Renewal
.:Renewal Item Database:.
Weapon - Rifle

Abyss Rifle [1]   [Two Handed]   Item ID# 28249 (Variant_Rifle)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
85
Attack
170
Required Lvl
165
Weapon Lvl
4
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
A weapon that has been mutated by receiving the magical power of a stranger.
Even if they look the same, their performance is different.

Decreases damage taken from Players by 30%.

For each 10 base INT:
Increases damage of Hammer of God by 7%.

Base INT is at least 110:
Increases damage of Hammer of God by additional 30%.

Refine Level +7:
ATK +5%. Decreases damage taken from Players by additional 5%.

Refine Level +9:
ATK +5%. Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%, ASPD +10% (After attack delay -10%).

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.

Indestructible in battle
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",7*(readparam(bInt)/10); if (readparam(bInt)>=110) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",30; } if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped By No Result

Adulter Fides Rifle [2]   [Two Handed]   Item ID# 810002 (Adulter_F_Rifle)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
150
Attack
280
Required Lvl
180
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A rifle filled with false beliefs.

Indestructible in battle

Increases damage of Hammer of God by 10%.

For each 3 Refine Levels:
ATK +18

Refine Level +7:
Increases damage of Hammer of God by additional 20%.

Refine Level +9:
Decreases Hammer of God skill cooldown by 8 seconds.

Refine Level +11:
Increases damage of Hammer of God by additional 25%.

Refine Level +12:
Increases ranged physical damage by 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10; bonus bBaseAtk,18*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20; if (.@r>=9) { bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-8000; if (.@r>=11) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",25; if (.@r>=12) { bonus bLongAtkRate,15; } } } } },{},{}
Dropped By No Result

Branch [3]   [Two Handed]   Item ID# 13150 (Branch)
Type
Weapon
Class
Rifle
Buy
3000z
Sell
1500z
Weight
50
Attack
50
Weapon Lvl
1
Slot
3
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A practical firearm with a long gun barrel which increases its range and accuracy.
Item Script
{},{},{}
Dropped By
Buyable AtClick here for a list of venders

Calf Kingcobra [2]   [Two Handed]   Item ID# 28240 (Calf_Kingcobra)
Calf King Cobra
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
90
Attack
230
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
This rifle is mainly used by small groups.
Compared to other rifle firearms, it is said to be lighter than other rifle weapons.

Decreases after attack delay by 10% (ASPD +10%).
For each 2 refine levels: Increases ranged physical damage by 5%.

Refine Level +7: ASPD +5% (After attack delay -5%).

Refine Level +9: Increases critical damage by 15%.

Refine Level +12: Increases ranged physical damage by additional 5%.
Item Script
{ .@r = getrefine(); bonus bAspdRate,10 + (.@r > 6 ? 5 : 0); bonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0); if (.@r > 8) { bonus bCritAtkRate,15; } },{},{}
Dropped By No Result

Color Scope [2]   [Two Handed]   Item ID# 13189 (COLORSCOPE)
Type
Weapon
Class
Rifle
Buy
1350000z
Sell
675000z
Weight
120
Attack
240
Required Lvl
105
Weapon Lvl
3
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
Medium assault rifle. High attack power and accuracy.
HIT + 20, CRIT +30%.
Item Script
{ bonus bCritical,30; bonus bHit,20; },{},{}
Dropped By No Result
Buyable AtClick here for vender information

Cyclone [1]   [Two Handed]   Item ID# 13151 (The_Cyclone)
Type
Weapon
Class
Rifle
Buy
17500z
Sell
8750z
Weight
70
Attack
120
Required Lvl
24
Weapon Lvl
2
Slot
1
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A high performance rifle whose shots have long range and great power.
HIT + 10, Critical Rate + 10%
Item Script
{ bonus bHit,10; bonus bCritical,10; },{},{}
Dropped By No Result
Buyable AtClick here for a list of venders

Cyclone [2]   [Two Handed]   Item ID# 13152 (The_Cyclone_)
Type
Weapon
Class
Rifle
Buy
17500z
Sell
8750z
Weight
70
Attack
120
Required Lvl
24
Weapon Lvl
2
Slot
2
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A high performance rifle whose shots have long range and great power.
HIT + 10, Critical Rate + 10%
Item Script
{ bonus bHit,10; bonus bCritical,10; },{},{}
Dropped By

Dim Glacier Rifle [1]   [Two Handed]   Item ID# 810015 (D_Glacier_Rifle)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
260
Attack
280 / MATK 230
Required Lvl
230
Weapon Lvl
5
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
A rifle that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

MATK +230
Item Script
{},{},{}
Dropped By No Result

Diva Rifle [1]   [Two Handed]   Item ID# 28227 (Diva_Rifle)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
85
Attack
170
Required Lvl
150
Weapon Lvl
4
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made from, and even similar weapons have different performance.

For each 10 base INT:
Increases damage of Hammer of God by 7%.

Base INT is at least 110:
Increases damage of Hammer of God by additional 30%.

Refine Level +7: ATK +30, HIT +5.

Refine Level +9: ATK +30, HIT +5.

When equipped with Labyrinth Baphomet Card:
ATK +10%. Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",(readparam(bInt)/10)*7; if (readparam(bInt)>=110) bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",30; if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Dusk [1]   [Two Handed]   Item ID# 13153 (Dusk)
Type
Weapon
Class
Rifle
Buy
23500z
Sell
11750z
Weight
75
Attack
150
Required Lvl
56
Weapon Lvl
2
Slot
1
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
An advanced rifle with reinforced explosive power. Just as the dusk marks the day's end, this gun also draws life to a close.
HIT + 10, Critical Rate + 10%
Item Script
{ bonus bHit,10; bonus bCritical,10; },{},{}
Dropped By

Finisher [2]   [Two Handed]   Item ID# 28223 (Just_Finish)
Type
Weapon
Class
Rifle
Buy
20z
Sell
10z
Weight
200
Attack
200
Required Lvl
120
Weapon Lvl
3
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A large sniper rifle used in war.
Increases long range physical attack by 15%.

Refine Level +7:
Increases Mass Spiral and Anti Material Blast damage by 30%.
Refine Level +9:
Reduces Anti Material Blast skill cooldown by 1 second.
Item Script
{ .@r = getrefine(); bonus bLongAtkRate,15; if (.@r >= 7) { bonus2 bSkillAtk,"RL_AM_BLAST",30; bonus2 bSkillAtk,"RL_MASS_SPIRAL",30; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_AM_BLAST",-1000; } } },{},{}
Dropped By

Glacier Rifle [0]   [Two Handed]   Item ID# 810010 (Glacier_Rifle)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
260
Attack
280 / MATK 230
Required Lvl
210
Weapon Lvl
5
Slot
0
Range
9
Applicable Jobs
Rebellion
Description
A rifle crafted from ice harvested from the glaciers of Isgard.
You can enchant it with Ice Flower Magic Stones for special abilities.

MATK +230
Item Script
{},{},{}
Dropped By No Result

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