.:Renewal Item Database:.
Shadow Gear - Shadow Shield
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
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Description | An armor worn on top of normal armor for additional defense. Can be equipped alone but needs a complete set to have bonus effect. DEF + 3. Each refine add a 1% resistance to the Stone, Sleep,Silence, Blind status. Each 2 refine add a 1% resistance to the Stun, Freeze, Curse, Bleeding status When equipped with Plasterus / Harrods Plaster Shadow Set (armor, shoes): DEF + 5. If the refine levels of the entire set is +20 or higher, gains immunity to the Stone Curse status. When equipped with Insomnia Shadow Set (armor, shoes): DEF + 5. If the refine levels of the entire set is +20 or higher, gains immunity to the Sleep status. When equipped with Peerless Shadow Set (armor, shoes): DEF + 5. If the refine levels of the entire set is +20 or higher, gains immunity to the Silence status. When equipped with Andre / Adurate Shadow Set (armor, shoes): DEF + 5. If the refine levels of the entire set is +20 or higher, gains immunity to the Blind status. When equipped with Unfreezing Shadow Set (Weapon, earring, pendant): DEF + 4. If the refine levels of the entire set is +30 or higher, gains immunity to the Frozen status. When equipped with Neutral Shadow Set (Weapon, earring, pendant): DEF + 4. If the refine levels of the entire set is +30 or higher, gains immunity to the Stun status. When equipped with Curse Lift / Frozen Curse Shadow Set (earring, pendant): DEF + 5. If the refine levels of the entire set is +20 or higher, gains immunity to the Curse status. When equipped with Vitality Shadow Set (earring, pendant): DEF + 5. If the refine levels of the entire set is +20 or higher, gains immunity to the Bleeding status. More Information on Combo:
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Item Script |
expand to view script{ bonus bDef,3; .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bResEff,Eff_Stun,(.@r/2)*100; bonus2 bResEff,Eff_Freeze,(.@r/2)*100; bonus2 bResEff,Eff_Curse,(.@r/2)*100; bonus2 bResEff,Eff_Bleeding,(.@r/2)*100; bonus2 bResEff,Eff_Stone,.@r*100; bonus2 bResEff,Eff_Sleep,.@r*100; bonus2 bResEff,Eff_Silence,.@r*100; bonus2 bResEff,Eff_Blind,.@r*100; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. For each Refine Level: STA +1 Refine Level +7: RES +30 Refine Level +9: RES +30 |
Item Script | { .@r = getrefine(); bonus bSta,.@r; if (.@r>=7) { bonus bRes,30; if (.@r>=9) { bonus bRes,30; } } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Star Gladiator |
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Description | A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. ASPD +1 For each 2 Refine Levels: Increases damage of Falling Star by 3%. |
Item Script | { bonus bAspd,1; bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",3*(getrefine()/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A small shield worn on the arm for additional defense. Can be equipped alone but needs a complete set to have bonus effect. Enables use of Level 1 Steal. Increases SP consumption of Steal by 50. Each refine decrease SP consumption of Steal by 5. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",-50+(.@r*5); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Star Gladiator |
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Description | A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. Increases physical damage against enemies of every size by 5%. For each 2 Refine Levels: Increases physical damage against enemies of every size by additional 1%. |
Item Script | { bonus2 bAddSize,Size_All,5+(getrefine()/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Novice Supernovice |
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Description | A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. Increases Neutral, Water, Wind, Earth and Fire elemental magic damage by 5%. Refine Level +7: Increases Neutral, Water, Wind, Earth and Fire elemental magic damage by 5%. Refine Level +9: Enables the use of Gravitational Field, skill Level based on learned Level of Water Ball. When combined with Super Magic Shadow Shield and Super Magic Shadow Shoes: Enables the use of Level 5 Double Casting. For each Refine Level*2 of entire set: Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt, Storm Gust, Lord of Vermilion, Heaven's Drive and Meteor Storm by 1%. When combined with Super Novice Shadow Weapon: Ignores physical defense of all race monsters, except Players, by 40%. For each refine level of entire set: Ignores physical defense of all race monsters, except Players, by additional 1%. |
