.:Renewal Item Database:.
Weapon - Revolver
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
120 Attack
220 Required Lvl 230 Weapon Lvl 5 Slot 2 Range 7 | |
Applicable Jobs | Rebellion |
---|---|
Description | A pistol containing the pain of bereavement. ATK +10% Increases damage of Only One Bullet and Magazine for One by 10%. For each 2 Refine Levels: Increases damage of Fire Dance by 3%. Refine Level +7: Increases ranged physical damage by 10%. Refine Level +9: Increases damage of Fire Dance by additional 25%. Refine Level +11: Increases physical damage against enemies of every size by 15%. [Bonus by Grade] [Grade D]: Damage of Only One Bullet and Magazine for One +5%. [Grade C]: Damage of Only One Bullet and Magazine for One +3%, P.ATK +1. [Grade B]: Damage of Only One Bullet and Magazine for One +12%, CON +1. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; bonus2 bSkillAtk,"RL_FIREDANCE",3*(.@r/2); if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"RL_FIREDANCE",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",3; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",3; if (.@g >= ENCHANTGRADE_B) { bonus bCon,1; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
140 Attack
250 Required Lvl 220 Weapon Lvl 5 Slot 2 Range 7 | |
Applicable Jobs | Rebellion |
---|---|
Description | A pistol equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Pistol. For each 2 Refine Levels: Increases damage of Only One Bullet by 7%. For each 3 Refine Levels: Increases damage of Fire Dance by 10%. For each 4 Refine Levels: Increases ranged physical damage by 4%. [Bonus by Grade] [Grade D]: CON +2. [Grade C]: Damage of Only One Bullet +10%. [Grade B]: P.ATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",7*(.@r/2); bonus2 bSkillAtk,"RL_FIREDANCE",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{} |
Dropped By | No Result |
Revolver of Vicious Mind [1] [Two Handed] Item ID# 13128 (Sinister_Revolver) Vicious Mind Revolver | |
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
150 Attack
150 Required Lvl 160 Weapon Lvl 4 Slot 1 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | Pistol imbued with evil spirit. Increase ATK by (Refine Level * Refine Level), effect applies up to +15. |
Item Script | { bonus bBaseAtk,pow(min(getrefine(),15),2); },{},{} |
Dropped By |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
70 Attack
150 Required Lvl 170 Weapon Lvl 4 Slot 2 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | This gun was smuggled into the Glastheim Castle. It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez. Increases long range physical damage by 15%. For each refine level: ATK +4. Refine Level +9: Increases damage of Fire Dance by 20%. Refine Level +11: Decreases Heat Barrel skill cooldown by 5 second. Increases physical damage against Undead and Angel race monsters by 20%. When equipped with King Schmidt's Suit and King Schmidt's Manteau: ATK +30. Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds. If total refine level of entire set at least +30: Increases physical damage against Holy and Undead elemental enemies by 20%. |
Item Script | { .@r = getrefine(); bonus bLongAtkRate,15; bonus bBaseAtk,4*.@r; if (.@r>=9) { bonus2 bSkillAtk,"RL_FIREDANCE",20; } if (.@r>=11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; bonus2 bSkillCooldown,"RL_HEAT_BARREL",-5000; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
130 Attack
230 Required Lvl 200 Weapon Lvl 5 Slot 2 Range 7 | |
Applicable Jobs | Rebellion |
---|---|
Description | A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. For each 2 Refine Levels: Increases damage of Only One Bullet by 6%. For each 4 Refine Levels: Increases ranged physical damage by 3%. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",6*(.@r/2); bonus bLongAtkRate,3*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
0 Attack
105 Weapon Lvl 4 Slot 0 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | Rental Item Sharpshooter Revolver. Increases 25% damage with Desperado skill. DEX + 2. |
Item Script | { bonus bDex,2; bonus2 bSkillAtk,"GS_DESPERADO",25; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
4500z
Sell
2250z
Weight
40 Attack
30 Required Lvl 10 Weapon Lvl 1 Slot 1 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A six chambered revolver that is the most basic weapon for Gunslingers. HIT - 10 |
Item Script | { bonus bHit,-10; },{},{} |
Dropped By |
Type
Weapon
Class
Revolver
Buy
4500z
Sell
2250z
Weight
40 Attack
30 Required Lvl 10 Weapon Lvl 1 Slot 2 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A six chambered revolver that is the most basic weapon for Gunslingers. HIT - 10 |
Item Script | { bonus bHit,-10; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0 Attack
70 Required Lvl 80 Weapon Lvl 3 Slot 0 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A Pistol made for short and medium ranged battles against DemiHumans. It seems to be capable of doing damage even through a bulletproof vest. DEX +2, HIT -10. Increases physical attack against DemiHuman monsters by 55%. Ignores physical defense of DemiHuman monsters by 20%. When dealing physical attack, has a chance of gaining ASPD +100% for 3 seconds. Indestructible. |
Item Script |
expand to view script{ bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0 Attack
60 Required Lvl 40 Weapon Lvl 3 Slot 0 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | Rental Item *Effects in WoE TE area Increases physical damage against Players by 40%. Random chance to inflict Curse status when dealing physical damage. |
Item Script | { bonus2 bAddRace,RC_Player_Human,40; bonus2 bAddRace,RC_Player_Doram,40; bonus2 bAddEff,Eff_Curse,1000; },{},{} |
Dropped By | No Result |
Thunder Gun [2] [Two Handed] Item ID# 13130 (Gun_of_Trust) Thunderbolt | |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
100 Attack
60 Required Lvl 50 Weapon Lvl 3 Slot 2 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A gun with the power of lightning. It is said that the original performance can be exhibited by regaining the power of the wind. Grants bullets the Wind element for 180 minutes. Refine Level +7: Increases physical damage against Fish monsters by 10%. Increases physical damage against Water elemental monsters by 10%. Refine Level +9: Increases physical damage against Fish monsters by additional 15%. Increases physical damage against Water elemental monsters by additional 15%. When equipped with Thunder Ring: Increases physical damage against Fish monsters by additional 20%. Increases physical damage against Water elemental monsters by additional 20%. |
Item Script | { .@r = getrefine(); bonus bAtkEle,Ele_Wind; if (.@r>=7) { .@val = 10; if (.@r>=9) .@val += 15; bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddRace,RC_Fish,.@val; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
0 Attack
120 Required Lvl 100 Weapon Lvl 3 Slot 1 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A revolver specially made for Rebellions. When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile. Increases damage of Fire Dance by 20%. For each 10 Base Level, ATK +6 (up to Base Level 160). Refine Level +7: For each Level of Chain Action, long range physical attack +1%. When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots: ASPD +2, MaxHP and MaxSP +10%. For every 10 Base VIT: Decreases damage taken from Neutral elemental attacks by 3%. (up to Base VIT 100) For every 10 Base AGI: Decreases after attack delay by 2%. (up to Base AGI 100) For every 10 Base DEX: HIT +3 (up to Base DEX 100) For every 10 Base LUK: Critical +3 (up to Base LUK 100) |
Item Script | { bonus bBaseAtk,((min(BaseLevel,160)/10)*6); bonus2 bSkillAtk,"RL_FIREDANCE",20; if (getrefine()>6) { bonus bLongAtkRate,getskilllv("GS_CHAINACTION"); } },{},{} |
Dropped By | No Result |