.:Renewal Item Database:.
Weapon - Shotgun
Melon Shotgun [1] [Two Handed] Item ID# 820003 (Melon_Shotgun) | |
Type
Weapon
Class
Shotgun
Buy
20z
Sell
10z
Weight
300 Attack
180 Required Lvl 100 Weapon Lvl 4 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",20,5000,BF_WEAPON; autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",10,5000,BF_MAGIC; bonus bAtkRate,10*.@r; bonus bMatkRate,5*.@r; bonus2 bSkillAtk,"RL_SLUGSHOT",7*(readparam(bStr)/10); if (readparam(bStr)>=110) bonus2 bSkillAtk,"RL_SLUGSHOT",30; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } },{},{} |
Dropped By | No Result |
Mirage Shotgun [1] [Two Handed] Item ID# 28234 (Mirage_Shotgun) | |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
300 Attack
180 Required Lvl 150 Weapon Lvl 4 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A Diva Shotgun that has mutated under the influence of the power of the labyrinth. It is unknown what kind of material is refined, and even similar weapons have different performance. Deals Splash Damage. For each 10 base STR: Increases damage of Slug Shot by 7%. Base STR is at least 110: Increases damage of Slug Shot by additional 30%. For each Level of Snake Eyes: ATK +2. Refine Level +7: ATK +30, HIT +5. Refine Level +9: ATK +30, HIT +5. When compounded with Labyrinth Dracula Card: Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bSplashRange,1; bonus2 bSkillAtk,"RL_SLUGSHOT",(readparam(bStr)/10)*7; bonus bBaseAtk,2*getskilllv("GS_SNAKEEYE"); if (readparam(bStr)>=110) bonus2 bSkillAtk,"RL_SLUGSHOT",30; if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
250 Attack
290 Required Lvl 250 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | An shotgun created by combining holy relics and magical powers. Deals Splash Damage. ATK +5% Increases damage of Wild Fire by 10%. Refine Level +7: Increases ranged physical damage by 10%. Refine Level +9: Increases damage of Wild Fire by additional 10%. Refine Level +11: Increases damage of Wild Fire by additional 10%. [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. [Grade C]: Physical Damage against enemies of Medium size +15%. [Grade B]: Physical Damage against enemies of Large size +15%. [Grade A]: P.ATK +5 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bSplashRange,1; bonus bAtkRate,5; bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=11) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
100 Attack
80 Weapon Lvl 1 Slot 0 Range 9 Refineable No | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A shit gun adjusted for beginners. Still couldn't avoid the recoil from shooting. |
Item Script | { bonus bSplashRange,1; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
250 Attack
280 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A shotgun imbued with the curse of an outlaw. ATK +5%, CON +2 Deals Splash Damage. Increases damage of Wild Fire by 5%. Refine Level +5: Increases damage of Wild Fire by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Wild Fire by additional 10%. Refine Level +10: ASPD +10% (Decreases after attack delay by 10%). Refine Level +11: Increases damage of Wild Fire by additional 5%. Increases ranged physical damage by additional 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus bSplashRange,1; bonus2 bSkillAtk,"NW_WILD_FIRE",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_WILD_FIRE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Patent Demon Slayer Shot [2] [Two Handed] Item ID# 820001 (Up_Demon_S_Shot) Awakened Demon Slayer Shot | |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
230 Attack
295 Required Lvl 150 Weapon Lvl 4 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A shotgun with the power of the soul used by those who have reached the Level of Gunmaster, which can handle all firearms skillfully. He regained the glory of the past and began to show his abilities. It seems to resonate with the Great Hero's Boots. Deals Splash Damage. For each 2 Refine Levels: Increases ranged physical damage by 3%. For each 3 Refine Levels: MaxSP +2% Refine Level +7: Increases physical damage against enemies of Boss class, Demon and Undead race by 15%. Refine Level +9: When Platinum Alter is used: Increases ATK by 50 and ranged physical damage by 10% for 90 seconds. Refine Level +11: Increases damage of Banishing Buster and Shattering Storm by 35%. When equipped with Great Hero's Boots: DEX +10 Increases ranged physical damage by 5%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bSplashRange,1; bonus bLongAtkRate,3*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r>=7) { bonus2 bAddClass,Class_Boss,15; bonus2 bAddRace,RC_Undead,15; bonus2 bAddRace,RC_Demon,15; } if (.@r>=9) { autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; } if (.@r>=11) { bonus2 bSkillAtk,"RL_BANISHING_BUSTER",35; bonus2 bSkillAtk,"RL_S_STORM",35; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
1950000z
Sell
975000z
Weight
140 Attack
250 Required Lvl 140 Weapon Lvl 3 Slot 0 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | Revolver-type semi-auto shotgun. Compared with the normal shotgun increases safety and scattered less shots. HIT -25, ASPD +25%. |
Item Script | { bonus bHit,-25; bonus bAspdRate,25; },{},{} |
Dropped By | No Result |
Buyable At | Click here for vender information |
Type
Weapon
Class
Shotgun
Buy
1950000z
Sell
975000z
Weight
140 Attack
250 Required Lvl 140 Weapon Lvl 3 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | Revolver-type semi-auto shotgun. Compared with the normal shotgun increases safety and scattered less shots. HIT -25, ASPD +25%. |
Item Script | { bonus bHit,-25; bonus bAspdRate,25; },{},{} |
Dropped By |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
220 Attack
330 Required Lvl 220 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A shotgun equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Shatter. For each 2 Refine Levels: Increases damage of The Vigilante at Night by 7%. For each 3 Refine Levels: Increases damage of Banishing Buster by 10%. For each 4 Refine Levels: Increases ranged physical damage by 4%. [Bonus by Grade] [Grade D]: CON +2. [Grade C]: Damage of The Vigilante at Night +10%. [Grade B]: P.ATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",7*(.@r/2); bonus2 bSkillAtk,"RL_BANISHING_BUSTER",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
12000z
Sell
6000z
Weight
90 Attack
135 Required Lvl 14 Weapon Lvl 1 Slot 1 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A heavy shotgun whose shots sound like flint striking against steel. Inflicts splash damage. |
Item Script | { bonus bSplashRange,1; },{},{} |
Dropped By | No Result |
Buyable At | Click here for a list of venders |
Type
Weapon
Class
Shotgun
Buy
1350000z
Sell
675000z
Weight
180 Attack
280 Required Lvl 120 Weapon Lvl 3 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | Little sister of shotgun [Rolling Stone] which operates distance. It has a special device that allows you to add a surprise attack. Add a low chance of auto casting Level 5 Thunder Storm on the enemy when attacking. HIT -10, reduces after-cast skill delay by 10%. |
Item Script | { bonus bSplashRange,1; bonus bHit,-10; bonus bAspdRate,-10; bonus3 bAutoSpell,"MG_THUNDERSTORM",5,30; },{},{} |
Dropped By | No Result |
Buyable At | Click here for vender information |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
200 Attack
310 Required Lvl 200 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. For each 2 Refine Levels: Increases damage of The Vigilante at Night by 6%. For each 4 Refine Levels: Increases ranged physical damage by 3%. |
Item Script | { bonus bLongAtkRate,3*(getrefine()/4); },{},{} |
Dropped By | No Result |