.:Renewal Item Database:.
Armor
Type
Armor
Class
Accessory (Right)
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 130 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A component for combat enhancement created with Illusion's technology. It is said that you can add abilities by installing various modules. ATK +5% |
Item Script | { bonus bAtkRate,5; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
60 Defense
16 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Excellent shoes made of sturdy materials that provides plenty of defense as well as activity. For each refine level: ASPD +1% (Decreases after attack delay by 1%). For each 3 refine levels: Critical +5. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bCritical,(5*(.@r/3)); bonus bAspdRate,.@r; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
40 Defense
15 Required Lvl 120 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Novice Swordman Merchant Thief Knight Blacksmith Assassin Supernovice Crusader Rogue Alchemist |
---|---|
Description | A brimless hat that offers very little in the way of fashion, but does provide decent defense. ATK +1%. Every refine level ATK +2. |
Item Script | { bonus bAtkRate,1; bonus bBaseAtk,(2*getrefine()); },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
330 Defense
70 Required Lvl 120 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Heavy mail made entirely of polished, metal chain links. MaxHP +10%, MaxSP +10%. For each refine level: ATK +4. For each 3 refine level: Increases physical damage against Fire and Water elemental enemies by 4%. Refine Level +9: ATK +10%. When equipped with Illusion Katar of Frozen Icicle: ATK +5%. If Refine Level of Illusion Katar of Frozen Icicle and Illusion Chain Mail each is +7 or higher: Critical +5. If total refine level of entire set at least +18: Increases critical damage by 15%. If total refine level of entire set at least +22: Increases physical damage against Fire elemental enemies and Insect race monsters by 10%. |
Item Script | { .@r = getrefine(); bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bBaseAtk,4*.@r; bonus2 bAddEle,Ele_Fire,4*(.@r/3); bonus2 bAddEle,Ele_Water,4*(.@r/3); if (.@r>=9) { bonus bAtkRate,10; } if (.@r>=11) { bonus bAspdRate,10; } },{},{} |
Dropped By | No Result |
Illusion Engine wing A-type [1] [Garment] Item ID# 20933 (Illusion_Engine_A) Illusion Engine Wing Type A | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
90 Defense
50 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Combat engine A type created with Illusion's technology. It is said to be able to add abilities by attaching various modules. MaxHP +1000. For each 2 refine levels: MaxHP +100. Refine Level +7: ASPD +5% (Decreases after attack delay by 5%). When equipped with Illusion Leg Type A: Increases critical damage by 10%. When equipped with Illusion Leg Type B: Decreases variable cast time by 10%. Enchantable: Yes More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,1000+(100*(.@r/2)); if (.@r >= 7) { bonus bAspdRate,5; } },{},{} |
Dropped By | No Result |
Illusion Engine wing B-type [1] [Garment] Item ID# 20934 (Illusion_Engine_B) Illusion Engine Wing Type B | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
90 Defense
50 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Combat engine B type created with Illusion's technology. It is said to be able to add abilities by attaching various modules. MaxHP +1000. For each 2 refine levels: MaxHP +100. Refine Level +7: Decreases variable cast time of all skills by 5%. When equipped with Illusion Leg Type A: Increases long ranged physical damage by 5%. When equipped with Illusion Leg Type B: Increases all elemental magic damage by 10%. Enchantable: Yes More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,1000+(100*(.@r/2)); if (.@r >= 7) { bonus bVariableCastrate,-5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0 Defense
50 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Combat engine A type created with Illusion's technology. It is said to be able to add abilities by attaching various modules. Cannot be refined normally. MaxHP +1000 For each 2 Refine Levels: MaxHP +100 Refine Level +7: ASPD +5% (Decreases after attack delay by 5%). When equipped with Illusion Leg Type A (Bound): Increases critical damage by 10%. When equipped with Illusion Leg Type B (Bound): Decreases variable cast time by 10%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,1000+100*(.@r/2); if (.@r>=7) { bonus bAspdRate,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0 Defense
50 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Combat engine B type created with Illusion's technology. It is said to be able to add abilities by attaching various modules. Cannot be refined normally. MaxHP +1000 For each 2 Refine Levels: MaxHP +100 Refine Level +7: Decreases variable cast time by 5%. When equipped with Illusion Leg Type A (Bound): Increases ranged physical damage by 5%. When equipped with Illusion Leg Type B (Bound): Increases magical damage with every element by 10%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,1000+100*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10 Required Lvl 120 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | It is a flower that is inserted in the head. Beautiful mid-range flowers give viewers pleasure, but they do not see themselves. MATK +1%. Every Refine Level, MATK +2. More Information on Combo: |
Item Script | { bonus bMatkRate,1; bonus bMatk,(2*getrefine()); },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
350 Defense
158 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | A suit of armor that was accidentally enchanted by Goibniu the blacksmith when he spilled the mystic ale of life all over it. MaxHP +10%. Refine Level +7: DEF +50. Refine Level +9: DEF +100. More Information on Combo: |
Item Script | { bonus bMaxHPrate,10; .@r = getrefine(); if (.@r >= 9) { bonus bDef,150; } else if (.@r >= 7) { bonus bDef,50; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
100 Defense
25 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | One of Goibne's few armors which made weapons the most. The gods rated Gebne's armor better than weapons. VIT +3, MDEF +3. Refine Level +7: VIT +5. Refine Level +9: Decreases after skill cast delay of all skills by 12%. When equipped with [Illusion Goibne's Armor, Illusion Goibne's Spaulder and Illusion Goibne's Greaves]: VIT +5, MaxHP +15%, MaxSP +5% DEF +5, MDEF +15. Decreases damage taken from Water, Wind, Earth and Fire elemental attacks by 10%. If Refine Level of Illusion Goibne's Armor, Illusion Goibne's Spaulder and Illusion Goibne's Greaves each is +7 or higher: MaxHP +10% If total refine level of entire set at least +36: Decreases fixed cast time by 0.7 seconds. If total refine level of entire set at least +40: Decreases after skill cast delay of all skills by 20%. More Information on Combo: |
Item Script | { .@r = getrefine(); .@vit = 3; if (.@r >= 7) { .@vit += 5; if (.@r >= 9) { bonus bDelayrate,-12; } } bonus bVit,.@vit; bonus bMdef,3; },{},{} |
Dropped By | No Result |
Illusion Goibne Spaulders [1] [Garment] Item ID# 20923 (Goibne_Shoulder_IL) Illusion Goibne's Spaulders | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
100 Defense
47 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | The first armor made by Goibne. He loved the shoulder straps very much. VIT +1, MDEF +2. Refine Level +7: Increases physical damage against Water, Wind, Earth and Fire elemental monsters by 5%. Refine Level +9: Increases physical damage against Water, Wind, Earth and Fire elemental monsters by additional 5%. More Information on Combo: |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMdef,2; bonus bVit,1; if (.@r >= 7) { .@val = 5; if (.@r >= 9) { .@val += 10; } } if (.@val) { bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddEle,Ele_Wind,.@val; bonus2 bAddEle,Ele_Earth,.@val; bonus2 bAddEle,Ele_Fire,.@val; } },{},{} |
Dropped By | No Result |