.:Renewal Item Database:.
Armor - Garment
Awakened Eden Group Manteau III [0] [Garment] Item ID# 20825 (Para_Team_Manteau160) Awakening Paradise Group Manteau III | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0 Defense
30 Required Lvl 160 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | A cape given to full-fledged member of paradise group. It has stylish design. MaxHP +1000, Flee +12, Perfect Dodge +2. Resistance against all element attacks +10%. Refine Level +7: Reduces damage taken from Neutral elemental attacks by 5%. Refine Level +9: Enables use of Level 1 Greed. |
Item Script | { bonus2 bSubEle,Ele_All,10; bonus bFlee,12; bonus bMaxHP,1000; bonus bFlee2,2; .@r = getrefine(); if (.@r >= 7) { bonus2 bSubEle,Ele_Neutral,5; if (.@r >= 9) { skill "BS_GREED",1; } } },{},{} |
Dropped By | No Result |
Baby Boar Bib [0] [Garment] Item ID# 480075 (Baby_Boar_Bib) | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
10 Defense
12 Required Lvl 100 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] MaxHP +5%, decrease incoming damage from players by 5%, Reduce casting time of animal type skills by 10%. When refine rate is 9 or higher, MaxHP +10%, reduce casting time of animal type skills by 20%. When refine rate is 11 or higher, MaxHP +5%, reduce casting time of animal type skills by additional 20%. Reduce delay after attack by 2% per each level of Hiss learned. Increase a chance to perfect hit by 4% per 1 Power of Lock learned, increase damage dealt to all size monsters by 2%. Increase animal damage type skills by 15%. Reduce cooldown of Lunatic Carrot Beat by 0.2 seconds per 1 Spirit of Life learned. Type: Garment Defense: 12 Required Level: 100 Class: All |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMaxHPrate,5; bonus2 bSubRace,RC_Player_Human,5; bonus2 bVariableCastrate,"SU_PICKYPECK",-10; bonus2 bVariableCastrate,"SU_SCAROFTAROU",-10; bonus2 bVariableCastrate,"SU_LUNATICCARROTBEAT",-10; bonus2 bVariableCastrate,"SU_SVG_SPIRIT",-10; bonus2 bSkillAtk,"SU_PICKYPECK",15; bonus2 bSkillAtk,"SU_SCAROFTAROU",15; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15; bonus2 bSkillAtk,"SU_SVG_SPIRIT",15; bonus bAspdRate,2*getskilllv("SU_HISS"); bonus bPerfectHitAddRate,4*getskilllv("SU_POWEROFFLOCK"); bonus2 bAddSize,Size_All,2*getskilllv("SU_POWEROFFLOCK"); bonus2 bSkillCooldown,"SU_LUNATICCARROTBEAT",200*getskilllv("SU_SPIRITOFLIFE"); if (.@r>=9) { bonus bMaxHPrate,10; bonus2 bVariableCastrate,"SU_PICKYPECK",-20; bonus2 bVariableCastrate,"SU_SCAROFTAROU",-20; bonus2 bVariableCastrate,"SU_LUNATICCARROTBEAT",-20; bonus2 bVariableCastrate,"SU_SVG_SPIRIT",-20; } if (.@r>=11) { bonus bMaxHPrate,5; bonus2 bVariableCastrate,"SU_PICKYPECK",-20; bonus2 bVariableCastrate,"SU_SCAROFTAROU",-20; bonus2 bVariableCastrate,"SU_LUNATICCARROTBEAT",-20; bonus2 bVariableCastrate,"SU_SVG_SPIRIT",-20; } },{},{} |
Dropped By | No Result |
Bastawtozaq Heart [1] [Garment] Item ID# 480182 (aegis_480182) | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
10 Defense
12 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,10; bonus bAspdRate,5; bonus2 bSkillAtk,"RK_DRAGONBREATH",7*(.@r/3); bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",7*(.@r/3); if (getskilllv("RK_DRAGONBREATH") >= 10) bonus bLongAtkRate,5; if (getskilllv("RK_DRAGONBREATH_WATER") >= 10) bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus bLongAtkDef,10; bonus bMaxHPrate,10; bonus bMaxSPrate,10; } if (.@r>=11) { bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus bLongAtkDef,10; bonus bAspdRate,5; } },{},{} |
Dropped By | No Result |
Battle Surcoat [1] [Garment] Item ID# 20860 (BattleSurcoat) | |
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
30 Defense
10 Required Lvl 70 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A replica of the surcoat which is worn by the lord of Amatsu Castle. Once worn, you will be able to move rapidly. ASPD +3%, Flee +10. Enables the use of Double Attack Level 3. Enables the use of Triple Attack Level 3. If refinement level is 7 or higher: ASPD +3%, Flee +10. Enables the use of Double Attack Level 5. Enables the use of Triple Attack Level 5. If refinement level is 9 or higher, ASPD +3%, Flee +10. Enables the use of Double Attack Level 10. Enables the use of Triple Attack Level 10. |
Item Script |
expand to view script{ .@r = getrefine(); if (.@r>=9) { bonus bAspdRate,9; bonus bFlee,30; skill "TF_DOUBLE",10; skill "MO_TRIPLEATTACK",10; } else if (.@r>=7) { bonus bAspdRate,6; bonus bFlee,20; skill "TF_DOUBLE",5; skill "MO_TRIPLEATTACK",5; } else { bonus bAspdRate,3; bonus bFlee,10; skill "TF_DOUBLE",3; skill "MO_TRIPLEATTACK",3; } },{},{} |
Dropped By | No Result |
Bayani Buwaya Sack Cloth [1] [Garment] Item ID# 2591 (Bayani_Buwaya_Cloth) Buwaya Sack Cloth(Bayani) | |
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
20 Defense
8 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Clothes tailored from Buwaya's kidnapping sack. Full of vindictive spirits that cannot rest in peace. Every 3 refine levels: Increases restoration gained from Healing skills and Restorative items by 1%. Reduces damage taken from Earth, Water, Fire and Wind elemental monsters by 10%. |
