.:Renewal Item Database:.
Armor - Garment
Yoichi's Shawl [1] [Garment] Item ID# 20816 (Yoichi_Muffler) Yoichi's Muffler | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
30 Defense
18 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A shoulder strap that a certain bow master usually used. I feel that I can clearly see things in the distance. MDEF +10. Decreases after attack delay by 5% (ASPD +5%). When Level 10 Aimed Bolt is learned: Increases damage of Aimed Bolt by 5%. When Level 5 Sharp Shooting is learned: Increases damage of Sharp Shooting by 60%. When Level 5 Blitz Beat is learned: Increases damage of Blitz Beat by 15%. Refine Level +7: Decreases after attack delay by additional 3%. For each 3 Base Level: Increases damage of Sharp Shooting by additional 1%. For each 5 Base Level: Increases damage of Blitz Beat by additional 1%. For each 30 Base Level: Increases damage of Aimed Bolt by additional 1%. Refine Level +9: MaxSP +5%. Decreases after attack delay by additional 3%. When equipped by Ranger: When equipped with Rectangular Large Sleeve: Increases damage taken from ranged physical attacks by 35%. When equipped with Horn Card: Increases damage taken from ranged physical attacks by additional 35%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMdef,10; bonus bAspdRate,5; if (getskilllv("RA_AIMEDBOLT") == 10) bonus2 bSkillAtk,"RA_AIMEDBOLT",5; if (getskilllv("SN_SHARPSHOOTING") == 5) bonus2 bSkillAtk,"SN_SHARPSHOOTING",60; if (getskilllv("HT_BLITZBEAT") == 5) bonus2 bSkillAtk,"HT_BLITZBEAT",15; if (Class == Job_Ranger) { bonus bMaxHPrate,5; bonus bLongAtkDef,20; if (.@r>=7) { bonus bLongAtkDef,15; bonus bMaxHPrate,5; } } if (.@r>=7) { bonus bAspdRate,3; bonus2 bSkillAtk,"SN_SHARPSHOOTING",(BaseLevel/3); bonus2 bSkillAtk,"HT_BLITZBEAT",(BaseLevel/5); bonus2 bSkillAtk,"RA_AIMEDBOLT",(BaseLevel/30); } if (.@r>=9) { bonus bAspdRate,3; bonus bMaxSPrate,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
75 Defense
32 Required Lvl 170 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | The manteau used by Werner Institute's experiment, YSF01. There are powerful magic swirling inside seemed cut off from the world. If used abusely, its magic power will consume its wearer. Refine Level +8: ATK +20. Refine Level +11: Reduces after cast delay by 3%. Refine Level +13: Reduces after cast delay by 4%. If base VIT at least 125: Reduces after cast delay by 10%. More Information on Combo: |
Item Script | { .@r = getrefine(); if (.@r >= 8) { bonus bBaseAtk,20; if (.@r >= 11) { .@val = -3; if (.@r >= 13) { .@val += -4; } } } if (readparam(bVit) >= 125) { .@val += -10; } if (.@val) { bonus bDelayrate,.@val; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
20 Defense
20 Required Lvl 99 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A new backpack that's released in the market, contains many necessary items for adventure. Enables use of Level 1 Greed. [ Base STR 90 ] Refine Level +7: ATK +20. Refine Level +9: ATK +10. [ Base INT 90 ] Refine Level +7: MATK +30. Refine Level +9: MATK +20. [ Base VIT 90 ] Refine Level +7: Neutral property resistance +10%. Refine Level +9: Neutral property resistance +5%. [ Base AGI 90 ] Refine Level +7: ASPD +8%. Refine Level +9: ASPD +1. [ Base DEX 90 ] Refine Level +7: Long range physical attacks +5%. Refine Level +9: Long range physical attacks +5%. [ Base LUK 90 ] Refine Level +7: Critical damage +10%. Refine Level +9: Critical damage +5%. |
Item Script |
expand to view script{ .@r = getrefine(); skill "BS_GREED",1; if (.@r>=7) { if (readparam(bStr)>=90) bonus bBaseAtk,(.@r>=9)?30:20; if (readparam(bInt)>=90) bonus bMatk,(.@r>=9)?50:30; if (readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,(.@r>=9)?10:5; if (readparam(bAgi)>=90) { bonus bAspdRate,8; if (.@r>=9) bonus bAspd,1; } if (readparam(bDex)>=90) bonus bLongAtkRate,(.@r>=9)?10:5; if (readparam(bLuk)>=90) bonus bCritAtkRate,(.@r>=9)?15:10; } },{},{} |
