.:Skill Search:.
Sphere Mine (Skill ID# 233, iRO Name: Summon Marine Sphere)
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Type | Active | Max Lv | 5 | ||||||||||||||
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SP Cost | 10 | Target | Ground | Range | 1 cells | ||||||||||||
Requirements |
(May vary for different classes, view skill by classes is recommended) Pharmacy Lv 2 | ||||||||||||||||
Stay Duration | 30 sec | ||||||||||||||||
Cast Time | [Pre-Renewal: 2 sec] [Renewal: 1.6 sec] | ||||||||||||||||
Fixed Cast Time | 0.4 sec (Renewal only) | ||||||||||||||||
Cast Delay | 0.5 sec | ||||||||||||||||
Item Required | 1 Marine Sphere Bottle | ||||||||||||||||
Effect | Summons a Marine Sphere with twice the normal HP. After being hit, it starts a 5 second countdown and moves away from the attacker. When the countdown reaches 0 it explodes and inflicts damage to anyone (party members, enemies and guild members) equal to its remaining HP. You can not summon more than 3 in a 9x9 area. The Spheres Maximum HP is based on your skill level (2000+400*SkillLV HP). When used in WoE, the defense value of the castle the Sphere is in will raise the defense of the Sphere itself. | ||||||||||||||||
Other Notes |
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