.:Renewal Item Database:.
Weapon
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50 Attack
30 / MATK 180 Required Lvl 50 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | High Mage High Wizard Professor |
---|---|
Description | Decorated with animal tails, it symbolizes a staff frequently used by a great magician. Strengthens the ice element magic, Storm Gust. INT +4, MATK +180. For every refine level, MDEF +1 and Stormgust damage +1%. When refined to +10 or higher, variable cast time of Stormgust reduces by 8%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bInt,4; bonus bMdef,.@r; bonus2 bSkillAtk,"WZ_STORMGUST",.@r; if (.@r > 9) bonus2 bVariableCastrate,"WZ_STORMGUST",-8; },{},{} |
Dropped By |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
65 Attack
45 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Novice Swordman Mage Archer Merchant Thief Knight Wizard Blacksmith Hunter Assassin Supernovice Crusader Sage Rogue Alchemist Bard / Dancer Soul Linker Ninja Kagerou / Oboro |
---|---|
Description | A short blade with beautiful decoration of gemstone. Refine Level +3: ATK +40, MATK +40. Refine Level +6: Increases physical damage against Medium size monsters by 8%. Random chance to nullifie weapon damage penalty resulting from monster's size for 5 second when dealing physical damage. Refine Level +9: Increases physical damage against Medium size monsters by 20%. Refine Level +12: Nullifies weapon damage penalty resulting from monster's size. When VIP status active: Restore 1 SP for every hit. Increases physical damage against Medium size monsters by 5% Refine Level +8: Nullifies weapon damage penalty resulting from monster's size. Refine Level +9: has low chance to restore 2 SP for every hit for 5 second. |
Item Script |
expand to view script{ .@r = getrefine(); if (.@r>=3) { bonus bBaseAtk,40; bonus bMatk,40; } if (.@r>=6) { bonus2 bAddSize,Size_Medium,8; bonus2 bMagicAddSize,Size_Medium,8; autobonus "{ bonus bNoSizeFix; }",10,5000; } if (.@r>=9) { bonus2 bAddSize,Size_Medium,20; bonus2 bMagicAddSize,Size_Medium,20; } if (.@r>12) { bonus bNoSizeFix; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Spear
Buy
60000z
Sell
30000z
Weight
250 Attack
185 Required Lvl 33 Weapon Lvl 3 Slot 0 Range 3 | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | A spear that is commonly used by mounted knights. |
Item Script | {},{},{} |
Dropped By | No Result |
Buyable At | Click here for a list of venders |
Obtainable From | Old Blue Box |
Type
Weapon
Class
Two-handed Spear
Buy
60000z
Sell
30000z
Weight
250 Attack
185 Required Lvl 33 Weapon Lvl 3 Slot 0 Range 3 | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | A spear that is commonly used by mounted knights. |
Item Script | {},{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Two-handed Spear
Buy
60000z
Sell
30000z
Weight
250 Attack
185 Required Lvl 33 Weapon Lvl 3 Slot 0 Range 3 | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | A spear that is commonly used by mounted knights. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
0 Attack
220 Weapon Lvl 3 Slot 0 Range 3 Refineable No | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | Rental Items A spear that is commonly used by mounted knights. Increases physical damage against Small, Medium and Large size monsters by 50%. When VIP status is active: ATK +10, MATK +10. |
Item Script | { bonus2 bAddSize,Size_All,50; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Spear
Buy
20z
Sell
10z
Weight
225 Attack
225 Required Lvl 160 Weapon Lvl 4 Slot 1 Range 3 | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | A lance imbued with evil spirit. Increase ATK by (Refine Level * Refine Level), up to +15. |
Item Script | { bonus bBaseAtk,pow(min(getrefine(),15),2); },{},{} |
Dropped By |
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50 Attack
30 / MATK 180 Required Lvl 100 Weapon Lvl 3 Slot 0 Property Neutral | |
Applicable Jobs | Arch Bishop Warlock Shura Sorcerer |
---|---|
Description | A staff crafted using a magic stone from the Lapine tribe. Each refine decreases fixed cast time by 1% (does not stack with other fixed cast time effects). MATK + 180. More Information on Combo: |
Item Script | { bonus bFixedCastRate,-getrefine(); },{},{} |
Dropped By |
Laphine Staff [2] [One Hand] Item ID# 1679 (Rafini_Staff_S) | |
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50 Attack
30 / MATK 180 Required Lvl 100 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Novice Mage Acolyte Priest Wizard Supernovice Monk Sage Soul Linker |
---|---|
Description | A staff which is crafted by a stone that is often used when Laphines put magic power into it. MATK +180 Reduces fixed cast time by 1% for every refine level. (This effect does not stack with other fixed cast time effects.) |
Item Script | { bonus bFixedCastRate,-getrefine(); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
30 Attack
70 Required Lvl 20 Weapon Lvl 2 Slot 1 | |
Applicable Jobs | Summoner Spirit Handler |
---|---|
Description | A heavy and large foxtail wand. DEX +1, MaxHP +200 MaxSP +100 Increases long range physical attack by 8%. |
Item Script | { bonus bLongAtkRate,8; bonus bDex,1; bonus bMaxHP,200; bonus bMaxSP,100; bonus bUnbreakableWeapon; },{},{} |
Dropped By |
Type
Weapon
Class
Whip
Buy
20z
Sell
10z
Weight
40 Attack
100 Required Lvl 44 Weapon Lvl 4 Slot 0 Range 2 Gender Female Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | A hefty whip made from toughened snakeskin. DEX + 5, AGI + 1 |
Item Script | { bonus bDex,5; bonus bAgi,1; },{},{} |
Dropped By |
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
240 Attack
265 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A rifle that does not lose its luster until the final battle. ATK +5%, CON +2 Increases damage of Spiral Shooting by 5%. Refine Level +5: Increases damage of Spiral Shooting by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Spiral Shooting by additional 10%. Refine Level +10: Critical +10 Refine Level +11: Increases damage of Spiral Shooting by additional 5%. Increases damage of Only One Bullet by 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",15; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |