.:Renewal Item Database:.
Items Listed From A-Z
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases Damage against enemies of Wind and Earth element by 10%. [Grade D]: Damage against enemies of Wind and Earth element +2%. [Grade C]: Damage against enemies of Wind and Earth element +2%. [Grade B]: Damage against enemies of Wind and Earth element +3%. [Grade A]: Damage against enemies of Wind and Earth element +3%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); bonus2 bMagicAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bMagicAddEle,Ele_Wind,10; bonus2 bAddEle,Ele_Wind,10; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddEle,Ele_Earth,2; bonus2 bMagicAddEle,Ele_Wind,2; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_Earth,2; bonus2 bMagicAddEle,Ele_Wind,2; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_Earth,3; bonus2 bMagicAddEle,Ele_Wind,3; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_Earth,3; bonus2 bMagicAddEle,Ele_Wind,3; } } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases Damage against enemies of Wind and Earth element by 10%. [Grade D]: Damage against enemies of Wind and Earth element +3%. [Grade C]: Damage against enemies of Wind and Earth element +4%. [Grade B]: Damage against enemies of Wind and Earth element +4%. [Grade A]: Damage against enemies of Wind and Earth element +4%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); bonus2 bMagicAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bMagicAddEle,Ele_Wind,10; bonus2 bAddEle,Ele_Wind,10; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddEle,Ele_Earth,3; bonus2 bMagicAddEle,Ele_Wind,3; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_Earth,4; bonus2 bMagicAddEle,Ele_Wind,4; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_Earth,4; bonus2 bMagicAddEle,Ele_Wind,4; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_Earth,4; bonus2 bMagicAddEle,Ele_Wind,4; } } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases Damage against enemies of Wind and Earth element by 10%. [Grade D]: Damage against enemies of Wind and Earth element +4%. [Grade C]: Damage against enemies of Wind and Earth element +4%. [Grade B]: Damage against enemies of Wind and Earth element +6%. [Grade A]: Damage against enemies of Wind and Earth element +6%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); bonus2 bMagicAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bMagicAddEle,Ele_Wind,10; bonus2 bAddEle,Ele_Wind,10; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddEle,Ele_Earth,4; bonus2 bMagicAddEle,Ele_Wind,4; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_Earth,4; bonus2 bMagicAddEle,Ele_Wind,4; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_Earth,6; bonus2 bMagicAddEle,Ele_Wind,6; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_Earth,6; bonus2 bMagicAddEle,Ele_Wind,6; } } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases Damage against enemies of Wind and Earth element by 10%. [Grade D]: Damage against enemies of Wind and Earth element +6%. [Grade C]: Damage against enemies of Wind and Earth element +6%. [Grade B]: Damage against enemies of Wind and Earth element +6%. [Grade A]: Damage against enemies of Wind and Earth element +7%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); bonus2 bMagicAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bMagicAddEle,Ele_Wind,10; bonus2 bAddEle,Ele_Wind,10; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddEle,Ele_Earth,6; bonus2 bMagicAddEle,Ele_Wind,6; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_Earth,6; bonus2 bMagicAddEle,Ele_Wind,6; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_Earth,6; bonus2 bMagicAddEle,Ele_Wind,6; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_Earth,7; bonus2 bMagicAddEle,Ele_Wind,7; } } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases Damage against enemies of Wind and Earth element by 10%. [Grade D]: Damage against enemies of Wind and Earth element +7%. [Grade C]: Damage against enemies of Wind and Earth element +7%. [Grade B]: Damage against enemies of Wind and Earth element +8%. [Grade A]: Damage against enemies of Wind and Earth element +8%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); bonus2 bMagicAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bMagicAddEle,Ele_Wind,10; bonus2 bAddEle,Ele_Wind,10; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddEle,Ele_Earth,7; bonus2 bMagicAddEle,Ele_Wind,7; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_Earth,7; bonus2 bMagicAddEle,Ele_Wind,7; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_Earth,8; bonus2 bMagicAddEle,Ele_Wind,8; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_Earth,8; bonus2 bMagicAddEle,Ele_Wind,8; } } } } },{},{} |
