.:Renewal Item Database:.
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
40 Defense
10 Required Lvl 99 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job except Novice & Supernovice |
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Description | A pair of shoes made of supple, high quality leather. MaxHP +100, MaxSP +10. Every refine level: MaxHP +100, MaxSP +5. More Information on Combo: |
Combo Script |
{ bonus bBaseAtk,40; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",15; } if ((.@eq + .@weapon) >= 18) { bonus2 bAddClass,Class_All,10; if ((.@eq + .@weapon) >= 22) { bonus bLongAtkRate,10; } } } |
Item Script | { .@r = getrefine(); bonus bMaxHP,(100+(100*.@r)); bonus bMaxSP,(10+(5*.@r)); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
420 Attack
180 Required Lvl 120 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Merchant Blacksmith Alchemist |
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Description | A bloodthirsty axe that has aided many warriors in battle. STR +2, DEX +2, LUK +2. Increases damage of Axe Tornado and Axe Boomerang by 100%. Increases damage of Cart Tornado by 75%. Indestructible in battle Refine Level +7: Increases damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%. Refine Level +9: Increases damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%. When equipped with Illusion Shoes: ATK + 40 If Refine Level of Illusion War Axe and Illusion Shoes each is +7 or higher: Increases damage of Axe Boomerang by 15%. If Total refine level of entire set at least +18: ATK +10%. If total refine level of entire set at least +22: Ranged physical damage +10%. More Information on Combo: |
Combo Script |
{ bonus bBaseAtk,40; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",15; } if ((.@eq + .@weapon) >= 18) { bonus2 bAddClass,Class_All,10; if ((.@eq + .@weapon) >= 22) { bonus bLongAtkRate,10; } } } |
Item Script |
expand to view script{ bonus bStr,2; bonus bDex,2; bonus bLuk,2; .@r = getrefine(); if (.@r >= 9) { .@val = 40; } else if (.@r >= 7) { .@val = 20; } bonus2 bSkillAtk,"NC_AXETORNADO",(100+.@val); bonus2 bSkillAtk,"NC_AXEBOOMERANG",(100+.@val); bonus2 bSkillAtk,"GN_CART_TORNADO",(75+.@val); },{},{} |
Dropped By | No Result |