.:Renewal Item Database:.
Armor
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
0 Defense
35 Required Lvl 80 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Archer Hunter Bard / Dancer |
---|---|
Description | If you desire to become an accurate and efficient warrior in battle, this might help. It gives off multiple effects when compounded as a set. MaxHP +150 MDEF +2 Reduces damage from Demihuman monsters by 2%. [+Combat Boots and Commander's Manteau] DEX +3, MaxHP +12%. Reduces damage taken from long range physical attack by 10%. Reduces cast delay by 25%. Increases damage from all non-Demihuman monsters by 300%. More Information on Combo: |
Item Script | { bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; },{},{} |
Dropped By | No Result |
Enchantment | Armor (Stat) Enchantable |
Obtainable From | Battleground |
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
0 Defense
50 Required Lvl 80 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Merchant Blacksmith Alchemist |
---|---|
Description | Designed to be used by outstanding warrior who has a remarkable attack skill. It brings multiple effects when compounded as a set. Reduces damage from Demihuman monster by 2%. MaxHP + 150. MDEF + 2. [Combat Greaves & General's Manteau Equip Set] STR + 3, MaxHP + 12%, Increases Mammonite damage by 20%. Increases HP Restoration of Heal and Potion Pitcher by 10%. Increases damage from Non-Demi-Human monsters by 300%. Indestructible. More Information on Combo: |
Item Script | { bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; },{},{} |
Dropped By | No Result |
Enchantment | Armor (Stat) Enchantable |
Obtainable From | Battleground |
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
0 Defense
25 Required Lvl 80 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | If you are a true Gunslinger, you might want this suit! It gives off multiple effects when compounded as a set. MaxHP +150 MDEF +2 Reduces damage from Demihuman monsters by 2%. [+Battle Boots and Sheriff's Manteau] DEX +3, MaxHP +12%. Reduces damage taken from long range physical attack by 10%. Reduces cast delay by 25%. Increases damage from all non-Demihuman monsters by 300%. More Information on Combo: |
Item Script | { bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; },{},{} |
Dropped By | No Result |
Enchantment | Armor (Stat) Enchantable |
Obtainable From | Battleground |
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
20 Defense
1 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Elven blindfold Gain immunity to Blind status. |
Item Script | { bonus2 bResEff,Eff_Blind,10000; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10 Required Lvl 70 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | A fashion accessory that gives ears that vaunted, elvish look. For some, it is an incredible turn-on. More Information on Combo: |
Item Script | {},{},{} |
Dropped By | |
Obtainable From | Old Violet Box |
Required For | Angel Wing Ears & Evil Wing Ears |
Type
Armor
Class
Middle Headgear
Buy
1z
Sell
0z
Weight
0 Defense
2 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | Rental Items A fashion accessory that gives ears that vaunted, elvish look. For some, it is an incredible turn-on. INT + 1 |
Item Script | { bonus bInt,1; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10 Required Lvl 70 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | It's known to be made after elf's ear. You can have the feeling of elves playing around under the greenwood. More Information on Combo: |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
20 Defense
1 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Even elves are very cool creatures. So naturally they wear sunglasses. Increases resistance to Blind status by 5%. |
Item Script | { bonus2 bResEff,Eff_Blind,500; },{},{} |
Dropped By | No Result |
Elvira Pendant [1] [Accessory] Item ID# 28436 (Elvira_Pendant) | |
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
20 Required Lvl 130 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A pendant that looks like Elvira and you don't know who made it. It looks soft, but it is very hard because it is made by carving a mysterious crystal. ATK +5%, MATK +5%. Decreases damage taken from Wind elemental attacks by 5%. When equipped with Elvira Boots: ATK +10%, MATK +10%. Decreases damage taken from Wind elemental attacks by additional 20%. |
Item Script | { bonus bMatkRate,6; bonus bDelayrate,-6; },{},{} |
Dropped By | No Result |
Emerald Earring [1] [Accessory] Item ID# 28411 (Emerald_Earring) Emerald Earrings | |
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
50 Defense
3 Required Lvl 50 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A beautiful earring made of a large emerald stone. AGI +5, INT +5, DEX +5. Every 1 Base Level increase 1% damage of: Arrow Vulcan Musical Strike Throw Arrow Every 5 Base Levels: Metallic Sound damage +2%. Metallic Sound variable cast time -1%. Every 2 learned skill level of Lesson: AGI +1, INT +1, DEX +1, MATK +20. |
Item Script |
expand to view script{ bonus bDex,5; bonus bAgi,5; bonus bInt,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",BaseLevel; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",BaseLevel; bonus2 bSkillAtk,"DC_THROWARROW",BaseLevel; bonus2 bSkillAtk,"WM_METALICSOUND",2*(BaseLevel/5); .@n = getskilllv("WM_METALICSOUND"); bonus2 bVariableCastrate,"WM_METALICSOUND",.@n/2; bonus bDex,.@n/2; bonus bAgi,.@n/2; bonus bInt,.@n/2; bonus bMatk,(.@n/2)*20; },{},{} |
Dropped By | No Result |
Emerald Earring [1] [Accessory (Left)] Item ID# 28536 (Emerald_Earring_TW) | |
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
50 Defense
3 Required Lvl 50 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ bonus bDex,5; bonus bAgi,5; bonus bInt,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",BaseLevel; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",BaseLevel; bonus2 bSkillAtk,"DC_THROWARROW",BaseLevel; bonus2 bSkillAtk,"WM_METALICSOUND",2*(BaseLevel/5); .@n = getskilllv("WM_METALICSOUND"); bonus2 bVariableCastrate,"WM_METALICSOUND",.@n/2; bonus bDex,.@n/2; bonus bAgi,.@n/2; bonus bInt,.@n/2; bonus bMatk,(.@n/2)*20; },{},{} |
Dropped By | No Result |
Emerald Ring [1] [Accessory] Item ID# 28573 (Emerald_Ring) | |
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
30 Required Lvl 100 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A beautiful ring with a big shiny emerald inserted into it. AGI +5, DEX +5, VIT +5. Reduces SP cost of Improvised Song by 18. Every 1 Base Level: Increases Double Strafe damage by 1%. Increases Arrow Shower damage by 1%. Every 10 Base Level: Increases Severe Rainstorm damage by 2%. Every 2 level of Double Strafe: AGI +1 , VIT +1, DEX +1. ATK +20 |
Item Script |
expand to view script{ .@a = getskilllv("AC_DOUBLE")/2; bonus bAgi,5+(.@a); bonus bVit,5+(.@a); bonus bDex,5+(.@a); bonus bBaseAtk,(20*.@a); bonus2 bSkillAtk,"AC_DOUBLE",Baselevel; bonus2 bSkillAtk,"AC_SHOWER",Baselevel; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",2*(Baselevel/10); bonus2 bSkillUseSP,"WM_RANDOMIZESPELL",18; },{},{} |
Dropped By | No Result |