Item Script |
expand to view script{ .@r = getrefine(); .@val = 5; if (.@r>=7) { .@val += 5; } if (.@r>=9) { skill "HW_GRAVITATION",getskilllv("WZ_WATERBALL"); } bonus2 bMagicAtkEle,Ele_Neutral,.@val; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Earth,.@val; bonus2 bMagicAtkEle,Ele_Water,.@val; bonus2 bMagicAtkEle,Ele_Wind,.@val; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
10z
Sell
5z
Weight
0 | |
Applicable Jobs | Novice Supernovice |
---|---|
Description | A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. MaxHP +1000, MaxSP +200. For each level of Double Attack, reduces after attack delay by 2%. For each level of Owl's Eye, reduces variable cast time of all skills by 2%. For each refine level: Reduces after attack delay by 1%. Reduces variable cast time of all skills by 1%. Refine Level +7: ATK +2%, MATK +2%. Refine Level +9: ATK +3%, MATK +3%. When equipped with Super Novice Shadow Weapon: All Stats +3, MaxHP +2%, MaxSP +2%. Reduces SP cost of all skills by 10%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bMaxHP,1000; bonus bMaxSP,200; bonus bAspdRate,(2*getskilllv("TF_DOUBLE")+.@r); bonus bVariableCastrate,-(2*getskilllv("AC_OWL")+.@r); if (.@r>=7) { bonus bAtkRate,2; bonus bMatkRate,2; } if (.@r>=9) { bonus bAtkRate,3; bonus bMatkRate,3; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
10z
Sell
5z
Weight
0 Required Lvl 99 | |
Applicable Jobs | Shura |
---|---|
Description | A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. Increases damage of Sky Net Blow by 20%. For each refine level, increases damage of Sky Net Blow by 5%. When equipped with Sura Shadow Weapon: Increases damage of Rampage Blaster by 20%. Reduces SP cost of Sky Net Blow by 20%. When equipped with 2 types of Acolyte Shadow, Monk Shadow or Sura Shadow Equipment: All Stats +10, MaxHP +5%, MaxSP +5%. Pierces physical and magical defense of Normal monsters by 50%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillAtk,"SR_SKYNETBLOW",20+.@r*5; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
10z
Sell
5z
Weight
0 | |
Applicable Jobs | Taekwon Star Gladiator Soul Linker |
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Description | A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. ATK +3%, MATK +3%. For each level of Peaceful Break, ignorse Normal monster's physical defense by 3%. For each level of Happy Break, ignorse Normal monster's magical defense by 3%. For each refine level: Pierces Normal monster's physical and magical defense by 3%. Refine Level +7: ATK +2%, MATK +2%. Refine Level +9: ATK +3%, MATK +3%. When equipped with Taekwon Shadow Weapon: All Stats +3, MaxHP +2%, MaxSP +2%. Reduces SP cost of all skills by 10%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMaxHP,.@r*10; .@val = 3; if (.@r >= 7) { .@val += 2; if (.@r >= 9) { .@val += 3; } } bonus2 bIgnoreDefClassRate,Class_Normal,(3*(getskilllv("TK_HPTIME")+.@r)); bonus2 bIgnoreMdefClassRate,Class_Normal,(3*(getskilllv("TK_SPTIME")+.@r)); bonus bAtkRate,.@val; bonus bMatkRate,.@val; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Gunslinger Rebellion |
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Description | A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. Increases damage of Dragon Tail by 5%. For each 2 refine levels: Increases damage of Dragon Tail by additional 2%. |
Item Script | { bonus2 bSkillAtk,"RL_D_TAIL",5+2*(getrefine()/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A small shield worn on the arm for additional defense. Can be equipped alone but needs a complete set to have bonus effect. Enables use of Level 1 Teleport. Increases SP consumption of Teleport by 50. Each refine decrease SP consumption of Teleport by 5. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AL_TELEPORT",-50+(.@r*5); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A small shield worn on the arm for additional defense. Can be equipped alone but needs a complete set to have bonus effect. Ignores 5% magical defense of Normal monsters. Every 2 refine levels: Ignores 1% magical defense of Normal monsters. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bIgnoreMdefClassRate,Class_Normal,5+(.@r/2); },{},{} |
Dropped By | No Result |