.:Skill Analysis:.
State - Condition
Chance
Cast Time
Cast Delay
Target
Can Cancel
![](images/circle.gif)
chase - always
5%
1 sec
5 sec
target
attack - always
5%
1 sec
5 sec
target
chase - always
20%
0 sec
10 sec
target
attack - always
20%
0 sec
10 sec
target
![](images/circle.gif)
attack - always
10%
0 sec
5 sec
target
chase - friend HP lower than 40 percent
10%
0 sec
5 sec
friend
idle - HP lower than 40 percent
10%
0 sec
5 sec
self
idle - friend HP lower than 40 percent
10%
0 sec
5 sec
friend
attack - HP lower than 40 percent
10%
0 sec
5 sec
self
attack - friend HP lower than 40 percent
10%
0 sec
5 sec
friend
chase - HP lower than 40 percent
10%
0 sec
5 sec
self
![](images/circle.gif)
chase - always
5%
0 sec
5 sec
target
attack - always
5%
0 sec
5 sec
target
idle - rude attacked
100%
0 sec
0 sec
self