Breath [Lv 1]
Break shield [Lv 10]
Critical Wounds [Lv 3]
Evil Land [Lv 10]
Expulsion [Lv 1]
Hell's Judgement [Lv 2]
Magic Mirror [Lv 1]
Pulse Strike [Lv 5]
Run [Lv 1]
Slow Cast [Lv 5]
Stone Skin [Lv 4]
Vampire Gift [Lv 1]
Wide Petrify [Lv 5]
Wide Soul Drain [Lv 7]
Slaves
When:
- Slave amount <= 5 (100% chance)

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