.:Renewal Item Database:.
Weapon - One-handed Sword
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
0 Attack
130 / MATK 80 Required Lvl 80 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A weapon that only a champion of battlefield can wield. INT + 6 MATK + 80 Increases INT by Refine Level - 5. Indestructible (except in upgrade attempts). [Refine Rate >= 6] Reduces SP consumption of skill by 10%. [Refine Rate >= 9] Add a chance of auto casting Level 1 Lex Aeterna when using skill Pressure. [Refine Rate 10] INT + 5 |
Item Script | { .@r = getrefine(); bonus bInt,6; bonus bInt,.@r-5; bonus bUnbreakableWeapon; if (.@r>5) bonus bUseSPrate,-10; if (.@r>8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000; if (.@r>9) bonus bInt,5; },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
0 Attack
130 / MATK 80 Required Lvl 80 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Novice Swordman Merchant Thief Knight Blacksmith Assassin Supernovice Crusader Rogue Alchemist |
---|---|
Description | A weapon that only a champion of battlefield can wield. INT + 6 MATK + 80 Increases INT by Refine Level - 5. Indestructible (except in upgrade attempts). [Refine Rate >= 6] Reduces SP consumption of skill by 10%. [Refine Rate >= 9] INT + 5 |
Item Script | { .@r = getrefine(); bonus bInt,6; bonus bInt,.@r-5; bonus bUnbreakableWeapon; if (.@r>5) bonus bUseSPrate,-10; if (.@r>8) bonus bInt,5; },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
God's Sword [2] [One Hand] Item ID# 13473 (Gods_Sword) | |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
130 Attack
150 Required Lvl 120 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Rune Knight Mechanic Guillotine Cross Expanded Supernovice Royal Guard Shadow Chaser Genetic |
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Description | A double-edged sword that is said to have been brought to life by the hands of the gods to destroy powerful enemies. It is said that if you shake it, it will create a vacuum blade and defeat the enemy's neck. AGI +5, Critical +50, Perfect Dodge +20. Increases physical damage against Undead and Demon race monsters by 30%. Physical attacks have a certain chance to autocast Level 3 Soul Destroyer on the enemy, if a higher level of the skill is learnt, it will autocast the learnt level instead. For each refine level, increases the chance to autocast Soul Destroyer. Indestructible in battle Refine Level +8: Enables the use of Level 3 Soul Destroyer. When compounded with Incantation Samurai Card: ATK +20%. Decreases after attack delay by 10% (ASPD +10%). When Soul Destroyer is used: Has a certain chance to increase Perfect Dodge by 100 for 3 seconds. |
Item Script |
expand to view script{ bonus bAgi,5; bonus bCritical,50; bonus bFlee2,20; bonus2 bAddRace,RC_Demon,30; .@r = getrefine(); .@rate = 1+.@r; .@s = getskilllv("ASC_BREAKER"); .@slv = 3; if (.@s>3) { .@slv = .@s; } bonus3 bAutoSpell,"ASC_BREAKER",.@slv,.@rate; if (.@r>=8) { skill "ASC_BREAKER",3; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
400 Attack
130 / MATK 180 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Royal Guard |
---|---|
Description | A ceremonial sword used by the Glastheim Guards. It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez. MATK +180. For each refine level: MaxHP +1%. Increases damage of Grand Cross by 2%. Refine Level +9: Increases damage of Shield Press by 20%. Refine Level +11: Increases physical and magical damage against Undead and Angel race monsters by 20%. When equipped with King Schmidt's Suit and King Schmidt's Manteau: Physical and magical attacks have a chance to increase ATK and MATK by 7% for 10 seconds. If total refine level of entire set at least +30: Increases physical and magical damage against Holy and Undead elemental enemies by 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMaxHPrate,.@r; bonus2 bSkillAtk,"CR_GRANDCROSS",2*.@r; if (.@r>=9) { bonus2 bSkillAtk,"LG_SHIELDPRESS",20; } if (.@r>=11) { bonus2 bAddRace,RC_Undead,20; bonus2 bMagicAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; bonus2 bMagicAddRace,RC_Angel,20; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
110 Attack
