.:Renewal Item Database:.
Weapon - Mace
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
100 Attack
15 / MATK 100 Required Lvl 102 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Genetic |
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Description | A new bag created by the Alchemist Society that "A weapon girls love!" MATK + 100. Increases damage of Crazy Weed and Demonic Fire by 20%. Each refine above +6 increases Crazy Weed and Demonic Fire skill damage by an additional 2%. |
Item Script | { .@r = getrefine(); if (.@r>=6) { bonus2 bSkillAtk,"GN_CRAZYWEED",20+((.@r-5)*2); bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20+((.@r-5)*2); } else { bonus2 bSkillAtk,"GN_CRAZYWEED",20; bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20; } },{},{} |
Dropped By |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
50 Attack
130 Required Lvl 50 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | High Swordman High Acolyte High Merchant Lord Knight High Priest Whitesmith Paladin Champion Creator |
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Description | The official suitcase of the Alchemist Society. Its unique design and bright red color is pupular among women. MaxHP +200. Increases Acid Terror and Demonstration skill damage by 20%. Adds a chance a defeated monster will drop Potions. If base STR at least 90: adds 5% chance of inflicting Stun status when dealing melee physical attacks. |
Item Script |
expand to view script{ bonus bMaxHP,200; bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus2 bAddMonsterDropItem,501,50; bonus2 bAddMonsterDropItem,502,20; bonus2 bAddMonsterDropItem,503,20; bonus2 bAddMonsterDropItem,504,20; bonus2 bAddMonsterDropItem,505,10; if (readparam(bStr)>=95) bonus2 bAddEff,Eff_Stun,500; },{},{} |
Dropped By |
Type
Weapon
Class
Mace
Buy
1z
Sell
0z
Weight
0 Attack
193 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Acolyte Priest Monk |
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Description | Rental Item A heavy and powerful iron mace with a rounded top. Increases physical damage against Undead elemental monsters and Demon monsters by 40%. Increases physical damage against DemiHuman monsters by 30%. When VIP status active: ATK +10, MATK +10. |
Item Script | { bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player_Human,30; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Undead,40; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
130 Attack
190 / MATK 210 Required Lvl 200 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Cardinal |
---|---|
Description | A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge. MATK +210 Indestructible in battle For each 2 Refine Levels: Increases damage of Framen by 5%. Increases Healing skills effectiveness by 5%. For each 4 Refine Levels: Increases magical damage with every element by 2%. |
Item Script | { bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_All,2*(getrefine()/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
30000z
Sell
15000z
Weight
300 Attack
195 Required Lvl 130 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Rune Knight Arch Bishop Mechanic Royal Guard Shura Genetic |
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Description | A mechanical arm that can be used as a weapon, is very similar to yours. But I think it is much more effective. Indestructible (except in upgrade attempts). CRIT +20. |
Item Script | { bonus bUnbreakableWeapon; bonus bCritical,20; },{},{} |
Dropped By |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150 Attack
200 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Genetic |
---|---|
Description | Crafting Staff used by Glastheim Researchers. Although beautiful in shape, but it is influenced by the magical power of Himmelmez. Indestructible in battle ATK +5%. For each refine level: ATK +4. Refine Level +9: Increases damage of Crazy Weed by 20%. Decreases Crazy Weed skill cooldown by 1 second. Refine Level +11: Increases physical damage against Undead and Angel race monsters by 20%. When equipped with King Schmidt's Suit and King Schmidt's Manteau: ATK +30. Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds. If total refine level of entire set at least +30: Increases physical damage against Holy and Undead elemental enemies by 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,5; bonus bUnbreakableWeapon; bonus bBaseAtk,4*.@r; if (.@r>=9) { bonus2 bSkillCooldown,"GN_CRAZYWEED",-1000; bonus2 bSkillAtk,"GN_CRAZYWEED",30; } if (.@r>=11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
500 Attack
220 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Mechanic |
---|---|
Description | A thick iron stick used for decorative purposes in Glastheim. It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez. Indestructible in battle ATK +5%. Every Refine Level, increases long range physical damage by 1%. Refine Level +9: Increases damage of Arm Cannon and Knuckle Boost by 20%. Refine Level +11: Increases physical damage against Undead and Angel race monsters by 20%. When equipped with King Schmidt's Suit and King Schmidt's Manteau: ATK +30. Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds. If total refine level of entire set at least +30: Increases physical damage against Holy and Undead elemental enemies by 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,5; bonus bUnbreakableWeapon; bonus bLongAtkRate,.@r; if (.@r>=9) { bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",20; bonus2 bSkillAtk,"NC_ARMSCANNON",20; } if (.@r>=11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150 Attack
210 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Genetic |
---|---|
Description | A laboratory syringes used in the Glastheim Institute. It was made to heal people, but it is influenced by the magical power of Himmelmez. Indestructible in battle ATK +5%. Every Refine Level, increases long range physical damage by 1%. Refine Level +9: Increases damage of Cart Cannon and Spore Explosion by 20%. Refine Level +11: Increases physical damage against Undead and Angel race monsters by 20%. When equipped with King Schmidt's Suit and King Schmidt's Manteau: ATK +30. Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds. If total refine level of entire set at least +30: Increases physical damage against Holy and Undead elemental enemies by 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,5; bonus bUnbreakableWeapon; bonus bLongAtkRate,.@r; if (.@r>=9) { bonus2 bSkillAtk,"GN_CARTCANNON",20; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",20; } if (.@r>=11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } },{},{} |
Dropped By | No Result |
Ru Gold Mace [2] [One Hand] Item ID# 16037 (Ru_Gold_Mace) | |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150 Attack
170 Required Lvl 120 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Shura |
---|---|
Description | A golden mace with brutal power. VIT +8, INT +8 |
Item Script | { bonus bVit,8; bonus bInt,8; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
190 Attack
160 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Arch Bishop |
---|---|
Description | A hammer used to search the Einbech Tunnel. Originally used as a tunnel inspection tool, it is also used for combat due to it's unique design and durability. MATK + 180, MATK + 7%. Increases Healing effectiveness by 5%. Increases damage of Adoramus by 10%. Indestructible in battle Refine Level +7: Increases Holy elemental magic damage by 7%. Decreases variable cast time by 10%. Refine Level +9: Increases damage of Adoramus by additional 15%. Magical attacks have a chance to increase magical damage against all size enemies by 15% for 5 seconds. Refine Level +11: Decreases after skill cast delay of all skills by 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatk,180; bonus bUnbreakableWeapon; bonus bMatkRate,7; bonus bHealPower,15; bonus2 bSkillAtk,"AB_ADORAMUS",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,7; bonus bVariableCastrate,-10; } if (.@r>=9) { bonus2 bSkillAtk,"AB_ADORAMUS",15; autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,5000,BF_MAGIC; } if (.@r>=11) { bonus bDelayrate,-20; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
80 Attack
100 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
---|---|
Description | A mace made of pure gold created for the 2012 RWC (Ragnarok World Championship). AKT +30 for every 3 refine levels. If refined to +6 or higher: ATK +5%. If refined to +9 or higher: Additional ATK +5%. Has a chance to autocast Weapon Perfection Level 1 when dealing phsyical attack. Set Bonus If equipped with RWC 2012 Ring: ATK +5 for every refine level on weapon. These set bonuses do not work with the card-slotted RWC accessories More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(.@r/3)*30; if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,10; } if (.@r>=6) { bonus2 bAddRace,RC_All,5; } },{},{} |
Dropped By | No Result |