Dropped By | No Result |
[Katsuya] Fallen Angel Wings [1] [Garment] Item ID# 20835 (K_Fallen_Angel_Wing) [Katsua]Fallen Angel Wings | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
20 Defense
18 Required Lvl 99 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A large black wings of fallen angel. All Stats +1. Every 20 base STR: ATK +1. Every 20 base INT: MATK +1. Every 20 base VIT: Damage taken from Neutral elemental attacks by -1%. Every 20 base AGI: After attack delay by -1% (ASPD +1%). Every 20 base DEX: Long range physical attack +1%. Every 20 base LUK: Critical damage +1%. |
Item Script | { bonus bAllStats,1; bonus bBaseAtk,readparam(bStr)/20; bonus bMatk,readparam(bInt)/20; bonus2 bSubEle,Ele_Neutral,readparam(bVit)/20; bonus bLongAtkRate,readparam(bDex)/20; bonus bCritAtkRate,readparam(bLuk)/20; },{},{} |
Dropped By | No Result |
[Not For Sale] Anti Magic Manteau [1] [Garment] Item ID# 480206 (Comp_Anti_Manteau_TH) | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
75 Defense
23 Required Lvl 99 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { .@r = getrefine(); bonus bMaxHP,(300+(100*(.@r/2))); bonus bMaxHPrate,(2*(.@r/3)); if (.@r >= 7) bonus bAtkRate,7; if (.@r >= 9) bonus bVariableCastrate,-10; },{},{} |
Dropped By | No Result |
[Not For Sale] Bastawtozaq Heart [1] [Garment] Item ID# 480183 (aegis_480183) | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
10 Defense
12 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,10; bonus bAspdRate,5; bonus2 bSkillAtk,"RK_DRAGONBREATH",7*(.@r/3); bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",7*(.@r/3); if (getskilllv("RK_DRAGONBREATH") >= 10) bonus bLongAtkRate,5; if (getskilllv("RK_DRAGONBREATH_WATER") >= 10) bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus bLongAtkDef,10; bonus bMaxHPrate,10; bonus bMaxSPrate,10; } if (.@r>=11) { bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus bLongAtkDef,10; bonus bAspdRate,5; } },{},{} |
Dropped By | No Result |
[Not For Sale] Christmas Guardian Tree [1] [Garment] Item ID# 480277 (aegis_480277) | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
10 Defense
20 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { .@r = getrefine(); bonus bMatkRate,(.@r/2); bonus bAtkRate,(.@r/2); if (.@r>=9) { bonus bMatk,30; bonus bBaseAtk,30; } if (.@r>=11) autobonus "{ bonus2 bMagicAtkEle,Ele_Neutral,20; bonus2 bMagicAtkEle,Ele_Holy,20; }",1,10000,BF_WEAPON; },{},{} |
Dropped By | No Result |
[Not For Sale] Geffen Magic Muffler [1] [Garment] Item ID# 480238 (Comp_Geffen_M_Muffle) | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
55 Defense
20 Required Lvl 99 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { .@r = getrefine(); .@val = -10; bonus bMatk,(10*(.@r/2)); bonus bMatkRate,(.@r/3); if (.@r >= 7) bonus2 bMagicAtkEle,Ele_All,5; if (.@r >= 9) .@val -= 10; bonus bVariableCastrate,.@val; },{},{} |
Dropped By | No Result |
[Not For Sale] Golden Wings [1] [Garment] Item ID# 480262 (aegis_480262) | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0 Defense
15 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bExpAddClass,Class_All,10; bonus2 bDropAddClass,Class_All,10; if (readparam(bStr) >= 90) { bonus bAllStats,1; bonus bMaxHPrate,1; bonus bMaxSPrate,1; bonus bStr,.@r; } if (readparam(bAgi) >= 90) { bonus bAllStats,1; bonus bMaxHPrate,1; bonus bMaxSPrate,1; bonus bAgi,.@r; } if (readparam(bVit) >= 90) { bonus bAllStats,1; bonus bMaxHPrate,1; bonus bMaxSPrate,1; bonus bVit,.@r; } if (readparam(bInt) >= 90) { bonus bAllStats,1; bonus bMaxHPrate,1; bonus bMaxSPrate,1; bonus bInt,.@r; } if (readparam(bDex) >= 90) { bonus bAllStats,1; bonus bMaxHPrate,1; bonus bMaxSPrate,1; bonus bDex,.@r; } if (readparam(bLuk) >= 90) { bonus bAllStats,1; bonus bMaxHPrate,1; bonus bMaxSPrate,1; bonus bLuk,.@r; } },{},{} |
Dropped By | No Result |