210 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Description | A sword given to those who protect it. ATK +5%, POW +2 Increases damage of Shield Chain Rush by 5%. Refine Level +5: Increases damage of Shield Chain Rush by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Shield Chain Rush by additional 10%. Refine Level +10: Decreases variable cast time by 10%. Refine Level +11: Increases damage of Shield Chain Rush by additional 5%. Increases damage of Spiral Pierce Max by 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",5; if (.@r>=5) { bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"HN_SPIRAL_PIERCE_MAX",15; bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
50000z
Sell
25000z
Weight
90 Attack
120 Required Lvl 27 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Crusader Rogue Alchemist |
---|---|
Description | An one-handed, ancient Korean sword that is said to have the mysterious power to control minds. INT + 3 |
Item Script | { bonus bInt,3; },{},{} |
Dropped By | No Result |
Buyable At | Click here for a list of venders |
Enchantment | Socket Enchantable |
Obtainable From | Old Blue Box |
Type
Weapon
Class
One-handed Sword
Buy
50000z
Sell
25000z
Weight
90 Attack
120 Required Lvl 27 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Crusader Rogue Alchemist |
---|---|
Description | An one-handed, ancient Korean sword that is said to have the mysterious power to control minds. INT + 3 |
Item Script | { bonus bInt,3; },{},{} |
Dropped By | |
Enchantment | Generated by Socket Enchanting |
Obtainable From | Old Blue Box, Old Violet Box |
Half BF Sword1 [0] [One Hand] Item ID# 13445 (Half_BF_Sword1) | |
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
0 Attack
115 Required Lvl 80 Weapon Lvl 3 Slot 0 | |
Applicable Jobs | Novice Swordman Merchant Thief Knight Blacksmith Assassin Supernovice Crusader Rogue Alchemist |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player_Human,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Hell Tornado Booster Sword [0] [One Hand] Item ID# 500016 (HS_T_Sword) Hells Tornado Booster Sword | |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0 Attack
190 Required Lvl 100 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Genetic |
---|---|
Description | A One-Handed Sword designed to help adventurers grow. Cannot be refined normally. ATK +2% For each Refine Level: ATK +3 For each 15 Base Level: ATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Sword Training: Increases melee physical damage by 2%. Refine Level +9: Decreases after skill cast delay by 5%. Increases damage of Hell's Plant and Cart Tornado by 25%. Refine Level +11: Decreases after skill cast delay by additional 10%. Increases physical damage against enemies of every size by 20%. Refine Level +13: Increases damage of Hell's Plant and Cart Tornado by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bShortAtkRate,2*getskilllv("GN_TRAINING_SWORD"); } if (.@r>=9) { bonus bDelayrate,-5; bonus2 bSkillAtk,"GN_CART_TORNADO",25; bonus2 bSkillAtk,"GN_HELLS_PLANT",25; } if (.@r>=11) { bonus2 bAddSize,Size_All,20; bonus bDelayrate,-10; } if (.@r>=13) { bonus2 bSkillAtk,"GN_CART_TORNADO",15; bonus2 bSkillAtk,"GN_HELLS_PLANT",15; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
150 Attack
130 Required Lvl 200 Weapon Lvl 5 Slot 0 | |
Applicable Jobs | Alchemist |
---|---|
Description | A one-handed sword of the Alchemists that can also be used in Herosria. MATK +80 Increases melee physical damage by 10%. Decreases ranged physical damage by 5%. ASPD +10% (Decreases after attack delay by 10%). DEF -150 |
Item Script | { bonus bShortAtkRate,10; bonus bLongAtkDef,5; bonus bAspdRate,10; bonus bDef,-150; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
150 Attack
130 Required Lvl 200 Weapon Lvl 5 Slot 0 | |
Applicable Jobs | Novice Supernovice |
---|---|
Description | A one-handed sword of the Novices that can also be used in Herosria. Increases melee physical damage by 10%. Decreases critical damage by 5%. HIT +30, Critical -5 |
Item Script | { bonus bCritAtkRate,5; bonus bShortAtkRate,10; bonus bCritical,-5; bonus bHit,30; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
150 Attack
100 / MATK 130 Required Lvl 200 Weapon Lvl 5 Slot 0 | |
Applicable Jobs | Crusader |
---|---|
Description | A one-handed sword of the Crusaders that can also be used in Herosria. MATK +130 Increases Magical Damage with Holy element by 10%. Decreases ranged physical damage by 5%. Decreases variable cast time by 10%. DEF -150 |
Item Script | { bonus2 bMagicAtkEle,Ele_Holy,10; bonus bLongAtkDef,5; bonus bVariableCastrate,-10; bonus bDef,-150; },{},{} |
Dropped By | No Result |