Dropped By | No Result |
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Doctor Varmundt's notebook. Short memos are written in hand writing. Most of them are about Thanatos Tower and Historical relics that he discovered. |
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Item Script | {},{},{} |
Dropped By | No Result |
Vassalage Necklace [0] [Lower Head] Item ID# 15932 (aegis_15932) | |
Type
Armor
Class
Lower Headgear
Buy
n/a
Sell
n/a
Weight
10 Required Lvl 30 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
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Description | Not Available [iRO Description] Not Available |
Item Script | { .@a = BaseLevel/35; .@b = 2*.@a; if (BaseLevel>=175) { .@a = .@a*2; .@b = .@b*2; } bonus bShortAtkRate,.@a; bonus bHit,.@b; },{},{} |
Dropped By | No Result |
Vassalage Ring [1] [Accessory (Left)] Item ID# 490246 (aegis_490246) | |
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
10 Required Lvl 30 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
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Description | Not Available [iRO Description] Not Available |
Item Script | { .@a = 5; .@b = BaseLevel/35; if (BaseLevel>=175) { .@a = .@a*2; .@b = .@b*2; } bonus bAtkRate,.@a; bonus bCritAtkRate,.@b; },{},{} |
Dropped By | No Result |
Type
Card
Class
Footgear Card
Buy
20z
Sell
10z
Weight
1 Pre/Suffix Dodge | |
Description | For every refine level of the compounded gear, FLEE +2. |
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Item Script | { bonus bFlee,getrefine()*2; },{},{} |
Dropped By |
Type
Weapon
Class
One-handed Axe
Buy
20z
Sell
10z
Weight
150 Attack
140 Required Lvl 50 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | High Swordman High Merchant Lord Knight Whitesmith Paladin Creator |
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Description | A luxurious axe decorated in red. It creates wind with a unique sound when you wave it. Base LUK is at least 90, ATK +20. Base DEX is at least 90, Critical +5. If both base LUK and DEX at least 90: Increases damage of Mammonite by 15%. |
Item Script | { if (readparam(bLuk)>=90) { bonus bBaseAtk,20; } if (readparam(bDex)>=90) { bonus bCritical,5; } if (readparam(bDex)>=90 && readparam(bLuk)>=90) { bonus2 bSkillAtk,"MC_MAMMONITE",15; } },{},{} |
Dropped By |
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
110 Attack
50 Required Lvl 95 Weapon Lvl 4 Slot 0 Range 5 | |
Applicable Jobs | Archer Thief Hunter Rogue Bard / Dancer |
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Description | *Effects in WoE & PVP area Decreases target's SP by 4% on each physical attack. (Does not work with skill attacks.) ASPD -5. |
Item Script | { bonus3 bSPVanishRaceRate,RC_Player_Human,1000,4; bonus bAspd,-5; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
80 Attack
110 / MATK 220 Required Lvl 95 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Mage Acolyte Priest Wizard Monk Sage Soul Linker |
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Description | **Stats during WoE & PVP MATK +220. Increases magic attack damage to enemy Players by 25%. Ignores magical defense of enemy Players by 25%. Refine Level +6: MATK +15%. Refine Level +9: Reduces variable cast time of all skills by 50%. Reduces fixed cast time of all skills by 0.2 seconds. |
Item Script |
expand to view script{ bonus bUnbreakableWeapon; bonus2 bMagicAddRace,RC_Player_Human,25; bonus2 bMagicAddRace,RC_Player_Doram,25; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,25; .@r = getrefine(); if (.@r>5) { bonus bMatkRate,15; } if (.@r>8) { bonus bVariableCastrate,-50; bonus bFixedCast,-200; } },{},{} |
Dropped By | No Result |