.:Renewal Item Database:.
Weapon - Two-handed Staff
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
0 Attack
150 Required Lvl 100 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Warlock |
---|---|
Description | A Two-Handed Staff designed to help adventurers grow. Cannot be refined normally. Indestructible in battle MATK +230 MATK +2% For each Refine Level: MATK +3 For each 15 Base Level: MATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Mystical Amplification: Increases magical damage with Wind, Water and Ghost element by 1%. Refine Level +9: Decreases after skill cast delay by 10%. Increases damage of Chain Lightning, Jack Frost and Soul Expansion by 25%. Refine Level +11: Increases magical damage against enemies of every size by 15%. Increases magical damage with Wind, Water and Ghost element by additional 15%. Refine Level +13: Increases damage of Chain Lightning, Jack Frost and Soul Expansion by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,2; bonus bMatk,230+(3*.@r)+3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Water,getskilllv("HW_MAGICPOWER"); bonus2 bMagicAtkEle,Ele_Wind,getskilllv("HW_MAGICPOWER"); } if (.@r>=9) { bonus bDelayrate,-10; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",25; bonus2 bSkillAtk,"WL_JACKFROST",25; } if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Wind,15; } if (.@r>=13) { bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; bonus2 bSkillAtk,"WL_JACKFROST",15; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
90 Attack
30 / MATK 230 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Warlock |
---|---|
Description | A magic staff charged with blazing power of fire. INT +3, MATK +230. Increases damage of Fire Bolt and Fire Ball by 10%. When equipped with Crimson Robe, Crimson Shoes and Crimson Orb: Increases Fire elemental magic damage by 40%. Decreases Water elemental magic damage by 30%. Increases damage taken from Water elemental attacks by 50%. Enchantable: Yes More Information on Combo: |
Item Script | { bonus bAtkEle,Ele_Fire; bonus bInt,3; bonus2 bSkillAtk,"MG_FIREBOLT",10; bonus2 bSkillAtk,"MG_FIREBALL",10; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
0 Attack
150 Required Lvl 100 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Warlock |
---|---|
Description | A Two-Handed Staff designed to help adventurers grow. Cannot be refined normally. Indestructible in battle MATK +230 MATK +2% For each Refine Level: MATK +3 For each 15 Base Level: MATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Mystical Amplification: Increases Fire, magical damage with Earth and Neutral element by 1%. Refine Level +9: Decreases variable cast time by 10%. Increases damage of Crimson Rock, Earth Strain and Comet by 25%. Refine Level +11: Increases magical damage against enemies of every size by 15%. Increases Fire, magical damage with Earth and Neutral element by additional 15%. Refine Level +13: Increases damage of Crimson Rock, Earth Strain and Comet by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,2; bonus bMatk,230+(3*.@r)+3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Earth,getskilllv("HW_MAGICPOWER"); bonus2 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER"); } if (.@r>=9) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"WL_EARTHSTRAIN",25; bonus2 bSkillAtk,"WL_CRIMSONROCK",25; } if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Fire,15; } if (.@r>=13) { bonus2 bSkillAtk,"WL_EARTHSTRAIN",15; bonus2 bSkillAtk,"WL_CRIMSONROCK",15; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
100 Attack
100 / MATK 150 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Mage Wizard Sage Soul Linker |
---|---|
Description | Two-handed staff with red light radiance. INT +5, MATK +150. MATK increased by (Refine Level * Refine Level), up to +15. Base Level 70 or higher: MATK +5 for every 10 Base Level. Indestructible. |
Item Script | { .@r = getrefine(); bonus bInt,5; bonus bMatk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} |
Dropped By |