Item Script | { .@r = getrefine(); bonus bHealPower2,.@r; bonus bAddItemHealRate,.@r; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
60 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A manteau received as a gift from Comodo Environmental Commission. It seems to match perfect with Comodo beach. STR + 1, INT + 1 Add a 10% resistance to the Fire Property. FLEE +5 when worn with Beach Sandals. More Information on Combo: |
Item Script | { bonus bStr,1; bonus bInt,1; bonus2 bSubEle,Ele_Fire,10; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
10 Defense
2 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A colorful beach towel used as protection from the sun. MDEF +3 FLEE +7 Increase resistance against Neutral property attack by 7%. |
Item Script | { bonus bMdef,3; bonus bFlee,7; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
0 Defense
10 Required Lvl 100 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A manteau given to beginner adventurers which are starting another adventure. Decreases Neutral elemental damage taken by 20%. Decreases variable cast time of all skills by 5%. |
Item Script | { bonus2 bSubEle,Ele_Neutral,20; bonus bVariableCastrate,-5; },{},{} |
Dropped By | No Result |
Behemoth Muffler [1] [Garment] Item ID# 480053 (Behemoth_Muffler) | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
20 Defense
18 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Increase physical, magical damage dealt to earth type monsters by 15%, increase resistance to players by 5%. Increase attack speed per 1 refine rate(delay after skill by 1%), increase damage dealt to earth type monsters by 1%. When refined to +13 or higher, increase resistance to earth type attacks by 100%. When equipped with Vocal Card, additional Mdef + 10, MaxHP + 10%, resistance to neutral type attacks +20%. Type: Garment Defense: 18 Required Level: 100 Class: All |
Item Script | { .@r = getrefine(); bonus bMdef,5; bonus bAspdRate,.@r; bonus2 bAddEle,Ele_Earth,15+.@r; bonus2 bMagicAddEle,Ele_Earth,15+.@r; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; if (.@r>=10) bonus2 bSubEle,Ele_Earth,100; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
20 Defense
15 Required Lvl 100 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Ranger |
---|---|
Description | A cloak that helps maintain clear mental focus. INT + 2. Adds perfect dodge +1 for every refine level above level 6. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bInt,2; if (.@r>6) bonus bFlee2,.@r-6; },{},{} |
Dropped By | No Result |
Boss Brownie Manteau [1] [Garment] Item ID# 2592 (Boss_Domovoi_Cape) Manteau of Domovoi | |
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
10 Defense
3 Required Lvl 50 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A red manteau of Boss of Domovoi tribe. Enables use of Level 1 Cloaking. Increases damage taken from Demihuman monsters by 5%. When combined with Drooping Domovoi: MaxHP +3%. Rreduces damage taken from Demihuman monsters by 10%. |
Item Script | {},{},{} |
Dropped By | No Result |
Bouncer's Scarf [1] [Garment] Item ID# 20900 (Golden_Scarf_J) Bodyguard's Scarf | |
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
30 Defense
18 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A scarf used by a ninja hired by the mine owner as a bouncer. MDEF +10, FLEE +10. When Level 1 Release Ninja Spell is learned: Increases damage of Release Ninja Spell by 40%. When Level 5 Throw Huuma Shuriken is learned: Increases damage of Throw Huuma Shuriken by 50%. When Level 5 Swirling Petal is learned: Increases damage of Swirling Petal by 30%. Refine Level +7: FLEE +20. For each Base Level: Increases damage of Throw Huuma Shuriken by additional 1%. For each 2 Base Level: Increases damage of Release Ninja Spell by additional 1%. For each 3 Base Level: Increases damage of Swirling Petal by additional 1%. Refine Level +9: FLEE +20, MaxSP +5%. When equipped by Kagerou or Oboro: MaxHP +15%. Decreases damage taken from ranged physical attacks by 20%. Refine Level +7: MaxHP +5%. Decreases damage taken from ranged physical attacks by additional 15%. When equipped by Kagerou or Oboro: When equipped with Rectangular Large Sleeve: Increases damage taken from ranged physical attacks by 35%. When equipped with Horn Card: Increases damage taken from ranged physical attacks by 35%. |
Item Script |
expand to view script{ .@r= getrefine(); bonus bMdef,10; bonus bFlee,10; if (getskilllv("KO_KAIHOU") >= 1) bonus2 bSkillAtk,"KO_KAIHOU",40; if (getskilllv("NJ_HUUMA") >= 5) bonus2 bSkillAtk,"NJ_HUUMA",50; if (getskilllv("KO_HUUMARANKA") >= 5) bonus2 bSkillAtk,"KO_HUUMARANKA",30; if (eaclass()&EAJL_THIRD && (BaseJob == Job_Kagerou || BaseJob == Job_Oboro)) { bonus bMaxHPrate,15; bonus bLongAtkDef,20; } if (.@r>=7) { bonus bFlee,20; bonus2 bSkillAtk,"NJ_HUUMA",BaseLevel; bonus2 bSkillAtk,"KO_KAIHOU",3*(BaseLevel/2); bonus2 bSkillAtk,"KO_HUUMARANKA",BaseLevel/3; if (eaclass()&EAJL_THIRD && (BaseJob == Job_Kagerou || BaseJob == Job_Oboro)) { bonus bMaxHPrate,5; bonus bLongAtkDef,15; } } if (.@r>=9) { bonus bFlee,20; bonus bMaxSPrate,5; } },{},{} |
Dropped By | No Result |