.:Skill Analysis:.
State - Condition
Chance
Cast Time
Cast Delay
Target
Can Cancel
![](images/circle.gif)
attack - HP lower than 30 percent
20%
0 sec
25 sec
self
attack - always
20%
0 sec
100 sec
self
idle - always
20%
0 sec
60 sec
7x7 area around self
attack - always
5%
0 sec
5 sec
7x7 area around self
attack - always
20%
0 sec
3 sec
target
attack - always
20%
0 sec
3 sec
target
attack - always
5%
0 sec
5 sec
7x7 area around self
idle - always
20%
0 sec
60 sec
7x7 area around self
![](images/circle.gif)
attack - always
10%
0 sec
5 sec
target
attack - always
20%
0 sec
3 sec
target
attack - always
20%
1 sec
2 sec
target
idle - always
20%
0 sec
60 sec
7x7 area around self
attack - always
5%
0 sec
5 sec
7x7 area around self
idle - rude attacked
100%
0 sec
0 sec
target
walk - rude attacked
50%
0 sec
5 sec
target
![](images/circle.gif)
attack - HP lower than 30 percent
20%
0 sec
25 sec
self
attack - always
20%
0 sec
100 sec
self
![](images/circle.gif)
attack - always
10%
0 sec
5 sec
target
![](images/circle.gif)
attack - HP lower than 3 percent
20%
2 sec
0 sec
self
![](images/circle.gif)
attack - always
10%
0 sec
5 sec
target